Klink in Emerald Imperium
Steel — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Evolves into Klang at level 38
Klink in other guides
The same Pokémon, as 11 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxBlaze Black 2 & Volt White 2Rising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Klink
| Area | Method | Level | |
|---|---|---|---|
| Mirage Tower 4F | Grass | 30-35 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Vise Grip Grips the foe with large and powerful pincers. | Normal | Phys | 55 | 100 | 30 |
| 6 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 11 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 16 | Gear Grind Throws two steel gears that strike twice. | Steel | Phys | 50 | 100 | 15 |
| 21 | Bind Binds and squeezes the foe for turns. | Normal | Phys | 15 | 85 | 20 |
| 26 | Charge Beam Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 100 | 10 |
| 31 | Autotomize Sheds additional weight to sharply boost Speed. | Steel | Stat | — | — | 15 |
| 36 | Mirror Shot Emits a flash of energy to damage and cut accuracy. | Steel | Spec | 65 | 100 | 10 |
| 39 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 42 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 45 | Metal Sound Emits a horrible screech that sharply lowers Sp. Def. | Steel | Stat | — | 85 | 40 |
| 48 | Shift Gear Rotates its gears to raise Attack and Speed. | Steel | Stat | — | — | 10 |
| 50 | Lock-On Locks on to the foe to ensure the next move hits. | Normal | Stat | — | — | 5 |
| 54 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 57 | Hyper Beam | Normal | Spec | 150 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (13)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM24 | Thunderbolt | Electric | 90 |
| TM37 | Sandstorm | Rock | — |
| TM57 | Charge Beam | Electric | 50 |
| TM69 | Rock Polish | Rock | — |
| TM73 | Thunder Wave | Electric | — |
| TM91 | Flash Cannon | Steel | 80 |
| TM92 | Volt Switch | Electric | 70 |
| TM99 | Wild Charge | Electric | 90 |
| TM133 | Power Gem | Rock | 80 |
| TM140 | Iron Defense | Steel | — |
| TM170 | Steel Beam | Steel | 140 |
| TM173 | Gravity | Psychic | — |
| HM06 | Rock Smash | Fighting | 60 |