#343 · Pokémon Omega Ruby Origins · changed in this game
Walrein
IceWaterThick Fat, Oblivious
In Omega Ruby Origins: Not in the wild: evolve Sealeo at Level 44. Its type (Ice / Water) and base stats (total 530) are the same as in the official games. Abilities: it loses Ice Body. 275 of its 286 level-up moves are new compared with Pokémon Ruby & Sapphire, including Aura Sphere and Bind.
Level-up moves 1262
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Aura Sphere This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 0 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 85 | 20 |
| 0 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 0 | Bonemerang Throws a bone boomerang that strikes twice. | Ground | Phys | 50 | 90 | 10 |
| 0 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 0 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 0 | Calm Mind Raises SP. ATK and SP. DEF by focusing the mind. | Psychic | Stat | 0 | 0 | 20 |
| 0 | Camouflage Alters the Pokémon's type depending on the location. | Normal | Stat | 0 | 100 | 20 |
| 0 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 0 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 0 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 0 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 0 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | 0 | 100 | 5 |
| 0 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 0 | Fake Tears Feigns crying to sharply lower the foe's SP. DEF. | Dark | Stat | 0 | 100 | 20 |
| 0 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 0 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 0 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
| 0 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 0 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 0 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 0 | Needle Arm Attacks with thorny arms. May cause flinching. | Grass | Phys | 60 | 100 | 15 |
| 0 | Passing Switches out the user while keeping effects in play. | Normal | Stat | 0 | 0 | 40 |
| 0 | Passing Switches out the user while keeping effects in play. | Normal | Stat | 0 | 0 | 40 |
| 0 | Poison Fang A sharp-fanged attack. May badly poison the foe. | Poison | Phys | 50 | 100 | 15 |
| 0 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 0 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 0 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 0 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 0 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 0 | Psycho Cut High critical hit ratio. | Psychic | Phys | 70 | 90 | 10 |
| 0 | Roar Makes the foe flee to end the battle. | Normal | Stat | 0 | 0 | 20 |
| 0 | Scald Has a 30 chance to burn the target. | Water | Spec | 80 | 100 | 15 |
| 0 | Sing A soothing song lulls the foe into a deep slumber. | Normal | Stat | 0 | 55 | 15 |
| 0 | Substitute Creates a decoy using 1/4 of the user's maximum HP. | Normal | Stat | 0 | 0 | 10 |
| 0 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 0 | Sweet Kiss Demands a kiss with a cute look. May cause confusion. | Fairy | Stat | 0 | 75 | 10 |
| 0 | Work Up itself to raise its Attack and Sp. Atk stats. | Normal | Stat | 0 | 0 | 20 |
| 1 | Belly Drum Maximizes ATTACK while sacrificing HP. | Normal | Stat | 0 | 0 | 10 |
| 1 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 1 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 1 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 1 | Defense Curl Curls up to conceal weak spots and raise DEFENSE. | Normal | Stat | 0 | 0 | 40 |
| 1 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 1 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 1 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 1 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 1 | Giga Drain An attack that steals half the damage inflicted. | Grass | Spec | 75 | 100 | 10 |
| 1 | Growl Growls cutely to reduce the foe's ATTACK. | Normal | Stat | 0 | 100 | 40 |
| 1 | Growl Growls cutely to reduce the foe's ATTACK. | Normal | Stat | 0 | 100 | 40 |
| 1 | Ice Beam Blasts the foe with an icy beam that may freeze it. | Ice | Spec | 90 | 100 | 10 |
| 1 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 1 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 1 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 1 | Metal Claw A claw attack that may raise the user's ATTACK. | Steel | Phys | 50 | 95 | 35 |
| 1 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 1 | Powder Snow Blasts the foe with a snowy gust. May cause freezing. | Ice | Spec | 40 | 100 | 25 |
| 1 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 1 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 1 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 1 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 1 | Sleep Talk Uses an own move randomly while asleep. | Normal | Stat | 0 | 0 | 10 |
| 1 | Swagger Confuses the foe, but also sharply raises ATTACK. | Normal | Stat | 0 | 90 | 15 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 1 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 2 | Aura Sphere This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 2 | Aura Sphere This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 2 | Bone Rush Strikes the foe with a bone in hand 2 to 5 times. | Ground | Phys | 30 | 90 | 10 |
| 2 | Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 2 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 2 | Discharge May paralyze opponent. | Electric | Spec | 80 | 100 | 15 |
| 2 | Feather Dance Envelops the foe with down to sharply reduce ATTACK. | Flying | Stat | 0 | 100 | 15 |
| 2 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 2 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 2 | Grass Whistle Lulls the foe into sleep with a pleasant melody. | Grass | Stat | 0 | 55 | 15 |
| 2 | Ice Fang Has a 10 chance to freeze the target. | Ice | Phys | 65 | 95 | 15 |
| 2 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 2 | Meteor Mash Fires a meteor-like punch. May raise ATTACK. | Steel | Phys | 90 | 90 | 10 |
| 2 | Muddy Water Attacks with muddy water. May lower accuracy. | Water | Spec | 90 | 85 | 10 |
| 2 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 2 | Poison Sting A toxic attack with barbs, etc., that may poison. | Poison | Phys | 15 | 100 | 35 |
| 2 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 2 | Rock Smash A rock-crushing attack that may lower DEFENSE. | Fighting | Phys | 40 | 100 | 15 |
| 2 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 2 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 2 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 2 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
| 2 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 2 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 2 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 15 | 90 | 20 |
| 3 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 3 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 3 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | 0 | 20 |
| 3 | Flower Trick Never misses, sometimes results in a critical hit. | Grass | Phys | 70 | 255 | 10 |
| 3 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 3 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 3 | Magical Leaf Attacks with a strange leaf that cannot be evaded. | Grass | Spec | 60 | 0 | 20 |
| 3 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 3 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 3 | Mud Sport Covers the user in mud to raise electrical resistance. | Ground | Stat | 0 | 100 | 15 |
| 3 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 3 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 3 | Rock Smash A rock-crushing attack that may lower DEFENSE. | Fighting | Phys | 40 | 100 | 15 |
| 3 | Swords Dance A fighting dance that sharply raises ATTACK. | Normal | Stat | 0 | 0 | 20 |
| 3 | Tail Glow Flashes a light that sharply raises SP. ATK. | Bug | Stat | 0 | 100 | 20 |
| 3 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 3 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 3 | Thunderbolt A strong electrical attack that may paralyze the foe. | Electric | Spec | 90 | 100 | 15 |
| 3 | Twineedle Stingers on the forelegs jab the foe twice. | Bug | Phys | 25 | 100 | 20 |
| 3 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 3 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 4 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 4 | Crush Claw Tears at the foe with sharp claws. May lower DEFENSE. | Normal | Phys | 75 | 95 | 10 |
| 4 | Dragon Pulse Inflics regular damage. | Dragon | Spec | 90 | 100 | 10 |
| 4 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | 0 | 0 | 10 |
| 4 | Fake Tears Feigns crying to sharply lower the foe's SP. DEF. | Dark | Stat | 0 | 100 | 20 |
| 4 | Fake Tears Feigns crying to sharply lower the foe's SP. DEF. | Dark | Stat | 0 | 100 | 20 |
| 4 | Feather Dance Envelops the foe with down to sharply reduce ATTACK. | Flying | Stat | 0 | 100 | 15 |
| 4 | Fire Spin Traps the foe in a ring of fire for 2 to 5 turns. | Fire | Spec | 35 | 85 | 15 |
| 4 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 4 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 4 | Mud Shot Hurls mud at the foe and reduces SPEED. | Ground | Spec | 55 | 95 | 15 |
| 4 | Poison Powder Scatters a toxic powder that may poison the foe. | Poison | Stat | 0 | 75 | 35 |
| 4 | Power Gem Inflics regular damage. | Rock | Spec | 80 | 100 | 20 |
| 4 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 4 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 4 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 75 | 100 | 15 |
| 4 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 4 | Vital Throw Makes the user's move last, but it never misses. | Fighting | Phys | 70 | 100 | 10 |
| 4 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 5 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 5 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 5 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 5 | Feather Dance Envelops the foe with down to sharply reduce ATTACK. | Flying | Stat | 0 | 100 | 15 |
| 5 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 5 | Hyper Voice A loud attack that uses sound waves to injure. | Normal | Spec | 90 | 100 | 10 |
| 5 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 5 | Mach Punch A punch is thrown at wicked speed to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 5 | Morning Sun Restores HP. The amount varies with the weather. | Normal | Stat | 0 | 0 | 5 |
| 5 | Needle Arm Attacks with thorny arms. May cause flinching. | Grass | Phys | 60 | 100 | 15 |
| 5 | Poison Powder Scatters a toxic powder that may poison the foe. | Poison | Stat | 0 | 75 | 35 |
| 5 | Psycho Cut High critical hit ratio. | Psychic | Phys | 70 | 90 | 10 |
| 5 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 5 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 5 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 5 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 5 | Vise Grip Grips the foe with large and powerful pincers. | Normal | Phys | 55 | 100 | 30 |
| 5 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 5 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 6 | Belly Drum Maximizes ATTACK while sacrificing HP. | Normal | Stat | 0 | 0 | 10 |
| 6 | Dark Pulse deals damage and has a 20 to the trgt flinch. | Dark | Spec | 80 | 100 | 15 |
| 6 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 6 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 6 | Frustration An attack that is stronger if the TRAINER is disliked. | Normal | Phys | 1 | 100 | 20 |
