#154 · Pokémon Omega Ruby Origins · changed in this game
Infernape
FireFightingBlaze, Flame Body
In Omega Ruby Origins: Not in the wild: evolve Monferno at Level 36. Its type (Fire / Fighting) and base stats (total 534) are the same as in the official games. Abilities: it gains Flame Body and loses Iron Fist.
Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 1 | Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 1 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 1 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 1 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
| 1 | Mach Punch A punch is thrown at wicked speed to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 1 | Nasty Plot Flashes a light that sharply raises SP. ATK. | Dark | Stat | 0 | 100 | 20 |
| 1 | Poison Jab has a 30 chance to psn the target. | Poison | Phys | 80 | 100 | 20 |
| 1 | Scrch. Sands May burn the Target. | Ground | Spec | 70 | 100 | 10 |
| 1 | Shadow Claw Deals dmg and has an incrsd crticl-hit ratio. | Ghost | Phys | 70 | 100 | 15 |
| 1 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | 0 | 100 | 10 |
| 1 | Stone Edge Deals dmg and has an incrsd crticl-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 1 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | 0 | 100 | 20 |
| 1 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | 0 | 100 | 15 |
| 12 | Power-up P. Raises Attack. | Fighting | Phys | 40 | 100 | 20 |
| 16 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 18 | 80 | 15 |
| 19 | Blaze Charge A fiery charge attack that attacks first. | Fire | Phys | 60 | 100 | 20 |
| 36 | Open Combat Launches the user's body in the target. Recoil. | Fighting | Phys | 110 | 100 | 15 |
| 42 | Fire Spin Traps the foe in a ring of fire for 2 to 5 turns. | Fire | Spec | 35 | 85 | 15 |
| 52 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 58 | Calm Mind Raises SP. ATK and SP. DEF by focusing the mind. | Psychic | Stat | 0 | 0 | 20 |
| 68 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Infernape
Not found in the wild — evolve or trade for it.
Other changes in this game
- Can be taught by TM or HM: Power-up P., Calm Mind, Work Up, Toxic, Bulk Up, Grass Knot, Hidden Power, Sunny Day, Hyper Beam, Protect, Frustration, Solar Beam, Earthquake, Return, Brick Break, Double Team, Flamethrower, Fire Blast, Rock Tomb, Aerial Ace, Facade, Secret Power, Rest, Swords Dance, Focus Blast, Overheat, X-cutter, Strength, Rock Smash