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Suicune
#245 · Recordkeepers · changed in this game

Suicune

WaterEssence of Snow

Level-up moves 12

LvMoveTypeCatPowAccPP
100Aurora Veil Phase 1 rotation
Weakens all attacks, but only usable with snow.
IceStat20
100Aurora Beam Phase 1 rotation
Fires a rainbow-colored beam that may lower Attack.
IceSpec6510020
100Chilling Water Phase 1 rotation
A shower with ice-cold water lowers the target's Attack.
WaterSpec5010020
100Calm Mind Phase 1 rotation
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat20
100Aqua Ring Phase 1 rotation
Forms a veil of water that restores HP.
WaterStat20
100Blizzard Phase 2 rotation
Hits the foes with an icy storm. May cause frostbite.
IceSpec110705
100Chilling Water Phase 2 rotation
A shower with ice-cold water lowers the target's Attack.
WaterSpec5010020
100Life Dew Phase 2 rotation
Scatters water to restore the HP of itself and allies.
WaterStat10
100Surf Phase 3 rotation
Creates a huge wave, then crashes it down on the field.
WaterSpec9010015
100Blizzard Phase 3 rotation
Hits the foes with an icy storm. May cause frostbite.
IceSpec110705
100Air Slash Phase 3 rotation
Attacks with a blade of air. May cause flinching.
FlyingSpec7510015
100Extrasensory Phase 3 rotation
Attacks with a peculiar power. May cause flinching.
PsychicSpec8010020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Suicune

AreaMethodLevel
Boss group — Legendary BeastsBoss (choose one of the group)90–99, scales

Other changes in this game

  • Boss of the Legendary Beasts group: one of the 3 you can choose to face when that group is drawn for an area. Fights in 3 phases, restoring to full HP at each phase change.
  • Its ability, Essence of Snow: Treats the user's actions as if Snow is active.
  • Innates switch on as your boss count grows: Purifying Water (Turns poison type attacks into water. Immune to status conditions.) — from your 2nd boss win; Torrent (Ups Water moves in a pinch.) — from your 4th; Pressure (Raises foe's PP usage.) — from your 6th.
  • Reward for beating it: the ability Rising Tide (Revives after 4 turns with half hp as Water type.).