| 6 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 6 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 6 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 6 | Mach Punch A punch is thrown at wicked speed to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 6 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 6 | Milk Drink Recovers up to half the user's maximum HP. | Normal | Stat | 0 | 0 | 10 |
| 6 | Morning Sun Restores HP. The amount varies with the weather. | Normal | Stat | 0 | 0 | 5 |
| 6 | Mud Sport Covers the user in mud to raise electrical resistance. | Ground | Stat | 0 | 100 | 15 |
| 6 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 6 | Rock Smash A rock-crushing attack that may lower DEFENSE. | Fighting | Phys | 40 | 100 | 15 |
| 6 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 6 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 6 | Swords Dance A fighting dance that sharply raises ATTACK. | Normal | Stat | 0 | 0 | 20 |
| 6 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 6 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 6 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | 0 | 100 | 10 |
| 7 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 7 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 7 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 7 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 7 | Dragon Rage Launches shock waves that always inflict 40 HP damage. | Dragon | Spec | 1 | 100 | 10 |
| 7 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 7 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 7 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 7 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | 0 | 100 | 5 |
| 7 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 7 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 7 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 7 | Grass Knot It does more damage to heavier foes. | Grass | Spec | 1 | 100 | 20 |
| 7 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 7 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 7 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 7 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 7 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 7 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 7 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 7 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 7 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 7 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 8 | Absorb An attack that absorbs half the damage inflicted. | Grass | Spec | 20 | 100 | 25 |
| 8 | Bone Rush Strikes the foe with a bone in hand 2 to 5 times. | Ground | Phys | 30 | 90 | 10 |
| 8 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 8 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 8 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 8 | Flash Cannon has a 10 chnc of lowering the trgt's Sp.Def. | Steel | Spec | 80 | 100 | 10 |
| 8 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 8 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 8 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 8 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 8 | Psych Up Copies the foe's effects and gives to the user. | Normal | Stat | 0 | 0 | 10 |
| 8 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 8 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 8 | Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Phys | 60 | 95 | 15 |
| 8 | Sharpen Reduces the polygon count and raises ATTACK. | Normal | Stat | 0 | 0 | 30 |
| 8 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 75 | 100 | 15 |
| 8 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 8 | Spikes Sets spikes that hurt a foe switching out. | Ground | Stat | 0 | 0 | 20 |
| 8 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 8 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 8 | Vine Whip Strikes the foe with slender, whiplike vines. | Grass | Phys | 45 | 100 | 25 |
| 8 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 8 | Zen Headbutt May cause flinching. | Psychic | Phys | 80 | 90 | 10 |
| 9 | Blaze Kick A kick with a high critical- hit ratio. May cause a burn. | Fire | Phys | 85 | 90 | 10 |
| 9 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 9 | Disable Psychically disables one of the foe's moves. | Normal | Stat | 0 | 100 | 20 |
| 9 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 9 | Ice Punch An icy punch that may freeze the foe. | Ice | Phys | 75 | 100 | 15 |
| 9 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 9 | Moonlight Restores HP. The amount varies with the weather. | Fairy | Stat | 0 | 0 | 5 |
| 9 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 9 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 9 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 9 | Scrch. Sands May burn the Target. | Ground | Spec | 70 | 100 | 10 |
| 9 | Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. | Ghost | Spec | 80 | 100 | 15 |
| 9 | Trick Tricks the foe into trading held items. | Psychic | Stat | 0 | 100 | 10 |
| 9 | Trick Tricks the foe into trading held items. | Psychic | Stat | 0 | 100 | 10 |
| 9 | Twineedle Stingers on the forelegs jab the foe twice. | Bug | Phys | 25 | 100 | 20 |
| 10 | Acid Sprays a hide-melting acid. May lower sP. DEF. | Poison | Spec | 40 | 100 | 30 |
| 10 | Blaze Kick A kick with a high critical- hit ratio. May cause a burn. | Fire | Phys | 85 | 90 | 10 |
| 10 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 10 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 10 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 10 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | 0 | 0 | 10 |
| 10 | Fly Flies up on the first turn, then strikes the next turn. | Flying | Phys | 90 | 95 | 15 |
| 10 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 10 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 10 | Scald Has a 30 chance to burn the target. | Water | Spec | 80 | 100 | 15 |
| 10 | Strength Builds enormous power, then slams the foe. | Normal | Phys | 80 | 100 | 15 |
| 10 | Thunder Fang Has a 10 chance to paralyze the target. | Electric | Phys | 65 | 95 | 15 |
| 10 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 10 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 10 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
| 10 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 10 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 10 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 15 | 90 | 20 |
| 11 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 11 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 11 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 11 | Cotton Spore Spores cling to the foe, sharply reducing SPEED. | Grass | Stat | 0 | 100 | 40 |
| 11 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | 0 | 0 | 5 |
| 11 | Flower Trick Never misses, sometimes results in a critical hit. | Grass | Phys | 70 | 255 | 10 |
| 11 | Frustration An attack that is stronger if the TRAINER is disliked. | Normal | Phys | 1 | 100 | 20 |
| 11 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 11 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
| 11 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 11 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 11 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 11 | Metal Claw A claw attack that may raise the user's ATTACK. | Steel | Phys | 50 | 95 | 35 |
| 11 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | 0 | 100 | 10 |
| 11 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 11 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 11 | Sunny Day Boosts the power of FIRE- type moves for 5 turns. | Fire | Stat | 0 | 0 | 5 |
| 11 | Sweet Kiss Demands a kiss with a cute look. May cause confusion. | Fairy | Stat | 0 | 75 | 10 |
| 11 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 11 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 12 | Blizzard Hits the foe with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
| 12 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 12 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | 0 | 0 | 15 |
| 12 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 12 | Fire Fang Has a 10 chance to burn the target. | Fire | Phys | 65 | 95 | 15 |
| 12 | Flare Blitz Inflics R damage. 1/3 Recoil | Fire | Phys | 120 | 100 | 15 |
| 12 | Ice Ball A 5-turn attack that gains power on successive hits. | Ice | Phys | 30 | 90 | 20 |
| 12 | Icy Wind A chilling attack that lowers the foe's SPEED. | Ice | Spec | 55 | 95 | 15 |
| 12 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 12 | Moonlight Restores HP. The amount varies with the weather. | Fairy | Stat | 0 | 0 | 5 |
| 12 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 12 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | 0 | 0 | 10 |
| 12 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 12 | Strength Builds enormous power, then slams the foe. | Normal | Phys | 80 | 100 | 15 |
| 12 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 12 | Thief While attacking, it may steal the foe's held item. | Dark | Phys | 60 | 100 | 25 |
| 12 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
| 12 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 12 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 12 | Zen Headbutt May cause flinching. | Psychic | Phys | 80 | 90 | 10 |
| 13 | Aurora Beam Fires a rainbow-colored beam that may lower ATTACK. | Ice | Spec | 65 | 100 | 20 |
| 13 | Blizzard Hits the foe with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
| 13 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 13 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 13 | Fire Fang Has a 10 chance to burn the target. | Fire | Phys | 65 | 95 | 15 |
| 13 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 13 | Ice Ball A 5-turn attack that gains power on successive hits. | Ice | Phys | 30 | 90 | 20 |
| 13 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 13 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 13 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 13 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | 0 | 100 | 5 |
| 13 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 13 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 13 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 13 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 13 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 13 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 13 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 13 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
| 13 | Vital Throw Makes the user's move last, but it never misses. | Fighting | Phys | 70 | 100 | 10 |
| 13 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 14 | Aromatherapy Heals all status problems with a soothing scent. | Grass | Stat | 0 | 0 | 5 |
| 14 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 14 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 14 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 14 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 14 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 14 | Grass Whistle Lulls the foe into sleep with a pleasant melody. | Grass | Stat | 0 | 55 | 15 |
| 14 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 14 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 14 | Hyper Voice A loud attack that uses sound waves to injure. | Normal | Spec | 90 | 100 | 10 |
| 14 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 14 | Overheat Allows a full-power attack, but sharply lowers SP. ATK. | Fire | Spec | 140 | 90 | 5 |
| 14 | Passing Switches out the user while keeping effects in play. | Normal | Stat | 0 | 0 | 40 |
| 14 | Poison Jab has a 30 chance to psn the target. | Poison | Phys | 80 | 100 | 20 |
| 14 | Power Gem Inflics regular damage. | Rock | Spec | 80 | 100 | 20 |
