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#796 · Emerald Imperium

Xurkitree in Emerald Imperium

Electric — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

  • Stats Attack 89 → 69, Speed 83 → 98 (total 570 → 565)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Xurkitree in other guides

The same Pokémon, as 5 other hacks change it:

Where to find Xurkitree

Level-up moves

LvMoveTypeCatPowAccPP
1Charge
Charges power to boost the electric move used next.
ElectricStat10020
1Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
1Tail Glow
Flashes a light that sharply raises Sp. Atk.
BugStat20
1Thunder Shock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
1Wrap
Wraps and squeezes the foe times with vines, etc.
NormalPhys159020
7Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat9020
13Shock Wave
A fast and unavoidable electric attack.
ElectricSpec6020
19Ingrain
Lays roots that restore HP. The user can't switch out.
GrassStat10020
23Thunder Punch
An electrified punch that may paralyze the foe.
ElectricPhys7510015
29Eerie Impulse
Exposes the foe to a pulse that sharply cuts Sp. Atk.
ElectricStat10015
31Signal Beam
A strange beam attack that may confuse the foe.
BugSpec7510015
37Thunderbolt
A strong electrical attack that may paralyze the foe.
ElectricSpec9010015
43Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat6020
47Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
53Electric Terrain
Electrifies the ground for 5 turns. Prevents sleep.
ElectricStat10
59Power Whip
Violently lashes the foe with vines or tentacles.
GrassPhys1209010
67Ion Deluge
Electrifies Normal-type moves with charged atoms.
ElectricStat5
73Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (21)

#Move · where to get itTypePow
TM04Calm Mind
Psychic
TM11Sunny Day
Fire
TM15Electroweb
Electric55
TM16Light Screen
Psychic
TM18Rain Dance
Water
TM22Solar Beam
Grass120
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM33Reflect
Psychic
TM53Energy Ball
Grass90
TM57Charge Beam
Electric50
TM58Rising Voltage
Electric70
TM66Dazzling Gleam
Fairy80
TM73Thunder Wave
Electric
TM86Grass Knot
Grass1
TM92Volt Switch
Electric70
TM99Wild Charge
Electric90
TM113Thunder Punch
Electric75
TM146Power Whip
Grass120
TM173Gravity
Psychic
HM05Flash
Electric60