Home › Pokémon Mirror Gold › Pokémon › Xurkitree
Xurkitree
#796 · Pokémon Mirror Gold · unchanged from the official games

Xurkitree

ElectricBeast Boost

In Mirror Gold: It is not in any of this guide's encounter tables. Its type (Electric), base stats (total 570) and abilities are the same as in the official games.

Level-up moves 19

LvMoveTypeCatPowAccPP
1Wrap
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NormalPhys159020
1Thunder Shock
Has a chance to paralyze the target.
ElectricSpec4010030
1Tail Glow
Raises the user’s Special Attack by three stages.
BugStat——20
1Spark
Has a chance to paralyze the target.
ElectricPhys6510020
1Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ElectricStat——20
5Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ElectricStat——20
8Thunder Wave
Paralyzes the target.
ElectricStat—9020
16Ingrain
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GrassStat——20
19Shock Wave
Never misses.
ElectricSpec60—20
20Spark
Has a chance to paralyze the target.
ElectricPhys6510020
31Signal Beam
Has a chance to confuse the target.
BugSpec7510015
32ThunderPunch
Has a chance to paralyze the target.
ElectricPhys7510015
36Hypnosis
Puts the target to sleep.
PsychicStat—6020
45Discharge
Has a chance to paralyze the target.
ElectricSpec8010015
46Thunderbolt
Has a chance to paralyze the target.
ElectricSpec9010015
50Magnet Rise
User is immune to Ground moves and effects for five turns.
ElectricStat——10
56Electric Terrain
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
ElectricStat——10
62Power Whip
Inflicts regular damage with no additional effect.
GrassPhys1208510
71Zap Cannon
Has a chance to paralyze the target.
ElectricSpec120505

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 34

#Move · where to get itTypePow
TR02Toxic
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Poison—
TM004Calm Mind
Psychic—
TR04Solar Beam
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Grass120
TR05Hyper Beam
Celadon Department Store Upper 2F (also at Viridian Mart)
Normal150
TR07Thunder
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Electric110
TR08Giga Impact
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Normal150
TM010Hidden Power
Normal60
TM011Sunny Day
Fire—
TR13Thunder Wave
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Electric—
TM016Light Screen
Goldenrod Department Store 5F
Psychic—
TM017Protect
Goldenrod Department Store 5F
Normal—
TM018Rain Dance
Water—
TR18Shock Wave
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Electric60
TM021Frustration
Celadon Department Store 3F
Normal—
TM024Thunderbolt
Electric90
TR26Endure
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Normal—
TM027Return
Celadon Department Store 3F
Normal—
TR27Electro Ball
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Electric—
TM033Reflect
Goldenrod Department Store 5F
Psychic—
TM042Facade
Normal70
TM043Secret Power
Normal70
TM044Rest
Psychic—
TR49Power Whip
Celadon Department Store Upper 2F (also at Viridian Mart)
Grass120
TM053Energy Ball
Grass90
TM056Fling
Dark—
TM057Charge Beam
Electric50
TM082Sleep Talk
Normal—
TM083Volt Switch
Goldenrod Department Store 5F
Electric70
TM086Grass Knot
Grass—
TM087Swagger
Celadon Department Store 3F
Normal—
TM090Substitute
Normal—
TM116Dazzling Gleam
Celadon Department Store 3F
Fairy80
TM122Electric Terrain
Vermilion / Safari Mart (also at Celadon Department Store 3F)
Electric—
TM126Wild Charge
Celadon Department Store 3F
Electric90

Where to find Xurkitree

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Tutor moves: Bind, Electroweb, Gravity, Magic Coat, Magnet Rise, Rising Voltage, Shock Wave, Signal Beam, Snore, ThunderPunch