| 14 | Rock Smash A rock-crushing attack that may lower DEFENSE. | Fighting | Phys | 40 | 100 | 15 |
| 14 | Seismic Toss Inflicts damage identical to the user's level. | Fighting | Phys | 1 | 100 | 20 |
| 14 | Sing A soothing song lulls the foe into a deep slumber. | Normal | Stat | 0 | 55 | 15 |
| 14 | Sleep Talk Uses an own move randomly while asleep. | Normal | Stat | 0 | 0 | 10 |
| 14 | Synthesis Restores HP. The amount varies with the weather. | Grass | Stat | 0 | 0 | 5 |
| 14 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 14 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 15 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 15 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 15 | Drain Punch User drains the HP inflicted on opponent. | Fighting | Phys | 75 | 100 | 10 |
| 15 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 15 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | 0 | 0 | 40 |
| 15 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 15 | Icicle Spear Attacks the foe by firing 2 to 5 icicles in a row. | Ice | Phys | 25 | 100 | 30 |
| 15 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 15 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | 0 | 0 | 40 |
| 15 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 15 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 15 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 15 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 15 | Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. | Ghost | Spec | 80 | 100 | 15 |
| 15 | Sonic Boom Launches shock waves that always inflict 20 HP damage. | Normal | Spec | 1 | 90 | 20 |
| 15 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 15 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 15 | Wood Hammer User receives recoil damage. | Grass | Phys | 120 | 100 | 15 |
| 15 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | 0 | 100 | 10 |
| 16 | Absorb An attack that absorbs half the damage inflicted. | Grass | Spec | 20 | 100 | 25 |
| 16 | Brave Bird Inflics R damage. 1/3 Recoil | Flying | Phys | 120 | 100 | 15 |
| 16 | Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 16 | Drill Run Inflics regular damage. | Ground | Phys | 80 | 95 | 10 |
| 16 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 16 | Feather Dance Envelops the foe with down to sharply reduce ATTACK. | Flying | Stat | 0 | 100 | 15 |
| 16 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | 0 | 20 |
| 16 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 16 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 16 | Ice Shard User attacks first. | Ice | Stat | 40 | 100 | 30 |
| 16 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 16 | Mist Creates a mist that stops reduction of abilities. | Ice | Stat | 0 | 0 | 30 |
| 16 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 16 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 16 | Psych Up Copies the foe's effects and gives to the user. | Normal | Stat | 0 | 0 | 10 |
| 16 | Return An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 16 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 16 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
| 16 | Vine Whip Strikes the foe with slender, whiplike vines. | Grass | Phys | 45 | 100 | 25 |
| 16 | Vise Grip Grips the foe with large and powerful pincers. | Normal | Phys | 55 | 100 | 30 |
| 16 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 17 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 17 | Disable Psychically disables one of the foe's moves. | Normal | Stat | 0 | 100 | 20 |
| 17 | Drill Run Inflics regular damage. | Ground | Phys | 80 | 95 | 10 |
| 17 | Dynamic Punch Powerful and sure to cause confusion, but inaccurate. | Fighting | Phys | 100 | 50 | 5 |
| 17 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 17 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 17 | Passing Switches out the user while keeping effects in play. | Normal | Stat | 0 | 0 | 40 |
| 17 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 17 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 17 | Rock Smash A rock-crushing attack that may lower DEFENSE. | Fighting | Phys | 40 | 100 | 15 |
| 17 | Scrch. Sands May burn the Target. | Ground | Spec | 70 | 100 | 10 |
| 17 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 17 | Water Spout Inflicts more damage if the user's HP is high. | Water | Spec | 150 | 100 | 5 |
| 17 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 18 | Agility Relaxes the body to sharply boost SPEED. | Psychic | Stat | 0 | 0 | 30 |
| 18 | Aura Sphere This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 18 | Belly Drum Maximizes ATTACK while sacrificing HP. | Normal | Stat | 0 | 0 | 10 |
| 18 | Brave Bird Inflics R damage. 1/3 Recoil | Flying | Phys | 120 | 100 | 15 |
| 18 | Charm Charms the foe and sharply reduces its ATTACK. | Normal | Stat | 0 | 100 | 20 |
| 18 | Drill Peck A corkscrewing attack with the beak acting as a drill. | Flying | Phys | 80 | 100 | 20 |
| 18 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 18 | Flatter Confuses the foe, but raises its SP. ATK. | Dark | Stat | 0 | 100 | 15 |
| 18 | Harden Stiffens the body's muscles to raise DEFENSE. | Normal | Stat | 0 | 0 | 30 |
| 18 | Icicle Spear Attacks the foe by firing 2 to 5 icicles in a row. | Ice | Phys | 25 | 100 | 30 |
| 18 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 18 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 18 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 18 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 18 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 18 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 18 | Thief While attacking, it may steal the foe's held item. | Dark | Phys | 60 | 100 | 25 |
| 18 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 19 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 19 | Aurora Beam Fires a rainbow-colored beam that may lower ATTACK. | Ice | Spec | 65 | 100 | 20 |
| 19 | Blizzard Hits the foe with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
| 19 | Brave Bird Inflics R damage. 1/3 Recoil | Flying | Phys | 120 | 100 | 15 |
| 19 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 19 | Flower Trick Never misses, sometimes results in a critical hit. | Grass | Phys | 70 | 255 | 10 |
| 19 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 19 | Moonlight Restores HP. The amount varies with the weather. | Fairy | Stat | 0 | 0 | 5 |
| 19 | Moonlight Restores HP. The amount varies with the weather. | Fairy | Stat | 0 | 0 | 5 |
| 19 | Morning Sun Restores HP. The amount varies with the weather. | Normal | Stat | 0 | 0 | 5 |
| 19 | Psychic Fangs Destroys barriers such as REFLECT and causes damage. | Psychic | Phys | 85 | 100 | 10 |
| 19 | Spikes Sets spikes that hurt a foe switching out. | Ground | Stat | 0 | 0 | 20 |
| 19 | Sweet Scent Allures the foe to reduce evasiveness. | Normal | Stat | 0 | 100 | 20 |
| 19 | Synthesis Restores HP. The amount varies with the weather. | Grass | Stat | 0 | 0 | 5 |
| 19 | Teeter Dance Confuses all Pokémon on the scene. | Normal | Stat | 0 | 100 | 20 |
| 19 | Trick Tricks the foe into trading held items. | Psychic | Stat | 0 | 100 | 10 |
| 19 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | 0 | 100 | 10 |
| 20 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 20 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 85 | 20 |
| 20 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 20 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 20 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 20 | False Swipe An attack that leaves the foe with at least 1 HP. | Normal | Phys | 40 | 100 | 40 |
| 20 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 20 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 20 | Return An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 20 | Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Phys | 60 | 95 | 15 |
| 20 | String Shot Binds the foe with string to reduce its SPEED. | Bug | Stat | 0 | 95 | 40 |
| 20 | Toxic Poisons the foe with an intensifying toxin. | Poison | Stat | 0 | 90 | 10 |
| 20 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 20 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | 0 | 85 | 15 |
| 20 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | 0 | 100 | 10 |
| 21 | Attract Makes the opposite gender less likely to attack. | Normal | Stat | 0 | 100 | 15 |
| 21 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 21 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 21 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | 0 | 0 | 40 |
| 21 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 21 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 21 | Minimize Minimizes the user's size to raise evasiveness. | Normal | Stat | 0 | 0 | 10 |
| 21 | Psych Up Copies the foe's effects and gives to the user. | Normal | Stat | 0 | 0 | 10 |
| 21 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 21 | Skill Swap The user swaps special abilities with the target. | Psychic | Stat | 0 | 100 | 10 |
| 21 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 21 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 22 | Aurora Beam Fires a rainbow-colored beam that may lower ATTACK. | Ice | Spec | 65 | 100 | 20 |
| 22 | Blaze Charge A fiery charge attack that attacks first. | Fire | Phys | 60 | 100 | 20 |
| 22 | Blaze Kick A kick with a high critical- hit ratio. May cause a burn. | Fire | Phys | 85 | 90 | 10 |
| 22 | Fly Flies up on the first turn, then strikes the next turn. | Flying | Phys | 90 | 95 | 15 |
| 22 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | 0 | 100 | 15 |
| 22 | Nature Power The type of attack varies depending on the location. | Normal | Stat | 0 | 0 | 20 |
| 22 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 22 | Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. | Ghost | Spec | 80 | 100 | 15 |
| 22 | Solar Beam Absorbs light in one turn, then attacks next turn. | Grass | Spec | 120 | 100 | 10 |
| 22 | Vine Whip Strikes the foe with slender, whiplike vines. | Grass | Phys | 45 | 100 | 25 |
| 22 | Whirlwind Blows away the foe with wind and ends the battle. | Normal | Stat | 0 | 0 | 20 |
| 23 | Air Cutter Hacks with razorlike wind. High critical-hit ratio. | Flying | Spec | 60 | 95 | 25 |
| 23 | Disable Psychically disables one of the foe's moves. | Normal | Stat | 0 | 100 | 20 |
| 23 | Flare Blitz Inflics R damage. 1/3 Recoil | Fire | Phys | 120 | 100 | 15 |
| 23 | Mud Shot Hurls mud at the foe and reduces SPEED. | Ground | Spec | 55 | 95 | 15 |
| 23 | Muddy Water Attacks with muddy water. May lower accuracy. | Water | Spec | 90 | 85 | 10 |
| 23 | Razor Wind A 2-turn move that strikes the foe on the 2nd turn. | Normal | Spec | 80 | 100 | 10 |
| 23 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | 0 | 0 | 10 |
| 23 | Thunderbolt A strong electrical attack that may paralyze the foe. | Electric | Spec | 90 | 100 | 15 |
| 23 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 23 | Whirlwind Blows away the foe with wind and ends the battle. | Normal | Stat | 0 | 0 | 20 |
| 24 | Absorb An attack that absorbs half the damage inflicted. | Grass | Spec | 20 | 100 | 25 |
| 24 | Camouflage Alters the Pokémon's type depending on the location. | Normal | Stat | 0 | 100 | 20 |
| 24 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 24 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 24 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 24 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 24 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 24 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 24 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 24 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 24 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 24 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 24 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 24 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 25 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | 0 | 20 |
