Watchog in Elite Redux
#505 · Normal · see locations below
Normal
Abilities
Stakeout, On the Prowl, Hypnotist (hidden)
Base stats
Compared with the official games
- Stats HP 60 → 75 (total 420 → 435)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Analytic, Tinted Lens, Field Explorer
- What the innates do: Analytic — Attacks get a 1.3x power boost if it moves last. · Tinted Lens — Attacks deal double damage if resisted. · Field Explorer — Boosts field moves by 50%. Cut, Surf, Strength etc.
- Abilities you pick one of: Stakeout — Deals double damage to opponents being switched in. · On the Prowl — +1 priority for the first turn. Negative priority becomes +0. · Hypnotist — Hypnosis accuracy is 90% when used by this Pokémon.
- Evolves into Seerkat at level 28
- Tutor moves: Agility, Attract, Aura Sphere, Bite, Blood Shot, Circle Throw, Confuse Ray, Copycat, Counter, Covet, Cut, Dig, Earth Power, Earthquake, Endure, Energy Wave, Extrasensory, Flamethrower, Flash, Focus Punch, Foresight, Headbutt, Helping Hand, Hidden Power, Laser Focus, Protect, Pursuit, Rapid Spin, Rest, Return, Secret Power, Sleep Talk, Spikes, Spotlight, Substitute, Tectonic Fangs, Thunder Wave, Thunderbolt, U-turn, Work Up, Zen Headbutt
- Egg groups: Field
- Height 1.1 m, weight 27.0 kg
Where to find Watchog
| Area | Method | Level | |
|---|---|---|---|
| Route 120 | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 20 |
| 1 | Hyper Fang Attacks with sharp fangs. May cause flinching. | Normal | Phys | 85 | 100 | 15 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 20 |
| 1 | Stuff Cheeks Consumes the user's Berry, then sharply raises Def. | Normal | Stat | — | — | 10 |
| 17 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 17 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 17 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 17 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 85 | 100 | 15 |
| 17 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 17 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 80 | 100 | 15 |
| 24 | Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. | Grass | Phys | 25 | 100 | 20 |
| 24 | Iron Tail Attacks with a rock-hard tail. May lower Defense. | Steel | Phys | 90 | 100 | 10 |
| 24 | Ready or Not Hides on the first turn and then surprises the foe. | Normal | Phys | 80 | 100 | 15 |
| 24 | Reversal Inflicts critical damage when the user's HP is low. | Fighting | Phys | 80 | 100 | 10 |
| 24 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 37 | Detect Priority +4. Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 10 |
| 37 | Fling The effectiveness varies with the held item. | Dark | Phys | 90 | 100 | 10 |
| 37 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 90 | 90 | 10 |
| 37 | Natural Gift The effectiveness varies with the held Berry. | Normal | Phys | 1 | 100 | 15 |
| 37 | Recycle Recycles a used item for one more use. | Normal | Stat | — | 100 | 5 |
| 37 | Tail Slap Strikes the foe with its tail 2 to 5 times. | Normal | Phys | 25 | 100 | 10 |
| 37 | Vital Throw Priority -1. Makes the user's move last, but it never misses. | Fighting | Phys | 120 | — | 10 |
| 46 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 75 | 100 | 10 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 46 | Wake-Up Slap Powerful against sleeping foes, but also heals them. | Fighting | Phys | 100 | 100 | 10 |
| 51 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 51 | Starburst The user crashes a large star onto the opponent. May flinch. | Normal | Phys | 110 | 90 | 10 |
| 51 | Trump Card Inflicts critical damage when the user's HP is low. | Normal | Spec | 85 | 100 | 10 |
| 56 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|