#338 · Pokémon Overcomplicated · changed in this game
Solrock
RockPsychicLightDrought, Dauntless Shield, Shouleily Payload (hidden)
no wild encounter table is published for this game, and the sheet's own words for its location are "Fiery path"Open in the guideCompare
In Overcomplicated: Where to get it: no wild encounter table is published for this game, and the sheet's own words for its location are "Fiery path". Its base stats (total 460) are the same as in the official games. It is Rock / Psychic / Light type here; the official games have it as Rock / Psychic.
Level-up moves
This game's documentation doesn't publish learnsets, so none are listed here — see the coverage notes on the guide page.
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Solrock
Not found in the wild — no wild encounter table is published for this game, and the sheet's own words for its location are "Fiery path".
Other changes in this game
- This game gives it three types: Rock / Psychic / Light.
- On this game's type chart it takes ×4 from Ground, Water, Grass; ×2 from Steel; ×½ from Normal, Flying, Poison, Rock, Psychic, Dragon, Furry, On; ×¼ from Fire; nothing at all from Ghost, Dark, King.
- Innate abilities (all 3 active at once, not picked one at a time): Drought, Dauntless Shield, Shouleily Payload.
- What the new ones do: Shouleily Payload — Powers up shouleil type moves
- The six original stats shown here are the official games' numbers: the creator's FAQ says none of them were touched by this game. This game also adds 14 new stats; the creator hasn't published their numbers. See the list of new stats on the changes page.
- The sheet does not publish a level-up learnset for it. The creator's feature list says every species' learnset was randomly generated, but which moves land at which level was never written down.