| 25 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 25 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 25 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 25 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | 0 | 100 | 5 |
| 25 | Psycho Cut High critical hit ratio. | Psychic | Phys | 70 | 90 | 10 |
| 25 | Secret Power An attack with effects that vary by location. | Normal | Phys | 70 | 100 | 20 |
| 25 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 25 | Tail Glow Flashes a light that sharply raises SP. ATK. | Bug | Stat | 0 | 100 | 20 |
| 25 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 25 | Wild Charge A life-risking tackle that slightly hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 26 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | 0 | 20 |
| 26 | Disable Psychically disables one of the foe's moves. | Normal | Stat | 0 | 100 | 20 |
| 26 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 26 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 70 | 100 | 15 |
| 26 | Low Kick A kick that inflicts more damage on heavier foes. | Fighting | Phys | 1 | 100 | 20 |
| 26 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 26 | Safeguard A mystical force prevents all status problems. | Normal | Stat | 0 | 0 | 25 |
| 26 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 26 | Seismic Toss Inflicts damage identical to the user's level. | Fighting | Phys | 1 | 100 | 20 |
| 27 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 27 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 27 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 27 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 27 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | 0 | 100 | 15 |
| 27 | Poison Jab has a 30 chance to psn the target. | Poison | Phys | 80 | 100 | 20 |
| 27 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 27 | Sand Tomb Traps and hurts the foe in quicksand for 2 to 5 turns. | Ground | Phys | 35 | 85 | 15 |
| 27 | Strength Builds enormous power, then slams the foe. | Normal | Phys | 80 | 100 | 15 |
| 28 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 28 | Sonic Boom Launches shock waves that always inflict 20 HP damage. | Normal | Spec | 1 | 90 | 20 |
| 28 | Water Spout Inflicts more damage if the user's HP is high. | Water | Spec | 150 | 100 | 5 |
| 29 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 29 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 29 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 29 | Morning Sun Restores HP. The amount varies with the weather. | Normal | Stat | 0 | 0 | 5 |
| 29 | Poison Tail Has a high critical-hit ratio. May also poison. | Poison | Phys | 50 | 100 | 25 |
| 29 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | 0 | 100 | 10 |
| 29 | Vise Grip Grips the foe with large and powerful pincers. | Normal | Phys | 55 | 100 | 30 |
| 30 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 30 | Grass Whistle Lulls the foe into sleep with a pleasant melody. | Grass | Stat | 0 | 55 | 15 |
| 30 | Hurricane It may also confuse the foe. | Flying | Spec | 110 | 70 | 10 |
| 30 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 30 | Solar Beam Absorbs light in one turn, then attacks next turn. | Grass | Spec | 120 | 100 | 10 |
| 30 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 31 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 31 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 31 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 31 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 31 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 31 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | 0 | 0 | 10 |
| 31 | Snore A loud attack that can be used only while asleep. | Normal | Spec | 50 | 100 | 15 |
| 31 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 31 | Vise Grip Grips the foe with large and powerful pincers. | Normal | Phys | 55 | 100 | 30 |
| 32 | Bullet Punch Inflics regular damage. It's priority. | Steel | Phys | 40 | 100 | 30 |
| 32 | Flatter Confuses the foe, but raises its SP. ATK. | Dark | Stat | 0 | 100 | 15 |
| 32 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 32 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 32 | Water Spout Inflicts more damage if the user's HP is high. | Water | Spec | 150 | 100 | 5 |
| 32 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | 0 | 85 | 15 |
| 33 | Agility Relaxes the body to sharply boost SPEED. | Psychic | Stat | 0 | 0 | 30 |
| 33 | Brave Bird Inflics R damage. 1/3 Recoil | Flying | Phys | 120 | 100 | 15 |
| 33 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 33 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 33 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 33 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 33 | Return An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 33 | Swords Dance A fighting dance that sharply raises ATTACK. | Normal | Stat | 0 | 0 | 20 |
| 34 | Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. | Grass | Phys | 25 | 100 | 30 |
| 34 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 34 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 34 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 34 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 34 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 34 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 34 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 15 | 90 | 20 |
| 35 | Fake Tears Feigns crying to sharply lower the foe's SP. DEF. | Dark | Stat | 0 | 100 | 20 |
| 35 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 35 | Sonic Boom Launches shock waves that always inflict 20 HP damage. | Normal | Spec | 1 | 90 | 20 |
| 35 | Spikes Sets spikes that hurt a foe switching out. | Ground | Stat | 0 | 0 | 20 |
| 35 | Sunny Day Boosts the power of FIRE- type moves for 5 turns. | Fire | Stat | 0 | 0 | 5 |
| 35 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 35 | Wood Hammer User receives recoil damage. | Grass | Phys | 120 | 100 | 15 |
| 36 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 36 | Bullet Punch Inflics regular damage. It's priority. | Steel | Phys | 40 | 100 | 30 |
| 36 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | 0 | 0 | 10 |
| 36 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 36 | Trick Tricks the foe into trading held items. | Psychic | Stat | 0 | 100 | 10 |
| 37 | Discharge May paralyze opponent. | Electric | Spec | 80 | 100 | 15 |
| 37 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 37 | Flatter Confuses the foe, but raises its SP. ATK. | Dark | Stat | 0 | 100 | 15 |
| 37 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 37 | Horn Attack Jabs the foe with sharp horns. | Normal | Phys | 65 | 100 | 25 |
| 37 | Meteor Mash Fires a meteor-like punch. May raise ATTACK. | Steel | Phys | 90 | 90 | 10 |
| 37 | Meteor Mash Fires a meteor-like punch. May raise ATTACK. | Steel | Phys | 90 | 90 | 10 |
| 37 | Milk Drink Recovers up to half the user's maximum HP. | Normal | Stat | 0 | 0 | 10 |
| 37 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | 0 | 85 | 15 |
| 37 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 38 | Drill Run Inflics regular damage. | Ground | Phys | 80 | 95 | 10 |
| 38 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 38 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | 0 | 60 | 20 |
| 38 | Return An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 38 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 38 | Scald Has a 30 chance to burn the target. | Water | Spec | 80 | 100 | 15 |
| 38 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 39 | Drill Run Inflics regular damage. | Ground | Phys | 80 | 95 | 10 |
| 39 | Flatter Confuses the foe, but raises its SP. ATK. | Dark | Stat | 0 | 100 | 15 |
| 39 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 39 | Razor Wind A 2-turn move that strikes the foe on the 2nd turn. | Normal | Spec | 80 | 100 | 10 |
| 40 | Grass Whistle Lulls the foe into sleep with a pleasant melody. | Grass | Stat | 0 | 55 | 15 |
| 40 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 40 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 40 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 40 | Muddy Water Attacks with muddy water. May lower accuracy. | Water | Spec | 90 | 85 | 10 |
| 40 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | 0 | 90 | 20 |
| 40 | Whirlwind Blows away the foe with wind and ends the battle. | Normal | Stat | 0 | 0 | 20 |
| 40 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 41 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 41 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 41 | Discharge May paralyze opponent. | Electric | Spec | 80 | 100 | 15 |
| 41 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 70 | 100 | 15 |
| 42 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 42 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 43 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | 0 | 20 |
| 43 | Brave Bird Inflics R damage. 1/3 Recoil | Flying | Phys | 120 | 100 | 15 |
| 43 | Drill Peck A corkscrewing attack with the beak acting as a drill. | Flying | Phys | 80 | 100 | 20 |
| 44 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 44 | Ice Fang Has a 10 chance to freeze the target. | Ice | Phys | 65 | 95 | 15 |
| 44 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 44 | Poison Jab has a 30 chance to psn the target. | Poison | Phys | 80 | 100 | 20 |
| 45 | Vital Throw Makes the user's move last, but it never misses. | Fighting | Phys | 70 | 100 | 10 |
| 46 | Fury Attack Jabs the foe 2 to 5 times with sharp horns, etc. | Normal | Phys | 15 | 85 | 20 |
| 47 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 47 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 48 | Bubble Beam Forcefully sprays bubbles that may lower SPEED. | Water | Spec | 65 | 100 | 20 |
| 48 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 48 | Ice Beam Blasts the foe with an icy beam that may freeze it. | Ice | Spec | 90 | 100 | 10 |
| 48 | Iron Defense Hardens the body's surface to sharply raise DEFENSE. | Steel | Stat | 0 | 0 | 15 |
| 49 | Blizzard Hits the foe with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
| 49 | Secret Power An attack with effects that vary by location. | Normal | Phys | 70 | 100 | 20 |
| 50 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 51 | Ice Punch An icy punch that may freeze the foe. | Ice | Phys | 75 | 100 | 15 |
| 51 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 51 | Petal Dance A rampage of 2 to 3 turns that confuses the user. | Grass | Spec | 120 | 100 | 10 |
| 51 | Psycho Cut High critical hit ratio. | Psychic | Phys | 70 | 90 | 10 |
| 52 | Return An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 53 | Fly Flies up on the first turn, then strikes the next turn. | Flying | Phys | 90 | 95 | 15 |
| 53 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 53 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 55 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 56 | Earth Power Has a 10 chance to lower the trgt's Sp.Def. | Ground | Spec | 90 | 100 | 10 |
| 58 | Ice Punch An icy punch that may freeze the foe. | Ice | Phys | 75 | 100 | 15 |
| 58 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 60 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | 0 | 100 | 10 |
| 76 | Flare Blitz Inflics R damage. 1/3 Recoil | Fire | Phys | 120 | 100 | 15 |
