Solrock in Elite Redux
#338 · Rock / Psychic · see locations below
RockPsychic
Abilities
Victory Star, Drought, Sun Worship (hidden)
Base stats
Compared with the official games
- Stats Attack 95 → 125, Defense 85 → 115 (total 460 → 520)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Levitate, Sturdy, Solar Flare
- What the innates do: Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x. · Sturdy — At full HP, cannot be KO in one hit, stays at 1 HP instead. · Solar Flare — Chloroplast + Immolate.
- Abilities you pick one of: Victory Star — Gives 1.2x accuracy boost to its own and its allies' moves. · Drought — Summons sun on entry. Lasts 8 turns. · Sun Worship — Ups highest stat by +1 on entry when sunny.
- Tutor moves: Calm Mind, Confuse Ray, Counter, Earth Power, Earthquake, Endure, Extrasensory, Fire Blast, Fire Spin, Flamethrower, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Light Screen, Mind Break, Power Gem, Protect, Psybeam, Psychic, Psychic Noise, Psychic Terrain, Psyshock, Reflect, Rest, Return, Rock Slide, Rock Tomb, Sandstorm, Secret Power, Shadow Ball, Sleep Talk, Solar Blade, Stealth Rock, Stone Edge, Substitute, Sunny Day, Trick Room, Weather Ball, Wide Guard, Will-O-Wisp, Zen Headbutt
- Egg groups: Mineral
- Height 1.2 m, weight 154.0 kg
Where to find Solrock
| Area | Method | Level | |
|---|---|---|---|
| Route 111 Sunhollow Ruins | Grass | — | |
| Meteor Falls 1F 1R | Grass | — | |
| Meteor Falls 1F 1R | Surfing | — | 5% rare |
| Meteor Falls 1F 2R | Grass | — | |
| Meteor Falls 1F 2R | Surfing | — | 5% rare |
| Meteor Falls B1F 1R | Grass | — | |
| Meteor Falls B1F 1R | Surfing | — | 5% rare |
| Meteor Falls B1F 2R | Grass | — | |
| Meteor Falls B1F 2R | Surfing | — | 5% rare |
| Meteor Falls Steven's Cave | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Flame Wheel Rolls into a wheel to strike with rising intensity. | Fire | Phys | 40 | 100 | 10 |
| 1 | Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Phys | 25 | 100 | 15 |
| 1 | Rock Polish Polishes the body to sharply raise Speed. | Rock | Stat | — | — | 20 |
| 1 | Rollout Rolls into a ball to strike with rising intensity. | Rock | Phys | 40 | 100 | 10 |
| 17 | Asteroid Shot Launches a asteroid onto the target. Cannot miss. | Rock | Phys | 90 | — | 20 |
| 17 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 17 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 17 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 17 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 24 | Accelerock Priority +1. Hits with a high-speed rock that always goes first. | Rock | Phys | 40 | 100 | 15 |
| 24 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 24 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 24 | Quash Suppresses distortions that let battlers move first. | Psychic | Stat | — | 100 | 5 |
| 24 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 37 | Chip Away Chips away at the foe's attack and defense. | Normal | Phys | 75 | 100 | 20 |
| 37 | Flare Blitz A charge that may burn the foe. Also hurts the user. | Fire | Phys | 120 | 100 | 10 |
| 37 | Morning Sun Restores HP. The amount varies with the weather. | Normal | Stat | — | — | 5 |
| 37 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 46 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Rock Wrecker Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but leaves the user immobile the next turn. | Rock | 120 | 100 | 5 | |
| 51 | Psychokinetic Slam Deals damage. 33% recoil damage. | Psychic | Phys | 120 | 100 | 10 |
| 56 | V-create Very powerful, but lowers Defense, Sp. Def and Speed. | Fire | Phys | 180 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|