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Donphan
#232 · HeartGold Generations · unchanged from the official games

Donphan

GroundSturdy, Sand Veil (hidden)

In HeartGold Generations: First found in Mt. Silver (Grass (1F), Lv 15-45), and in 2 more areas. Its type (Ground), base stats (total 500) and abilities are the same as in the official games. 1 of its 16 level-up moves is new compared with Pokémon HeartGold & SoulSilver: Bulldoze.

Level-up moves 16

LvMoveTypeCatPowAccPP
1Fury Attack
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
NormalPhys158520
1Fire Fang
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
FirePhys659515
1Thunder Fang
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
ElectricPhys659515
1Horn Attack
The foe is jabbed with a sharply pointed horn to inflict damage.
NormalPhys6510025
1Bulldoze
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
GroundPhys6010020
1Growl
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
NormalStat—10040
1Defense Curl
The user curls up to conceal weak spots and raise its Defense stat.
NormalStat——40
6Rapid Spin
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
NormalPhys5010040
10Rollout
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
RockPhys309020
15Assurance
If the foe has already taken some damage in the same turn, this attack’s power is doubled.
DarkPhys6010010
19Knock Off
The user slaps down the foe’s held item, preventing the item from being used during the battle.
DarkPhys6510020
24Slam
The foe is slammed with a long tail, vines, etc., to inflict damage.
NormalPhys807520
30Magnitude
The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
GroundPhys—10030
37Scary Face
The user frightens the foe with a scary face to sharply reduce its Speed stat.
NormalStat—10010
43Earthquake
The user sets off an earthquake that hits all the Pokémon in the battle.
GroundPhys10010010
50Giga Impact
The user charges at the foe using every bit of its power. The user must rest on the next turn.
NormalPhys150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 35

#Move · where to get itTypePow
TM05Roar
Normal—
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM23Iron Tail
Steel100
TM26Earthquake
Ground100
TM27Return
Normal—
TM28Dig
Ground80
TM32Double Team
Normal—
TM37Sandstorm
Rock—
TM39Rock Tomb
Rock60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM46Thief
Dark60
TM58Endure
Normal—
TM68Giga Impact
Normal150
TM69Rock Polish
Rock—
TM71Stone Edge
Rock100
TM74Gyro Ball
Steel—
TM76Stealth Rock
Rock—
TM78Captivate
Normal—
TM80Rock Slide
Rock75
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM84Poison Jab
Poison80
TM87Swagger
Normal—
TM90Substitute
Normal—
HM04Strength
Normal80
HM06Rock Smash
Fighting40

Where to find Donphan

AreaMethodLevel
Mt. SilverGrass (1F)15-45
Mt. SilverGrass (1F, Hoenn Sound)15-45
Mt. SilverGrass (1F, Sinnoh Sound)15-45
Mt. SilverGrass (3F, morning / day)15-50
Mt. SilverGrass (3F, night)15-50
Mt. SilverGrass (4F, morning / day)15-50
Mt. SilverGrass (4F, night)15-50
Mt. SilverGrass (Expert Belt room, morning / day)15-48
Mt. SilverGrass (Expert Belt room, night)15-48
Mt. SilverGrass (Moltres room, morning / day)15-48
Mt. SilverGrass (Moltres room, night)15-48
Mt. SilverGrass (Mountainside)15-51
Mt. SilverGrass (Mountainside, Hoenn Sound)15-51
Mt. SilverGrass (Mountainside, Sinnoh Sound)15-51
Mt. SilverGrass (Outside, by the Pokémon Center, morning / day)41-44
Mt. SilverGrass (Outside, by the Pokémon Center, night)41-44
Mt. SilverGrass (Top, snowy area, morning / day)15-48
Mt. SilverGrass (Top, snowy area, night)15-48
Route 28Grass (morning / day)39-43
Route 28Grass (night)39-43
Victory RoadGrass32-36

Other changes in this game

  • Tutor moves: Mud-Slap, Rollout, Superpower, Snore, Endeavor, Ancient Power, Earth Power, Gunk Shot, Seed Bomb, Iron Defense, Bounce, Knock Off, Block, Headbutt