| 76 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 76 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 76 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 76 | Work Up itself to raise its Attack and Sp. Atk stats. | Normal | Stat | 0 | 0 | 20 |
| 78 | Arm Thrust Straight-arm punches that strike the foe 2 to 5 times. | Fighting | Phys | 15 | 100 | 20 |
| 80 | Spikes Sets spikes that hurt a foe switching out. | Ground | Stat | 0 | 0 | 20 |
| 82 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 83 | Dark Pulse deals damage and has a 20 to the trgt flinch. | Dark | Spec | 80 | 100 | 15 |
| 83 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 83 | Scald Has a 30 chance to burn the target. | Water | Spec | 80 | 100 | 15 |
| 84 | Aromatherapy Heals all status problems with a soothing scent. | Grass | Stat | 0 | 0 | 5 |
| 84 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 84 | Roar Makes the foe flee to end the battle. | Normal | Stat | 0 | 0 | 20 |
| 84 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 85 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 85 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 85 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 85 | Metal Claw A claw attack that may raise the user's ATTACK. | Steel | Phys | 50 | 95 | 35 |
| 85 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 85 | Silver Wind A powdery attack that may raise abilities. | Bug | Spec | 60 | 100 | 5 |
| 86 | Disable Psychically disables one of the foe's moves. | Normal | Stat | 0 | 100 | 20 |
| 86 | Discharge May paralyze opponent. | Electric | Spec | 80 | 100 | 15 |
| 86 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | 0 | 100 | 5 |
| 86 | Razor Wind A 2-turn move that strikes the foe on the 2nd turn. | Normal | Spec | 80 | 100 | 10 |
| 86 | Vise Grip Grips the foe with large and powerful pincers. | Normal | Phys | 55 | 100 | 30 |
| 87 | Low Kick A kick that inflicts more damage on heavier foes. | Fighting | Phys | 1 | 100 | 20 |
| 87 | Weather Ball The move's type and power change with the weather. | Normal | Spec | 50 | 100 | 10 |
| 88 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 88 | Flatter Confuses the foe, but raises its SP. ATK. | Dark | Stat | 0 | 100 | 15 |
| 88 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 88 | Slash Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 88 | Sludge Bomb Sludge is hurled to inflict damage. May also poison. | Poison | Spec | 90 | 100 | 10 |
| 88 | Sonic Boom Launches shock waves that always inflict 20 HP damage. | Normal | Spec | 1 | 90 | 20 |
| 89 | Drain Punch User drains the HP inflicted on opponent. | Fighting | Phys | 75 | 100 | 10 |
| 89 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | 0 | 100 | 15 |
| 89 | Scrch. Sands May burn the Target. | Ground | Spec | 70 | 100 | 10 |
| 89 | Water Pulse Attacks with ultrasonic waves. May confuse the foe | Water | Spec | 60 | 100 | 20 |
| 89 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 90 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 90 | Cross Chop A double-chopping attack. High critical-hit ratio. | Fighting | Phys | 100 | 80 | 5 |
| 90 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 90 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 90 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 91 | Ice Shard User attacks first. | Ice | Stat | 40 | 100 | 30 |
| 91 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 91 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 92 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 92 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 92 | Psych Up Copies the foe's effects and gives to the user. | Normal | Stat | 0 | 0 | 10 |
| 92 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 92 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 92 | Sweet Scent Allures the foe to reduce evasiveness. | Normal | Stat | 0 | 100 | 20 |
| 93 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 93 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 93 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | 0 | 100 | 5 |
| 93 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 93 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 93 | Vine Whip Strikes the foe with slender, whiplike vines. | Grass | Phys | 45 | 100 | 25 |
| 93 | Vital Throw Makes the user's move last, but it never misses. | Fighting | Phys | 70 | 100 | 10 |
| 94 | Dynamic Punch Powerful and sure to cause confusion, but inaccurate. | Fighting | Phys | 100 | 50 | 5 |
| 94 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 94 | Giga Drain An attack that steals half the damage inflicted. | Grass | Spec | 75 | 100 | 10 |
| 94 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 94 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 70 | 100 | 15 |
| 94 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 94 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 94 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 94 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 95 | False Swipe An attack that leaves the foe with at least 1 HP. | Normal | Phys | 40 | 100 | 40 |
| 95 | Powder Snow Blasts the foe with a snowy gust. May cause freezing. | Ice | Spec | 40 | 100 | 25 |
| 95 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 95 | Sharpen Reduces the polygon count and raises ATTACK. | Normal | Stat | 0 | 0 | 30 |
| 95 | Sludge Bomb Sludge is hurled to inflict damage. May also poison. | Poison | Spec | 90 | 100 | 10 |
| 95 | Sludge Bomb Sludge is hurled to inflict damage. May also poison. | Poison | Spec | 90 | 100 | 10 |
| 96 | Attract Makes the opposite gender less likely to attack. | Normal | Stat | 0 | 100 | 15 |
| 96 | Dragon Claw Slashes the foe with sharp claws. | Dragon | Phys | 80 | 100 | 15 |
| 96 | Fire Spin Traps the foe in a ring of fire for 2 to 5 turns. | Fire | Spec | 35 | 85 | 15 |
| 96 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 96 | Milk Drink Recovers up to half the user's maximum HP. | Normal | Stat | 0 | 0 | 10 |
| 96 | Night Slash Deals dmg and has an incrsd crticl-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 96 | Poison Fang A sharp-fanged attack. May badly poison the foe. | Poison | Phys | 50 | 100 | 15 |
| 96 | Roar Makes the foe flee to end the battle. | Normal | Stat | 0 | 0 | 20 |
| 96 | Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Phys | 25 | 90 | 10 |
| 96 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 97 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 97 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 97 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 97 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 97 | Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Phys | 25 | 90 | 10 |
| 97 | Sky Uppercut An uppercut thrown as if leaping into the sky. | Fighting | Phys | 85 | 90 | 15 |
| 97 | Strength Builds enormous power, then slams the foe. | Normal | Phys | 80 | 100 | 15 |
| 98 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 98 | Bullet Punch Inflics regular damage. It's priority. | Steel | Phys | 40 | 100 | 30 |
| 98 | Camouflage Alters the Pokémon's type depending on the location. | Normal | Stat | 0 | 100 | 20 |
| 98 | Leaf Blade Slashes with a sharp leaf. High critical-hit ratio. | Grass | Phys | 90 | 100 | 15 |
| 98 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 98 | Pin Missile Sharp pins are fired to strike 2 to 5 times. | Bug | Phys | 25 | 95 | 20 |
| 98 | Synthesis Restores HP. The amount varies with the weather. | Grass | Stat | 0 | 0 | 5 |
| 99 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 99 | Fury Attack Jabs the foe 2 to 5 times with sharp horns, etc. | Normal | Phys | 15 | 85 | 20 |
| 99 | Mach Punch A punch is thrown at wicked speed to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 99 | Morning Sun Restores HP. The amount varies with the weather. | Normal | Stat | 0 | 0 | 5 |
| 99 | Mud Sport Covers the user in mud to raise electrical resistance. | Ground | Stat | 0 | 100 | 15 |
| 99 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 99 | Swagger Confuses the foe, but also sharply raises ATTACK. | Normal | Stat | 0 | 90 | 15 |
| 99 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 99 | Wood Hammer User receives recoil damage. | Grass | Phys | 120 | 100 | 15 |
| 100 | Dark Pulse deals damage and has a 20 to the trgt flinch. | Dark | Spec | 80 | 100 | 15 |
| 100 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 100 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 100 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 100 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 100 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 100 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 100 | Tail Whip Wags the tail to lower the foe's DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 101 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 101 | Aura Sphere This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 101 | Belly Drum Maximizes ATTACK while sacrificing HP. | Normal | Stat | 0 | 0 | 10 |
| 101 | Sand Tomb Traps and hurts the foe in quicksand for 2 to 5 turns. | Ground | Phys | 35 | 85 | 15 |
| 101 | Seismic Toss Inflicts damage identical to the user's level. | Fighting | Phys | 1 | 100 | 20 |
| 101 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 101 | Sweet Kiss Demands a kiss with a cute look. May cause confusion. | Fairy | Stat | 0 | 75 | 10 |
| 102 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 102 | Fire Spin Traps the foe in a ring of fire for 2 to 5 turns. | Fire | Spec | 35 | 85 | 15 |
| 102 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 70 | 100 | 15 |
| 102 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 102 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 102 | Scald Has a 30 chance to burn the target. | Water | Spec | 80 | 100 | 15 |
| 102 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 60 | 0 | 20 |
| 102 | Sweet Scent Allures the foe to reduce evasiveness. | Normal | Stat | 0 | 100 | 20 |
| 103 | Arm Thrust Straight-arm punches that strike the foe 2 to 5 times. | Fighting | Phys | 15 | 100 | 20 |
| 103 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 103 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 103 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 103 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 103 | Grass Whistle Lulls the foe into sleep with a pleasant melody. | Grass | Stat | 0 | 55 | 15 |
| 103 | Ice Beam Blasts the foe with an icy beam that may freeze it. | Ice | Spec | 90 | 100 | 10 |
| 103 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 103 | Meteor Mash Fires a meteor-like punch. May raise ATTACK. | Steel | Phys | 90 | 90 | 10 |
| 103 | Sing A soothing song lulls the foe into a deep slumber. | Normal | Stat | 0 | 55 | 15 |
| 103 | Snore A loud attack that can be used only while asleep. | Normal | Spec | 50 | 100 | 15 |
| 103 | Steel Wing Strikes the foe with hard wings spread wide. | Steel | Phys | 70 | 90 | 25 |
| 103 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 103 | Trick Tricks the foe into trading held items. | Psychic | Stat | 0 | 100 | 10 |
| 103 | Zen Headbutt May cause flinching. | Psychic | Phys | 80 | 90 | 10 |
| 104 | Arm Thrust Straight-arm punches that strike the foe 2 to 5 times. | Fighting | Phys | 15 | 100 | 20 |
| 104 | Attract Makes the opposite gender less likely to attack. | Normal | Stat | 0 | 100 | 15 |
| 104 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 104 | Ice Ball A 5-turn attack that gains power on successive hits. | Ice | Phys | 30 | 90 | 20 |
| 104 | Metal Claw A claw attack that may raise the user's ATTACK. | Steel | Phys | 50 | 95 | 35 |
| 104 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 104 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 15 | 90 | 20 |
