#232 · Pokémon Timeless Diamond & Spaceless Pearl · changed in this game
Donphan
GroundSturdy
In Timeless Diamond & Spaceless Pearl: First found in Route 226 (Walking (Morning), Lv 52-55). Its type (Ground) and base stats (total 500) are the same as in the official games. Abilities: it loses Sand Veil. 7 of its 23 level-up moves are new compared with Pokémon Diamond & Pearl, including Endure and Charm.
Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Fang The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | Fire | Phys | 65 | 95 | 15 |
| 1 | Thunder Fang The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | Electric | Phys | 65 | 95 | 15 |
| 1 | Horn Attack The foe is jabbed with a sharply pointed horn to inflict damage. | Normal | Phys | 65 | 100 | 25 |
| 1 | Flail The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Normal | Phys | — | 100 | 15 |
| 1 | Magnitude The user looses a ground-shaking quake affecting everyone in battle. Its power varies. | Ground | Phys | — | 100 | 30 |
| 1 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Normal | Stat | — | — | 10 |
| 1 | Charm The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | Normal | Stat | — | 100 | 20 |
| 1 | Last Resort This move can be used only after the user has used all the other moves it knows in the battle. | Normal | Phys | 140 | 100 | 5 |
| 1 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 1 | Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | Normal | Stat | — | — | 40 |
| 1 | Odor Sleuth Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 6 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 10 | Rollout The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | Rock | Phys | 30 | 90 | 20 |
| 15 | Assurance If the foe has already taken some damage in the same turn, this attack’s power is doubled. | Dark | Phys | 60 | 100 | 10 |
| 19 | Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | Dark | Phys | 65 | 100 | 20 |
| 24 | Slam The foe is slammed with a long tail, vines, etc., to inflict damage. | Normal | Phys | 80 | 75 | 20 |
| 25 | Fury Attack The foe is jabbed repeatedly with a horn or beak two to five times in a row. | Normal | Phys | 15 | 85 | 20 |
| 30 | Take Down A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | Normal | Phys | 90 | 85 | 20 |
| 37 | Scary Face The user frightens the foe with a scary face to sharply reduce its Speed stat. | Normal | Stat | — | 100 | 10 |
| 43 | Earthquake The user sets off an earthquake that hits all the Pokémon in the battle. | Ground | Phys | 100 | 100 | 10 |
| 50 | Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Phys | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 34
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM11 | Sunny Day | Fire | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM32 | Double Team | Normal | — |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM69 | Rock Polish | Rock | — |
| TM71 | Stone Edge | Rock | 100 |
| TM74 | Gyro Ball | Steel | — |
| TM76 | Stealth Rock | Rock | — |
| TM78 | Captivate | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Donphan
| Area | Method | Level | |
|---|---|---|---|
| Route 226 | Walking (Morning) | 52-55 | |
| Route 226 | Walking (Day) | 52-55 | |
| Route 226 | Walking (Night) | 52-55 |
Other changes in this game
- Egg moves: Counter, Fissure, Ice Shard, Head Smash