#505 · Pokémon Mirror Gold · changed in this game
Watchog
NormalUnburden, Prankster
In Mirror Gold: First found in Route 16 (Grass (Night), Lv 61-63). Its type (Normal) is the same as in the official games. Base stats total 530, up from 420; all six changed, most of all HP (60 → 90). Abilities: it gains Unburden and Prankster and loses Illuminate, Keen Eye and Analytic.
Level-up moves 26
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 1 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 11 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 13 | Super Fang Inflicts damage equal to half the target’s HP. | Normal | Phys | — | 90 | 10 |
| 14 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 16 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 19 | Bide User waits for two turns, then hits back for twice the damage it took. | Normal | Phys | — | — | 10 |
| 22 | Sand Attack Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 23 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 25 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 26 | Mean Look Prevents the target from leaving battle. | Normal | Stat | — | — | 5 |
| 28 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 29 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 31 | Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power. | Fighting | Phys | — | 100 | 20 |
| 32 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 34 | Night Slash Has an increased chance for a critical hit. | Dark | Phys | 70 | 100 | 15 |
| 35 | Stomping Tantrum Has double power if the user’s last move failed. | Ground | Phys | 75 | 100 | 10 |
| 40 | Knock Off Target drops its held item. | Dark | Phys | 65 | 100 | 20 |
| 41 | Hyper Fang Has a chance to make the target flinch. | Normal | Phys | 80 | 90 | 15 |
| 43 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
| 44 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 20 |
| 46 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 70 | 100 | 5 |
| 49 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 50 | High Horsepower Inflicts regular damage with no additional effect. | Ground | Phys | 95 | 95 | 10 |
| 64 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 41
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TR00 | Swords Dance Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Normal | — |
| TM001 | Focus Punch | Fighting | 150 |
| TR02 | Toxic Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Poison | — |
| TR05 | Hyper Beam Celadon Department Store Upper 2F (also at Viridian Mart) | Normal | 150 |
| TR07 | Thunder Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Electric | 110 |
| TR08 | Giga Impact Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Normal | 150 |
| TM010 | Hidden Power | Normal | 60 |
| TM011 | Sunny Day | Fire | — |
| TR13 | Thunder Wave Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Electric | — |
| TM015 | Low Kick Goldenrod Department Store 5F | Fighting | — |
| TR15 | Fire Blast Celadon Department Store Upper 2F | Fire | 110 |
| TM016 | Light Screen Goldenrod Department Store 5F | Psychic | — |
| TM017 | Protect Goldenrod Department Store 5F | Normal | — |
| TM018 | Rain Dance | Water | — |
| TR18 | Shock Wave Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Electric | 60 |
| TM021 | Frustration Celadon Department Store 3F | Normal | — |
| TM024 | Thunderbolt | Electric | 90 |
| TR26 | Endure Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Normal | — |
| TM027 | Return Celadon Department Store 3F | Normal | — |
| TM028 | Dig Celadon Department Store 3F | Ground | 80 |
| TM030 | Shadow Ball | Ghost | 80 |
| TR31 | Iron Tail Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Steel | 100 |
| TM035 | Flamethrower | Fire | 90 |
| TR41 | Work Up Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Normal | — |
| TM042 | Facade | Normal | 70 |
| TM043 | Secret Power | Normal | 70 |
| TM044 | Rest | Psychic | — |
| TM045 | Attract | Normal | — |
| TR45 | Focus Blast Celadon Department Store Upper 2F (also at Viridian Mart) | Fighting | 120 |
| TM052 | Crunch Goldenrod Department Store 5F | Dark | 80 |
| TM056 | Fling | Dark | — |
| TM070 | Flash Goldenrod Department Store 5F | Normal | — |
| TM077 | Psych Up Goldenrod Department Store Upper 2F | Normal | — |
| TM082 | Sleep Talk | Normal | — |
| TM085 | Dream Eater | Psychic | 100 |
| TM086 | Grass Knot | Grass | — |
| TM087 | Swagger Celadon Department Store 3F | Normal | — |
| TM090 | Substitute | Normal | — |
| HM01 | Cut | Normal | 50 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Watchog
| Area | Method | Level | |
|---|---|---|---|
| Route 16 | Grass (Night) | 61-63 |
Other changes in this game
- Egg moves: Assurance, Bullet Seed, Flail, Foresight, Iron Tail, Pursuit, Revenge, Screech, Tearful Look
- Tutor moves: After You, Aqua Tail, Covet, Endeavor, Fire Punch, Focus Punch, Gunk Shot, Helping Hand, Ice Punch, Iron Tail, Knock Off, Laser Focus, Last Resort, Low Kick, Seed Bomb, Shock Wave, Signal Beam, Sleep Talk, Snore, Stomping Tantrum, Super Fang, ThunderPunch, Zen Headbutt