| 105 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 105 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 105 | Cross Chop A double-chopping attack. High critical-hit ratio. | Fighting | Phys | 100 | 80 | 5 |
| 105 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 105 | Discharge May paralyze opponent. | Electric | Spec | 80 | 100 | 15 |
| 105 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 105 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 105 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 70 | 100 | 15 |
| 105 | Passing Switches out the user while keeping effects in play. | Normal | Stat | 0 | 0 | 40 |
| 105 | Sweet Scent Allures the foe to reduce evasiveness. | Normal | Stat | 0 | 100 | 20 |
| 105 | Tail Whip Wags the tail to lower the foe's DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 105 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 105 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 106 | Agility Relaxes the body to sharply boost SPEED. | Psychic | Stat | 0 | 0 | 30 |
| 106 | Belly Drum Maximizes ATTACK while sacrificing HP. | Normal | Stat | 0 | 0 | 10 |
| 106 | Cotton Spore Spores cling to the foe, sharply reducing SPEED. | Grass | Stat | 0 | 100 | 40 |
| 106 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 106 | Dynamic Punch Powerful and sure to cause confusion, but inaccurate. | Fighting | Phys | 100 | 50 | 5 |
| 106 | Dynamic Punch Powerful and sure to cause confusion, but inaccurate. | Fighting | Phys | 100 | 50 | 5 |
| 106 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 106 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 106 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 106 | Razor Wind A 2-turn move that strikes the foe on the 2nd turn. | Normal | Spec | 80 | 100 | 10 |
| 106 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 106 | Trick Tricks the foe into trading held items. | Psychic | Stat | 0 | 100 | 10 |
| 106 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 107 | Acid Sprays a hide-melting acid. May lower sP. DEF. | Poison | Spec | 40 | 100 | 30 |
| 107 | Bone Rush Strikes the foe with a bone in hand 2 to 5 times. | Ground | Phys | 30 | 90 | 10 |
| 107 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 107 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 107 | Drill Peck A corkscrewing attack with the beak acting as a drill. | Flying | Phys | 80 | 100 | 20 |
| 107 | Flower Trick Never misses, sometimes results in a critical hit. | Grass | Phys | 70 | 255 | 10 |
| 107 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 107 | Frustration An attack that is stronger if the TRAINER is disliked. | Normal | Phys | 1 | 100 | 20 |
| 107 | Fury Attack Jabs the foe 2 to 5 times with sharp horns, etc. | Normal | Phys | 15 | 85 | 20 |
| 107 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 107 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 107 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 107 | Sweet Scent Allures the foe to reduce evasiveness. | Normal | Stat | 0 | 100 | 20 |
| 107 | Synthesis Restores HP. The amount varies with the weather. | Grass | Stat | 0 | 0 | 5 |
| 108 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 108 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 108 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 108 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 108 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 108 | Poison Sting A toxic attack with barbs, etc., that may poison. | Poison | Phys | 15 | 100 | 35 |
| 108 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 108 | Rock Smash A rock-crushing attack that may lower DEFENSE. | Fighting | Phys | 40 | 100 | 15 |
| 108 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 108 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 108 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 109 | Acid Sprays a hide-melting acid. May lower sP. DEF. | Poison | Spec | 40 | 100 | 30 |
| 109 | Aqua Jet deals damage and has a priority. | Water | Phys | 40 | 100 | 20 |
| 109 | Arm Thrust Straight-arm punches that strike the foe 2 to 5 times. | Fighting | Phys | 15 | 100 | 20 |
| 109 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 85 | 20 |
| 109 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 85 | 20 |
| 109 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 109 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 109 | Dream Eater Takes one half the damage inflicted on a sleeping foe. | Psychic | Spec | 100 | 100 | 15 |
| 109 | Drill Run Inflics regular damage. | Ground | Phys | 80 | 95 | 10 |
| 109 | Frustration An attack that is stronger if the TRAINER is disliked. | Normal | Phys | 1 | 100 | 20 |
| 109 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 109 | Iron Head Has a 30 chance to make the target flinch. | Steel | Phys | 80 | 100 | 15 |
| 109 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | 0 | 100 | 15 |
| 109 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 109 | Meteor Mash Fires a meteor-like punch. May raise ATTACK. | Steel | Phys | 90 | 90 | 10 |
| 109 | Nature Power The type of attack varies depending on the location. | Normal | Stat | 0 | 0 | 20 |
| 109 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | 0 | 0 | 40 |
| 109 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 109 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 109 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 109 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 109 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 109 | Swords Dance A fighting dance that sharply raises ATTACK. | Normal | Stat | 0 | 0 | 20 |
| 109 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 109 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 109 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
| 110 | Blizzard Hits the foe with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
| 110 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 110 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | 0 | 100 | 5 |
| 110 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | 0 | 0 | 10 |
| 110 | Flatter Confuses the foe, but raises its SP. ATK. | Dark | Stat | 0 | 100 | 15 |
| 110 | Fly Flies up on the first turn, then strikes the next turn. | Flying | Phys | 90 | 95 | 15 |
| 110 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 110 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 110 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 110 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 110 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 110 | Rain Dance Boosts the power of WATER- type moves for 5 turns. | Water | Stat | 0 | 0 | 5 |
| 110 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | 0 | 0 | 10 |
| 110 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 110 | Struggle Bug the user attacks the foe, lowering its Sp.Atk. | Bug | Spec | 50 | 100 | 20 |
| 110 | Tail Whip Wags the tail to lower the foe's DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 110 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
| 110 | Work Up itself to raise its Attack and Sp. Atk stats. | Normal | Stat | 0 | 0 | 20 |
| 110 | Zen Headbutt May cause flinching. | Psychic | Phys | 80 | 90 | 10 |
| 111 | Aromatherapy Heals all status problems with a soothing scent. | Grass | Stat | 0 | 0 | 5 |
| 111 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 111 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 111 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 111 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 111 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 111 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | 0 | 100 | 5 |
| 111 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 111 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 111 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 111 | Needle Arm Attacks with thorny arms. May cause flinching. | Grass | Phys | 60 | 100 | 15 |
| 111 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 111 | Power Gem Inflics regular damage. | Rock | Spec | 80 | 100 | 20 |
| 111 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 111 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 111 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 111 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 111 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 111 | Tail Glow Flashes a light that sharply raises SP. ATK. | Bug | Stat | 0 | 100 | 20 |
| 111 | Twineedle Stingers on the forelegs jab the foe twice. | Bug | Phys | 25 | 100 | 20 |
| 111 | Work Up itself to raise its Attack and Sp. Atk stats. | Normal | Stat | 0 | 0 | 20 |
| 112 | Bullet Punch Inflics regular damage. It's priority. | Steel | Phys | 40 | 100 | 30 |
| 112 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | 0 | 100 | 5 |
| 112 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 112 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 112 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 112 | Metal Claw A claw attack that may raise the user's ATTACK. | Steel | Phys | 50 | 95 | 35 |
| 112 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 112 | Nature Power The type of attack varies depending on the location. | Normal | Stat | 0 | 0 | 20 |
| 112 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 112 | Tail Glow Flashes a light that sharply raises SP. ATK. | Bug | Stat | 0 | 100 | 20 |
| 112 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 112 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 112 | Zen Headbutt May cause flinching. | Psychic | Phys | 80 | 90 | 10 |
| 113 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 85 | 20 |
| 113 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 113 | Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 113 | Cosmic Power Raises DEFENSE and SP. DEF with a mystic power. | Psychic | Stat | 0 | 0 | 20 |
| 113 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 113 | Discharge May paralyze opponent. | Electric | Spec | 80 | 100 | 15 |
| 113 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 113 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 113 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 113 | Fury Attack Jabs the foe 2 to 5 times with sharp horns, etc. | Normal | Phys | 15 | 85 | 20 |
| 113 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 113 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 113 | Iron Defense Hardens the body's surface to sharply raise DEFENSE. | Steel | Stat | 0 | 0 | 15 |
| 113 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 113 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 113 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | 0 | 100 | 5 |
| 113 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | 0 | 100 | 5 |
| 113 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 113 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 113 | Sunny Day Boosts the power of FIRE- type moves for 5 turns. | Fire | Stat | 0 | 0 | 5 |
| 113 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 113 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 113 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 113 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
| 113 | Water Spout Inflicts more damage if the user's HP is high. | Water | Spec | 150 | 100 | 5 |
| 113 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 113 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 114 | Air Cutter Hacks with razorlike wind. High critical-hit ratio. | Flying | Spec | 60 | 95 | 25 |
| 114 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 85 | 20 |
| 114 | Earth Power Has a 10 chance to lower the trgt's Sp.Def. | Ground | Spec | 90 | 100 | 10 |
| 114 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 114 | Growl Growls cutely to reduce the foe's ATTACK. | Normal | Stat | 0 | 100 | 40 |
