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Steelix (Mega)

Steelix (Mega) in Unbound

#208 · Steel / Ground · see locations below

SteelGround

Abilities

Sand Force, Sand Force

Base stats

HP75
Attack125
Defense230
Sp. Attack55
Sp. Defense95
Speed30
Total610

Compared with the official games

Against the base species it is built from:

  • Stats Attack 85 → 125, Defense 200 → 230, Sp. Def 65 → 95 (total 510 → 610)
  • Abilities gains Sand Force and loses Rock Head, Sturdy, Sheer Force

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Wild held items: Metal Coat

Where to find Steelix (Mega)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Gyro Ball
A high-speed spin. The slower the user is than the foe, the greater the damage.
SteelPhys11005
1Bind
A long body or tentacles are used to bind the foe for two to five turns.
NormalPhys158520
1Crunch
The foe is crunched with sharp fangs. It may lower the foe's Sp. Def.
DarkPhys8010015
1Fire Fang
The user bites the foe. It may make the foe flinch or leave it burned.
FirePhys659515
1Harden
The user stiffens all the muscles in its body to raise its Defense stat.
NormalStat30
1Ice Fang
The user bites the foe. It may make the foe flinch or leave it frostbitten.
IcePhys659515
1Mud Sport
Weakens Electric- type attacks while the user is in the battle.
GroundStat15
1Rock Polish
The user polishes its body to sharply boost its Speed.
RockStat20
1Tackle
A physical attack in which the user charges, full body, into the foe.
NormalPhys4010035
1Thunder Fang
The user bites the foe. It may make the foe flinch or leave it paralyzed.
ElectricPhys659515
4Smack Down
A projectile is thrown at the opponent. A flying Pok\emon will fall to the ground.
RockPhys5010015
8Autotomize
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
SteelStat15
12DragonBreath
The foe is hit with an incredible blast of breath that may also paralyze.
DragonSpec6010020
16Curse
A move that works differently for the Ghost-type and all the other types.
GhostStat10
20Rock Slide
Large boulders are hurled at the foe. It may make the foe flinch.
RockPhys759010
24Screech
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
NormalStat8540
28Sand Tomb
The foe is trapped inside a painful sandstorm for two to five turns.
GroundPhys358515
32Stealth Rock
Levitating rocks are laid around the foe's party to hurt foes switching in.
RockStat20
36Slam
The foe is struck with a long tail, vines, etc.
NormalPhys807520
40Sandstorm
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
RockStat10
44Dig
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
GroundPhys8010010
48Iron Tail
An attack with a steel-hard tail. It may lower the foe's Defense stat.
SteelPhys1007515
52Stone Edge
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
RockPhys100805
56Double-Edge
A reckless, life- risking tackle that also hurts the user a little.
NormalPhys12010015
60Earthquake
An earthquake that strikes all Pokémon in battle excluding the user.
GroundPhys10010010
64Powder
The user levitates using electrically generated magnetism for five turns.
ElectricStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide