#208 · Pokémon: Wishes of Tomorrow · changed in this game
Steelix (Mega)
SteelGroundSand Force
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Steel / Ground type, base stats total 610.
Level-up moves 24
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Binds and squeezes the foe for turns. | Normal | Phys | 15 | 85 | 20 |
| 1 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 95 | 15 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 1 | Ice Fang May cause flinching or leave the foe frozen. | Ice | Phys | 65 | 95 | 15 |
| 1 | Rock Polish Polishes the body to sharply raise Speed. | Rock | Stat | — | — | 20 |
| 1 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 95 | 15 |
| 4 | Smack Down Throws a rock to knock the foe down to the ground. | Rock | Phys | 50 | 100 | 15 |
| 8 | Autotomize Sheds additional weight to sharply boost Speed. | Steel | Stat | — | — | 15 |
| 12 | Dragon Breath Strikes the foe with a blast of breath. May paralyze. | Dragon | Spec | 60 | 100 | 20 |
| 16 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 20 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 24 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 28 | Sand Tomb Traps and hurts the foe in quicksand for turns. | Ground | Phys | 35 | 85 | 15 |
| 32 | Stealth Rock Sets floating stones that hurt a foe switching in. | Rock | Stat | — | — | 20 |
| 36 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 40 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 44 | Dig Digs underground the first turn and strikes next turn. | Ground | Phys | 80 | 100 | 10 |
| 48 | Iron Tail Attacks with a rock-hard tail. May lower Defense. | Steel | Phys | 100 | 75 | 15 |
| 52 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 56 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 60 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 25
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM11 | Sunny Day Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | — |
| TM12 | Taunt Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM17 | Protect Walnut Woods | Normal | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM23 | Iron Tail Nowhere in the region hands this one out — the game doesn't say where it comes from | Steel | 100 |
| TM26 | Earthquake National Park | Ground | 100 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM28 | Dig Munen Village | Ground | 80 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM37 | Sandstorm Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | — |
| TM39 | Rock Tomb Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | 60 |
| TM41 | Torment Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM57 | Scorching Sands Nowhere in the region hands this one out — the game doesn't say where it comes from | Ground | 70 |
| TM58 | Earth Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Ground | 90 |
| HM01 | Cut National Park | Normal | 50 |
| HM04 | Strength Munen Tunnel | Normal | 80 |
| HM06 | Rock Smash Walnut Woods | Fighting | 40 |
Where to find Steelix (Mega)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Body Slam, Defense Curl, Endure, Mud-Slap, Psych Up, Rock Slide, Snore