| 114 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
| 114 | Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. | Steel | Phys | 100 | 75 | 15 |
| 114 | Mind Reader Senses the foe's action to ensure the next move's hit. | Normal | Stat | 0 | 0 | 5 |
| 114 | Moonlight Restores HP. The amount varies with the weather. | Fairy | Stat | 0 | 0 | 5 |
| 114 | Mud Shot Hurls mud at the foe and reduces SPEED. | Ground | Spec | 55 | 95 | 15 |
| 114 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 114 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 114 | Safeguard A mystical force prevents all status problems. | Normal | Stat | 0 | 0 | 25 |
| 114 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 114 | Skill Swap The user swaps special abilities with the target. | Psychic | Stat | 0 | 100 | 10 |
| 114 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 115 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 115 | Charm Charms the foe and sharply reduces its ATTACK. | Normal | Stat | 0 | 100 | 20 |
| 115 | Cross Chop A double-chopping attack. High critical-hit ratio. | Fighting | Phys | 100 | 80 | 5 |
| 115 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 115 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 115 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 115 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 115 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 115 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 115 | Growth Forces the body to grow and heightens SP. ATK. | Grass | Stat | 0 | 0 | 20 |
| 115 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 115 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 115 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
| 115 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 115 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 115 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 115 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 100 | 20 |
| 115 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 115 | Powder Snow Blasts the foe with a snowy gust. May cause freezing. | Ice | Spec | 40 | 100 | 25 |
| 115 | Psychic A powerful psychic attack that may lower SP. DEF. | Psychic | Spec | 90 | 100 | 10 |
| 115 | Seismic Toss Inflicts damage identical to the user's level. | Fighting | Phys | 1 | 100 | 20 |
| 115 | Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. | Ghost | Spec | 80 | 100 | 15 |
| 115 | Sing A soothing song lulls the foe into a deep slumber. | Normal | Stat | 0 | 55 | 15 |
| 115 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 115 | Sludge Bomb Sludge is hurled to inflict damage. May also poison. | Poison | Spec | 90 | 100 | 10 |
| 115 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 115 | Twineedle Stingers on the forelegs jab the foe twice. | Bug | Phys | 25 | 100 | 20 |
| 115 | Whirlwind Blows away the foe with wind and ends the battle. | Normal | Stat | 0 | 0 | 20 |
| 115 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | 0 | 100 | 10 |
| 116 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 116 | Charm Charms the foe and sharply reduces its ATTACK. | Normal | Stat | 0 | 100 | 20 |
| 116 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 116 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 116 | Fire Fang Has a 10 chance to burn the target. | Fire | Phys | 65 | 95 | 15 |
| 116 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 116 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 116 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 116 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 116 | Power Gem Inflics regular damage. | Rock | Spec | 80 | 100 | 20 |
| 116 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | 0 | 0 | 10 |
| 116 | Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. | Ghost | Spec | 80 | 100 | 15 |
| 116 | Steel Wing Strikes the foe with hard wings spread wide. | Steel | Phys | 70 | 90 | 25 |
| 116 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 116 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 117 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | 0 | 20 |
| 117 | Aeroblast Launches a vacuumed blast. High critical-hit ratio. | Flying | Spec | 100 | 95 | 5 |
| 117 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 117 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 117 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 117 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 117 | Cotton Spore Spores cling to the foe, sharply reducing SPEED. | Grass | Stat | 0 | 100 | 40 |
| 117 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 117 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 117 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 117 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 117 | Giga Drain An attack that steals half the damage inflicted. | Grass | Spec | 75 | 100 | 10 |
| 117 | Growl Growls cutely to reduce the foe's ATTACK. | Normal | Stat | 0 | 100 | 40 |
| 117 | Icicle Spear Attacks the foe by firing 2 to 5 icicles in a row. | Ice | Phys | 25 | 100 | 30 |
| 117 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | 0 | 100 | 15 |
| 117 | Magical Leaf Attacks with a strange leaf that cannot be evaded. | Grass | Spec | 60 | 0 | 20 |
| 117 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 117 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 117 | Night Slash Deals dmg and has an incrsd crticl-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 117 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 117 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 117 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 117 | Recycle Recycles a used item for one more use. | Normal | Stat | 0 | 100 | 10 |
| 117 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 117 | Roar Makes the foe flee to end the battle. | Normal | Stat | 0 | 0 | 20 |
| 117 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 117 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 117 | Sing A soothing song lulls the foe into a deep slumber. | Normal | Stat | 0 | 55 | 15 |
| 117 | Strength Builds enormous power, then slams the foe. | Normal | Phys | 80 | 100 | 15 |
| 117 | Struggle Bug the user attacks the foe, lowering its Sp.Atk. | Bug | Spec | 50 | 100 | 20 |
| 117 | Sweet Scent Allures the foe to reduce evasiveness. | Normal | Stat | 0 | 100 | 20 |
| 117 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 118 | Aeroblast Launches a vacuumed blast. High critical-hit ratio. | Flying | Spec | 100 | 95 | 5 |
| 118 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 118 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 118 | Aromatherapy Heals all status problems with a soothing scent. | Grass | Stat | 0 | 0 | 5 |
| 118 | Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 118 | Bug Buzz Has a 10 chance to lower the trgt's Sp.Def. | Bug | Spec | 90 | 100 | 10 |
| 118 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | 0 | 0 | 10 |
| 118 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 118 | Draco Meteor that also shrply reduces the user's Sp.Atk. | Dragon | Spec | 130 | 90 | 5 |
| 118 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 118 | Feather Dance Envelops the foe with down to sharply reduce ATTACK. | Flying | Stat | 0 | 100 | 15 |
| 118 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 118 | Moonlight Restores HP. The amount varies with the weather. | Fairy | Stat | 0 | 0 | 5 |
| 118 | Self-Destruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 118 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 118 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 118 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 119 | Aurora Beam Fires a rainbow-colored beam that may lower ATTACK. | Ice | Spec | 65 | 100 | 20 |
| 119 | Brave Bird Inflics R damage. 1/3 Recoil | Flying | Phys | 120 | 100 | 15 |
| 119 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 119 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 119 | Dr4gon Pulse Inflics regular damage. | Dragon | Spec | 120 | 100 | 10 |
| 119 | False Swipe An attack that leaves the foe with at least 1 HP. | Normal | Phys | 40 | 100 | 40 |
| 119 | Grass Whistle Lulls the foe into sleep with a pleasant melody. | Grass | Stat | 0 | 55 | 15 |
| 119 | Safeguard A mystical force prevents all status problems. | Normal | Stat | 0 | 0 | 25 |
| 119 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 119 | Surf Creates a huge wave, then crashes it down on the foe. | Water | Spec | 90 | 100 | 15 |
| 119 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 120 | Absorb An attack that absorbs half the damage inflicted. | Grass | Spec | 20 | 100 | 25 |
| 120 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 120 | Cosmic Power Raises DEFENSE and SP. DEF with a mystic power. | Psychic | Stat | 0 | 0 | 20 |
| 120 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 120 | Draco Meteor that also shrply reduces the user's Sp.Atk. | Dragon | Spec | 130 | 90 | 5 |
| 120 | Drill Run Inflics regular damage. | Ground | Phys | 80 | 95 | 10 |
| 120 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 120 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 120 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 120 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 120 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | 0 | 60 | 20 |
| 120 | Ice Punch An icy punch that may freeze the foe. | Ice | Phys | 75 | 100 | 15 |
| 120 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 120 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | 0 | 100 | 15 |
| 120 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 120 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | 0 | 0 | 10 |
| 120 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 75 | 100 | 15 |
| 120 | Silver Wind A powdery attack that may raise abilities. | Bug | Spec | 60 | 100 | 5 |
| 120 | Surf Creates a huge wave, then crashes it down on the foe. | Water | Spec | 90 | 100 | 15 |
| 120 | Weather Ball The move's type and power change with the weather. | Normal | Spec | 50 | 100 | 10 |
| 120 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | 0 | 100 | 10 |
| 121 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 121 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 121 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 121 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 121 | Drill Run Inflics regular damage. | Ground | Phys | 80 | 95 | 10 |
| 121 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 121 | Flower Trick Never misses, sometimes results in a critical hit. | Grass | Phys | 70 | 255 | 10 |
| 121 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 121 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
| 121 | Frustration An attack that is stronger if the TRAINER is disliked. | Normal | Phys | 1 | 100 | 20 |
| 121 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | 0 | 0 | 10 |
| 121 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | 0 | 100 | 15 |
| 121 | Metal Sound Emits a horrible screech that sharply lowers SP. DEF. | Steel | Stat | 0 | 85 | 40 |
| 121 | Meteor Mash Fires a meteor-like punch. May raise ATTACK. | Steel | Phys | 90 | 90 | 10 |
| 121 | Mind Reader Senses the foe's action to ensure the next move's hit. | Normal | Stat | 0 | 0 | 5 |
| 121 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 121 | Poison Powder Scatters a toxic powder that may poison the foe. | Poison | Stat | 0 | 75 | 35 |
| 121 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 121 | Sleep Powder Scatters a powder that may cause the foe to sleep. | Grass | Stat | 0 | 75 | 15 |
