Solrock in Blaze Black & Volt White
#338 · Rock / Psychic · see locations below
RockPsychic
Abilities
Levitate, Levitate
Base stats
Compared with the official games
- Stats Attack 95 → 115 (total 460 → 480)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its base stats are 90 / 95 / 85 / 55 / 65 / 70.
Where to find Solrock
| Area | Method | Level | |
|---|---|---|---|
| Dreamyard | Shaking Spot | — | 5% rare |
| Route 13 | Grass | — | |
| Giant Chasm — Outside Area | Grass | — | |
| Giant Chasm — Inside Plains | Doubles Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 1 | Morning Sun** New to this hack Heals the user by half its max HP. Affected by weather. | Normal | Stat | — | — | 5 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 9 | Rock Throw Inflicts regular damage with no additional effect. | Rock | Phys | 50 | 90 | 15 |
| 12 | Fire Spin Prevents the target from fleeing and inflicts damage for 2-5 turns. | Fire | Spec | 35 | 85 | 15 |
| 20 | Rock Polish Raises the user’s Speed by two stages. | Rock | Stat | — | — | 20 |
| 23 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | — | 80 | 15 |
| 28 | Zen Headbutt** New to this hack Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 31 | Embargo Target cannot use held items. | Dark | Stat | — | 100 | 15 |
| 34 | Cosmic Power Raises the user’s Defense and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 37 | Iron Head** New to this hack Has a chance to make the target flinch. | Steel | Phys | 80 | 100 | 15 |
| 42 | Heal Block Prevents target from restoring its HP for five turns. | Psychic | Stat | — | 100 | 15 |
| 45 | Rock Slide Has a chance to make the target flinch. | Rock | Phys | 80 | 95 | 10 |
| 48 | Flare Blitz** New to this hack User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target. | Fire | Phys | 120 | 100 | 15 |
| 53 | Solar Beam Requires a turn to charge before attacking. | Grass | Spec | 120 | 100 | 10 |
| 56 | Explosion User faints. | Normal | Phys | 250 | 100 | 5 |
| 64 | Wonder Room All Pokémon’s Defense and Special Defense are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (46)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 16 — in an item ball | Psychic | 80 |
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM16 | Light Screen Same place as Black and White | Psychic | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM22 | Solar Beam Same place as Black and White | Grass | 120 |
| TM23 | Smack Down Dreamyard — in an item ball | Rock | 50 |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black and White | Psychic | — |
| TM35 | Flamethrower Relic Castle — in an item ball | Fire | 95 |
| TM37 | Sandstorm Same place as Black and White | Rock | — |
| TM38 | Fire Blast Same place as Black and White | Fire | 120 |
| TM39 | Rock Tomb Same place as Black and White | Rock | 50 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM50 | Overheat Same place as Black and White | Fire | 140 |
| TM57 | Charge Beam Same place as Black and White | Electric | 50 |
| TM59 | Incinerate Dreamyard — in an item ball | Fire | 50 |
| TM61 | Will-O-Wisp Same place as Black and White | Fire | — |
| TM62 | Acrobatics Same place as Black and White | Flying | 55 |
| TM63 | Embargo Same place as Black and White | Dark | — |
| TM64 | Explosion Route 10 — given to you | Normal | 250 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM69 | Rock Polish Mistralton Cave — in an item ball | Rock | — |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM71 | Stone Edge Tubeline Bridge — given to you | Rock | 100 |
| TM74 | Gyro Ball Same place as Black and White | Steel | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM80 | Rock Slide Same place as Black and White | Rock | 80 |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM92 | Trick Room Same place as Black and White | Psychic | — |