Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 1 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 1 | Tail Glow Flash light that drastically raises Sp. Atk. | Bug | Stat | — | — | 20 |
| 1 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 1 | Wrap Wraps and squeezes the foe times with vines, etc. | Normal | Phys | 15 | 90 | 20 |
| 7 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 13 | Shock Wave A fast and unavoidable electric attack. | Electric | Spec | 60 | — | 20 |
| 19 | Ingrain Lays roots that restore HP. The user can't switch out. | Grass | Stat | — | — | 20 |
| 23 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 29 | Eerie Impulse Exposes the foe to a pulse that sharply cuts Sp. Atk. | Electric | Stat | — | 100 | 15 |
| 31 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 75 | 100 | 15 |
| 37 | Thunderbolt A strong electrical attack that may paralyze the foe. | Electric | Spec | 90 | 100 | 15 |
| 43 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 47 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 53 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 59 | Power Whip Violently lashes the foe with vines or tentacles. | Grass | Phys | 120 | 85 | 10 |
| 67 | Ion Deluge Electrifies Normal-type moves with charged atoms. | Electric | Stat | — | — | 25 |
| 73 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Goldenrod City | Psychic | — |
| TM06 | Toxic Route 17 | Poison | — |
| TM10 | Hidden Power Lake of Rage | Normal | 60 |
| TM11 | Sunny Day Goldenrod City | Fire | — |
| TM15 | Hyper Beam Goldenrod City | Normal | 150 |
| TM16 | Light Screen Goldenrod City | Psychic | — |
| TM17 | Protect Goldenrod City | Normal | — |
| TM18 | Rain Dance Slowpoke Well | Water | — |
| TM21 | Frustration Celadon City | Normal | 1 |
| TM22 | Solar Beam Goldenrod City | Grass | 120 |
| TM24 | Thunderbolt Goldenrod City | Electric | 90 |
| TM25 | Thunder Goldenrod City | Electric | 110 |
| TM27 | Return Goldenrod City | Normal | 1 |
| TM32 | Double Team Not placed on any map in the source — the game doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Goldenrod City | Psychic | — |
| TM34 | Shock Wave Vermilion City Gym | Electric | 60 |
| TM42 | Facade Route 15 | Normal | 70 |
| TM43 | Secret Power Lake of Rage | Normal | 70 |
| TM44 | Rest Goldenrod City | Psychic | — |
| TM53 | Energy Ball Route 15 | Grass | 90 |
| TM56 | Fling Rock Tunnel | Dark | 1 |
| TM57 | Charge Beam Olivine City | Electric | 50 |
| TM58 | Endure Celadon City | Normal | — |
| TM68 | Giga Impact Celadon City | Normal | 150 |
| TM73 | Thunder Wave Route 14 | Electric | — |
| TM82 | Sleep Talk Celadon City | Normal | — |
| TM83 | Natural Gift Goldenrod City | Normal | 1 |
| TM86 | Grass Knot Route 11 | Grass | 1 |
| TM87 | Swagger Olivine Lighthouse | Normal | — |
| TM90 | Substitute Goldenrod City | Normal | — |
Where to find Xurkitree
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Endure, Sleep Talk, Substitute, Swagger, Thunder Wave, Brutal Swing, Confide, Dazzling Gleam, Mimic, Round, Snore, Thunder Punch, Volt Switch, Wild Charge