| 121 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 121 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 122 | Aromatherapy Heals all status problems with a soothing scent. | Grass | Stat | 0 | 0 | 5 |
| 122 | Aura Sphere This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 122 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 122 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | 0 | 0 | 5 |
| 122 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 122 | False Swipe An attack that leaves the foe with at least 1 HP. | Normal | Phys | 40 | 100 | 40 |
| 122 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 122 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 122 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | 0 | 0 | 40 |
| 122 | Frustration An attack that is stronger if the TRAINER is disliked. | Normal | Phys | 1 | 100 | 20 |
| 122 | Grass Whistle Lulls the foe into sleep with a pleasant melody. | Grass | Stat | 0 | 55 | 15 |
| 122 | Ice Fang Has a 10 chance to freeze the target. | Ice | Phys | 65 | 95 | 15 |
| 122 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | 0 | 100 | 5 |
| 122 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 122 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 122 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 122 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 122 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 122 | Psych Up Copies the foe's effects and gives to the user. | Normal | Stat | 0 | 0 | 10 |
| 122 | Psycho Cut High critical hit ratio. | Psychic | Phys | 70 | 90 | 10 |
| 122 | Spider Web Ensnares the foe to stop it from fleeing or switching. | Bug | Stat | 0 | 100 | 10 |
| 122 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 122 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 122 | Sunny Day Boosts the power of FIRE- type moves for 5 turns. | Fire | Stat | 0 | 0 | 5 |
| 122 | Tail Whip Wags the tail to lower the foe's DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 122 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
| 122 | Weather Ball The move's type and power change with the weather. | Normal | Spec | 50 | 100 | 10 |
| 122 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 123 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 123 | Aura Sphere This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 123 | Bubble Beam Forcefully sprays bubbles that may lower SPEED. | Water | Spec | 65 | 100 | 20 |
| 123 | Camouflage Alters the Pokémon's type depending on the location. | Normal | Stat | 0 | 100 | 20 |
| 123 | Cotton Spore Spores cling to the foe, sharply reducing SPEED. | Grass | Stat | 0 | 100 | 40 |
| 123 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 123 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 123 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 123 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 123 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 123 | Fly Flies up on the first turn, then strikes the next turn. | Flying | Phys | 90 | 95 | 15 |
| 123 | Follow Me Draws attention to make foes attack only the user. | Normal | Stat | 0 | 100 | 20 |
| 123 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 123 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 123 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 123 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 123 | Mind Reader Senses the foe's action to ensure the next move's hit. | Normal | Stat | 0 | 0 | 5 |
| 123 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 123 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 123 | Nature Power The type of attack varies depending on the location. | Normal | Stat | 0 | 0 | 20 |
| 123 | Petal Dance A rampage of 2 to 3 turns that confuses the user. | Grass | Spec | 120 | 100 | 10 |
| 123 | Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. | Ghost | Spec | 80 | 100 | 15 |
| 123 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 123 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 123 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 123 | Triple Kick Kicks the foe 3 times in a row with rising intensity. | Fighting | Phys | 10 | 90 | 10 |
| 123 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 123 | Twister Whips up a vicious twister to tear at the foe. | Dragon | Spec | 40 | 100 | 20 |
| 123 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 123 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 123 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | 0 | 100 | 10 |
| 123 | X-cutter Cuts the foe with sharp scythes, claws, etc. | Bug | Phys | 75 | 95 | 30 |
| 123 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 124 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 124 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 85 | 20 |
| 124 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 85 | 20 |
| 124 | Blaze Kick A kick with a high critical- hit ratio. May cause a burn. | Fire | Phys | 85 | 90 | 10 |
| 124 | Brave Bird Inflics R damage. 1/3 Recoil | Flying | Phys | 120 | 100 | 15 |
| 124 | Charge Charges power to boost the electric move used next. | Electric | Stat | 0 | 100 | 20 |
| 124 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | 0 | 0 | 5 |
| 124 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 124 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 124 | Drill Run Inflics regular damage. | Ground | Phys | 80 | 95 | 10 |
| 124 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 124 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 124 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 70 | 100 | 15 |
| 124 | Hurricane It may also confuse the foe. | Flying | Spec | 110 | 70 | 10 |
| 124 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 124 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | 0 | 100 | 15 |
| 124 | Overheat Allows a full-power attack, but sharply lowers SP. ATK. | Fire | Spec | 140 | 90 | 5 |
| 124 | Passing Switches out the user while keeping effects in play. | Normal | Stat | 0 | 0 | 40 |
| 124 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 124 | Razor Leaf Cuts the enemy with leaves. High critical-hit ratio. | Grass | Phys | 55 | 95 | 25 |
| 124 | Secret Power An attack with effects that vary by location. | Normal | Phys | 70 | 100 | 20 |
| 124 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | 0 | 100 | 10 |
| 124 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 124 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 124 | Thunderbolt A strong electrical attack that may paralyze the foe. | Electric | Spec | 90 | 100 | 15 |
| 124 | Trick Tricks the foe into trading held items. | Psychic | Stat | 0 | 100 | 10 |
| 124 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | 0 | 100 | 10 |
| 125 | Brave Bird Inflics R damage. 1/3 Recoil | Flying | Phys | 120 | 100 | 15 |
| 125 | Bullet Punch Inflics regular damage. It's priority. | Steel | Phys | 40 | 100 | 30 |
| 125 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 125 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 125 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 125 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 125 | Flare Blitz Inflics R damage. 1/3 Recoil | Fire | Phys | 120 | 100 | 15 |
| 125 | Grass Knot It does more damage to heavier foes. | Grass | Spec | 1 | 100 | 20 |
| 125 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
| 125 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 125 | Mystical Fr. Deals damage and lowers the target's Sp.Attack. | Fire | Spec | 75 | 100 | 10 |
| 125 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 125 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 125 | Sweet Scent Allures the foe to reduce evasiveness. | Normal | Stat | 0 | 100 | 20 |
| 125 | Synthesis Restores HP. The amount varies with the weather. | Grass | Stat | 0 | 0 | 5 |
| 125 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | 0 | 0 | 20 |
| 125 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
| 125 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 126 | Air Slash May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 126 | Cross Chop A double-chopping attack. High critical-hit ratio. | Fighting | Phys | 100 | 80 | 5 |
| 126 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | 0 | 0 | 5 |
| 126 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | 0 | 0 | 5 |
| 126 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 126 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 126 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
| 126 | Hurricane It may also confuse the foe. | Flying | Spec | 110 | 70 | 10 |
| 126 | Ice Ball A 5-turn attack that gains power on successive hits. | Ice | Phys | 30 | 90 | 20 |
| 126 | Ice Beam Blasts the foe with an icy beam that may freeze it. | Ice | Spec | 90 | 100 | 10 |
| 126 | Ingrain Lays roots that restore HP. The user can't switch out. | Grass | Stat | 0 | 100 | 20 |
| 126 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | 0 | 100 | 5 |
| 126 | Metal Sound Emits a horrible screech that sharply lowers SP. DEF. | Steel | Stat | 0 | 85 | 40 |
| 126 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 60 | 0 | 20 |
| 126 | Sunny Day Boosts the power of FIRE- type moves for 5 turns. | Fire | Stat | 0 | 0 | 5 |
| 126 | Swagger Confuses the foe, but also sharply raises ATTACK. | Normal | Stat | 0 | 90 | 15 |
| 126 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 126 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 127 | Bonemerang Throws a bone boomerang that strikes twice. | Ground | Phys | 50 | 90 | 10 |
| 127 | Dazzle G. Inflicts regular damage. | Fairy | Spec | 80 | 100 | 10 |
| 127 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 127 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 127 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 127 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 127 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 127 | Dual Wingbeat The target is hit twice in a row. | Flying | Phys | 40 | 90 | 10 |
| 127 | Dynamic Punch Powerful and sure to cause confusion, but inaccurate. | Fighting | Phys | 100 | 50 | 5 |
| 127 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 127 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 127 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 127 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 127 | Fire Fang Has a 10 chance to burn the target. | Fire | Phys | 65 | 95 | 15 |
| 127 | Focus Blast May lower opponent's Sp.Defense. | Fighting | Spec | 120 | 70 | 5 |
| 127 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
| 127 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 127 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 127 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 127 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 127 | Secret Power An attack with effects that vary by location. | Normal | Phys | 70 | 100 | 20 |
| 127 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 127 | Synthesis Restores HP. The amount varies with the weather. | Grass | Stat | 0 | 0 | 5 |
| 127 | Tail Whip Wags the tail to lower the foe's DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 127 | Teeter Dance Confuses all Pokémon on the scene. | Normal | Stat | 0 | 100 | 20 |
| 127 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 127 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 35 | 85 | 15 |
| 127 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 127 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Walrein
Not found in the wild — evolve or trade for it.
Other changes in this game
- Can be taught by TM or HM: Water Pulse, Toxic, Hail, Hidden Power, Ice Beam, Blizzard, Hyper Beam, Protect, Rain Dance, Frustration, Iron Tail, Earthquake, Return, Double Team, Rock Tomb, Facade, Secret Power, Rest, Surf, Strength, Rock Smash, Waterfall, Dive