Donphan in Sacred Gold & Storm Silver
#232 · Ground · see locations below
Ground
Abilities
Sturdy
Base stats
Where to find Donphan
| Area | Method | Level | |
|---|---|---|---|
| Route 45 | Grass | 42-45 | |
| Victory Road (1F) | Cave | 44-46 | |
| Victory Road (3F) | Cave | 45-46 | |
| Route 28 | Grass (morning/day) | 58-64 | |
| Route 28 | Grass (night) | 58-64 | |
| Mt. Silver (Outside) | Grass (morning/day) | 59-65 | |
| Mt. Silver (Outside) | Grass (night) | 59-65 | |
| Mt. Silver (1F - Entrance Room) | Cave (morning/day) | 50-64 | |
| Mt. Silver (1F - Entrance Room) | Cave (night) | 50-64 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Raises user’s Defense by one stage. | Normal | Stat | — | — | 40 |
| 1 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 1 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | — | 100 | 15 |
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 1 | Horn Attack Inflicts regular damage with no additional effect. | Normal | Phys | 65 | 100 | 25 |
| 1 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 6 | Rapid Spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | Normal | Phys | 20 | 100 | 40 |
| 10 | Knock Off Target drops its held item. | Dark | Phys | 20 | 100 | 20 |
| 15 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 19 | Magnitude Power varies randomly from 10 to 150. | Ground | Phys | — | 100 | 30 |
| 24 | Slam Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 75 | 20 |
| 25 | Fury Attack Hits 2-5 times in one turn. | Normal | Phys | 15 | 85 | 20 |
| 31 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Phys | 50 | 100 | 10 |
| 39 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 100 | 10 |
| 46 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 54 | Ice Shard** Inflicts regular damage with no additional effect. | Ice | Phys | 40 | 100 | 30 |
| 60 | Head Smash** User receives 1/2 the damage inflicted in recoil. | Rock | Phys | 150 | 80 | 5 |
| 68 | Giga Impact* moved here in this hack User foregoes its next turn to recharge. | Normal | Phys | 150 | 90 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (32)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Unchanged from HeartGold and SoulSilver | Normal | — |
| TM06 | Toxic Automatically obtained after defeating Petrel in the Cliff Cave. | Poison | — |
| TM10 | Hidden Power Received as a reward in the Ruins of Alph for capturing 7 different types of Unown. | Normal | 1 |
| TM11 | Sunny Day Also buyable from the shop in Mahogany Town. | Fire | — |
| TM15 | Hyper Beam Unchanged from HeartGold and SoulSilver | Normal | 150 |
| TM17 | Protect Unchanged from HeartGold and SoulSilver | Normal | — |
| TM21 | Frustration Unchanged from HeartGold and SoulSilver | Normal | — |
| TM23 | Iron Tail Also purchasable in Pewter City. | Steel | 100 |
| TM26 | Earthquake Purchasable in Celadon City. | Ground | 100 |
| TM27 | Return Unchanged from HeartGold and SoulSilver | Normal | — |
| TM32 | Double Team Unchanged from HeartGold and SoulSilver | Normal | — |
| TM37 | Sandstorm Also buyable from shop in Mahogany Town. | Rock | — |
| TM39 | Rock Tomb Unchanged from HeartGold and SoulSilver | Rock | 50 |
| TM42 | Facade Unchanged from HeartGold and SoulSilver | Normal | 70 |
| TM43 | Secret Power Unchanged from HeartGold and SoulSilver | Normal | 70 |
| TM44 | Rest Unchanged from HeartGold and SoulSilver | Psychic | — |
| TM45 | Attract Also purchasable in Vermilion City. | Normal | — |
| TM58 | Endure Unchanged from HeartGold and SoulSilver | Normal | — |
| TM68 | Giga Impact Unchanged from HeartGold and SoulSilver | Normal | 150 |
| TM69 | Rock Polish Unchanged from HeartGold and SoulSilver | Rock | — |
| TM71 | Stone Edge Obtainable from a man in Indigo Plateau; purchasable in Celadon City. | Rock | 100 |
| TM74 | Gyro Ball Unchanged from HeartGold and SoulSilver | Steel | — |
| TM76 | Stealth Rock Found on the ground in the middle entrance of Mt. Mortar. | Rock | — |
| TM78 | Captivate Unchanged from HeartGold and SoulSilver | Normal | — |
| TM80 | Rock Slide Also in Ruins of Alph, behind the 'LIGHT' door. | Rock | 75 |
| TM82 | Sleep Talk Unchanged from HeartGold and SoulSilver | Normal | — |
| TM83 | Natural Gift Removed from Goldenrod Mart. | Normal | — |
| TM84 | Poison Jab Also automatically obtained after battling Ariana on Route 47. | Poison | 80 |
| TM87 | Swagger Unchanged from HeartGold and SoulSilver | Normal | — |
| TM90 | Substitute Unchanged from HeartGold and SoulSilver | Normal | — |
| HM04 | Strength Where HeartGold and SoulSilver left it — needs the Plain Badge to use | Rock | 60 |
| HM06 | Rock Smash Where HeartGold and SoulSilver left it — needs the Zephyr Badge to use | Fighting | 60 |