#599 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Klink
SteelPlus, Minus, Clear Body (hidden)
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Its type (Steel), base stats (total 300) and abilities are the same as in the official games.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 1 | Vise Grip Grips the foe with large and powerful pincers. | Normal | Phys | 55 | 100 | 30 |
| 4 | Bind Binds and squeezes the foe for turns. | Normal | Phys | 15 | 85 | 20 |
| 8 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 12 | Charge Beam Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 90 | 10 |
| 16 | Metal Sound Emits a horrible screech that sharply lowers Sp. Def. | Steel | Stat | — | 85 | 40 |
| 20 | Autotomize Sheds additional weight to sharply boost Speed. | Steel | Stat | — | — | 15 |
| 24 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 28 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 32 | Gear Grind Throws two steel gears that strike twice. | Steel | Phys | 50 | 85 | 15 |
| 36 | Lock-On Locks on to the foe to ensure the next move hits. | Normal | Stat | — | — | 5 |
| 40 | Shift Gear Rotates its gears to raise Attack and Speed. | Steel | Stat | — | — | 10 |
| 44 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 48 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 14
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM17 | Protect Walnut Woods | Normal | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM24 | Thunderbolt Munen Tunnel | Electric | 90 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM34 | Shock Wave Nowhere in the region hands this one out — the game doesn't say where it comes from | Electric | 60 |
| TM37 | Sandstorm Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | — |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| HM06 | Rock Smash Walnut Woods | Fighting | 40 |
Where to find Klink
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Endure, Snore, Thunder Wave
- Evolves into Klang at Level 38