#164 · Pokémon Overcomplicated · changed in this game
Noctowl
ShouleilFlyingVolt Absorb, Sleepy Guy, Rattled (hidden)
no wild encounter table is published for this game, and the sheet gives it no location at allOpen in the guideCompare
In Overcomplicated: Where to get it: no wild encounter table is published for this game, and the sheet gives it no location at all. Its base stats (total 452) are the same as in the official games. It is Shouleil / Flying type here; the official games have it as Normal / Flying.
Level-up moves
This game's documentation doesn't publish learnsets, so none are listed here — see the coverage notes on the guide page.
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Noctowl
Not found in the wild — no wild encounter table is published for this game, and the sheet gives it no location at all.
Other changes in this game
- This game types it Shouleil / Flying.
- On this game's type chart it takes ×4 from Lance; ×2 from Gym1, Shouleil, Light, Furry, On, Money; ×½ from Dark; nothing at all from Ground, Bug, Fire.
- Innate abilities (all 3 active at once, not picked one at a time): Volt Absorb, Sleepy Guy, Rattled.
- What the new ones do: Sleepy Guy — Chance to inflict sleep on hit.
- The six original stats shown here are the official games' numbers: the creator's FAQ says none of them were touched by this game. This game also adds 14 new stats; the creator hasn't published their numbers. See the list of new stats on the changes page.
- The sheet does not publish a level-up learnset for it. The creator's feature list says every species' learnset was randomly generated, but which moves land at which level was never written down.