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Noctowl
#164 · Pokémon Exceeded · changed in this game

Noctowl

PsychicFlyingTinted Lens, Shallow Diver, Forewarn (hidden)

In Exceeded: First found in Route 115 (Grass (night), Lv 4-6), and in 4 more areas. Its base stats (total 452) are the same as in the official games. It is Psychic / Flying type here; the official games have it as Normal / Flying. 15 of its 24 level-up moves are new compared with Pokémon Emerald, including Echoed Voice and Sky Attack.

Level-up moves 29

LvMoveTypeCatPowAccPP
1Dream Eater
Inflicts double damage on a sleeping foe. Drains HP.
PsychicSpec6010015
1Echoed Voice
Does more damage every turn it is used.
NormalSpec4010015
1Foresight
Negates the foe's evasion. Raises Attack and Accuracy.
NormalStat—10040
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
1Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat—6020
1Peck
Attacks the foe with a jabbing beak, etc.
FlyingPhys3510035
1Sky Attack
Searches out weak spots, then strikes the next turn.
FlyingPhys140905
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1Weather Ball
The move's type and power change with the weather.
NormalSpec5010010
5Foresight
Negates the foe's evasion. Raises Attack and Accuracy.
NormalStat—10040
9Peck
Attacks the foe with a jabbing beak, etc.
FlyingPhys3510035
16Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat—6020
19Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
19Reflect
Creates a wall of light that weakens physical attacks.
PsychicStat——20
21Echoed Voice
Does more damage every turn it is used.
NormalSpec4010015
24Uproar
Causes an uproar for 2 to 5 turns and prevents sleep.
NormalSpec9010010
28Moony Night
Summons a gloom moonlight for 5 turns.
DarkStat——5
29Take Down
A reckless charge attack that also hurts the user.
NormalPhys908520
30Air Slash
Attacks with a blade of air. May cause flinching.
FlyingSpec759515
33Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
36Extrasensory
Attacks with a peculiar power. May cause flinching.
PsychicSpec8010030
36Psycho Shift
Transfers status problems to the foe.
PsychicStat—9010
38Dark Pulse
Attacks with a horrible aura. May cause flinching.
DarkSpec8010015
40Razor Wind
A 2-turn move that raises Speed on the 1nd turn.
FlyingSpec9010010
44Moonblast
Attacks with the power of the moon. May lower Sp. Atk.
FairySpec9510015
48Synchronoise
Super effective against the same types as user.
PsychicSpec6010010
49Roost
Restores the user's HP by half of its max HP.
FlyingStat——5
58Dream Eater
Inflicts double damage on a sleeping foe. Drains HP.
PsychicSpec6010015
63Lunar Flare
A moonlight attack that may burn the foe.
FireSpec1107010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 25

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM47Steel Wing
Granite Cave — Steven's Room
Steel80
TM52Work Up
Littleroot Town — Professor Birch House 2F
Normal—
TM59Natural Gift
Slateport City
Normal1
TM65Fog
Fortree City — School
Flying—
TM66Headbutt
Petalburg Woods
Normal70
HM02Fly
Route 119
Flying90
HM05Flash
Granite Cave — 1F
Normal—

Where to find Noctowl

AreaMethodLevel
Route 115Grass (night)4-6
Route 118Grass (night)5% rare
Route 119Grass (night)5% rare
Route 120Grass (night)5% rare
Route 137Grass (night)5% rare

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Nocturnal, Keen Eye, Majestic Bird
  • What the innates do: Nocturnal — Boosts stats at night. · Keen Eye — Prevents loss of accuracy. · Majestic Bird — Raises Sp. Attack stat.
  • Abilities you pick one of: Tinted Lens — Ups “not very effective”. · Shallow Diver — Moves don't need to charge. · Forewarn — Determines a foe's move.
  • Hidden ability: Forewarn
  • How its abilities arrive: Keen Eye, Majestic Bird, Nocturnal from the start; Silent Flight at Lv 13; Tinted Lens at Lv 16; Owl Eye at Lv 21; Shallow Diver at Lv 25; Forewarn at Lv 32; Awakened Mind at Lv 48
  • Abilities a tutor can teach it: Bug Catcher
  • Tutor moves: Double-Edge, Dream Eater, Endure, Mimic, Mud-Slap, Psych Up, Sleep Talk, Snore, Substitute, Swagger, Swift
  • Egg groups: Flying
  • Catch rate 90