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Fisherman · Sea Route 21

Fisherman Murphy

4 Pokémon · all level caps
38highest level

Fisherman Murphy fields 4 Pokémon between level 32 and level 38 in Sea Route 21.

Fought at Sea Route 21.

This is around Beat the Elite Four and the Champion in the story — that page lists everything you can have caught by this point.

Types on this team: Rock ×4Water ×4

PokémonAbility & itemMovesBase stats
CorsolaCorsola
Lv 32
WaterRock
Ability RegeneratorThe game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Corsola knows by Lv 32 in HeartGold Generations:
Brine Iron Defense Recover Rock Blast
HP65Attack55Defense95Sp. Atk65Sp. Def95Speed35Total410
CorsolaCorsola
Lv 34
WaterRock
Ability RegeneratorThe game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Corsola knows by Lv 34 in HeartGold Generations:
Brine Iron Defense Recover Rock Blast
HP65Attack55Defense95Sp. Atk65Sp. Def95Speed35Total410
CorsolaCorsola
Lv 36
WaterRock
Ability RegeneratorThe game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Corsola knows by Lv 36 in HeartGold Generations:
Iron Defense Recover Rock Blast Life Dew
HP65Attack55Defense95Sp. Atk65Sp. Def95Speed35Total410
CorsolaCorsola
Lv 38
WaterRock
Ability RegeneratorThe game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Corsola knows by Lv 38 in HeartGold Generations:
Iron Defense Recover Rock Blast Life Dew
HP65Attack55Defense95Sp. Atk65Sp. Def95Speed35Total410

How to beat this team

Shared weaknesses. Electric hits 4 of 4, Fighting hits 4 of 4, Grass hits 4 of 4, Ground hits 4 of 4.

Level to be ready for. Lv 38 — