#505 · Pokémon Exceeded · unchanged from the official games
Watchog
NormalRun Away, Illuminate (hidden)
In Exceeded: Not in the wild: evolve Patrat at level 20. Its type (Normal) and base stats (total 420) are the same as in the official games.
Level-up moves 24
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Low Kick A kick that inflicts more damage on heavier foes. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Rototiller Ups the Attack and Sp. Atk of Grass-type Pokémon. | Ground | Stat | — | — | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 3 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 6 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 8 | Bide Endures attack for 2 turns to retaliate double. | Normal | Phys | 1 | 100 | 10 |
| 11 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 13 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | — | 100 | 15 |
| 16 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 18 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 20 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 22 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 25 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 29 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 30 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 33 | Hyper Fang Attacks with sharp fangs. May cause flinching. | Normal | Phys | 90 | 95 | 15 |
| 38 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 39 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 41 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 45 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Watchog
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Keen Eye, Analytic
- What the innates do: Keen Eye — Prevents loss of accuracy. · Analytic
- Abilities you pick one of: Run Away · Illuminate
- Hidden ability: Illuminate
- How its abilities arrive: Analytic, Illuminate, Keen Eye, Run Away from the start
- Tutor moves: Dream Eater, Fire Punch, Ice Punch, Psych Up, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swords Dance, Thunder Wave, ThunderPunch
- Egg groups: Field
- Catch rate 255