#245 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Suicune
WaterPressure, Inner Focus (hidden)
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Its type (Water), base stats (total 580) and abilities are the same as in the official games. 11 of its 19 level-up moves are new compared with Pokémon Emerald, including Extreme Speed and Sheer Cold.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 1 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 1 | Leer Frightens the foes with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Mist Creates a mist that stops reduction of stats. | Ice | Stat | — | — | 30 |
| 1 | Sheer Cold A chilling attack that causes fainting if it hits. | Ice | Spec | 1 | 30 | 5 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 6 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 12 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 18 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 24 | Roar Switches the foe out or ends wild battle. | Normal | Stat | — | — | 20 |
| 30 | Ice Fang May cause flinching or leave the foe frozen. | Ice | Phys | 65 | 95 | 15 |
| 36 | Tailwind Whips up a breeze, doubling ally Speed for 4 turns. | Flying | Stat | — | — | 15 |
| 42 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 48 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 20 |
| 54 | Surf Creates a huge wave, then crashes it down on the field. | Water | Spec | 90 | 100 | 15 |
| 60 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 66 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 72 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 78 | Blizzard Hits the foes with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 60 |
| TM04 | Calm Mind Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM05 | Roar Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM07 | Hail Nowhere in the region hands this one out — the game doesn't say where it comes from | Ice | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM11 | Sunny Day Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | — |
| TM13 | Ice Beam Rebel Base | Ice | 90 |
| TM14 | Blizzard Walnut Woods | Ice | 110 |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM23 | Iron Tail Nowhere in the region hands this one out — the game doesn't say where it comes from | Steel | 100 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM28 | Dig Munen Village | Ground | 80 |
| TM30 | Shadow Ball Munen Tunnel | Ghost | 80 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM37 | Sandstorm Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | — |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| HM01 | Cut National Park | Normal | 50 |
| HM03 | Surf Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 90 |
| HM06 | Rock Smash Walnut Woods | Fighting | 40 |
| HM07 | Waterfall Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 80 |
| HM08 | Dive Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 80 |
Where to find Suicune
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Body Slam, Endure, Icy Wind, Mud-Slap, Psych Up, Snore, Swift