#356 · Pokemon Modern Emerald
Dusclops
GhostPressure
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 15 | 75 | 20 |
| 1 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 1 | Ice Punch An icy punch that may freeze the foe. | Ice | Phys | 75 | 100 | 15 |
| 1 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | — | 100 | 30 |
| 1 | Night Shade Inflicts damage to the opponent using shades. | Ghost | Spec | 50 | 100 | 15 |
| 1 | ThunderPunch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 5 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 12 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | 100 | 40 |
| 16 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 23 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 27 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 30 | Dark Pulse Attacks with a horrible aura. May cause flinching. | Dark | Spec | 80 | 100 | 15 |
| 34 | Curse A move that functions differently for GHOSTS. | Mystery | Stat | — | — | 10 |
| 37 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 60 | — | 20 |
| 41 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | — | 85 | 15 |
| 45 | Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. | Ghost | Spec | 80 | 100 | 15 |
| 51 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | 100 | 5 |
| 58 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Poison | — |
| TM10 | Hidden Power Slateport City | Mystery | 60 |
| TM11 | Sunny Day Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 90 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM26 | Earthquake Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 50 |
| TM48 | Skill Swap Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Psychic | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| HM04 | Strength Rusturf Tunnel | Normal | 80 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Dusclops
| Area | Method | Level | |
|---|---|---|---|
| Victory Road | Grass (day) | ||
| Victory Road | Grass (night) |
Other changes in this game
- Evolves into Dusknoir when traded holding a Spell Tag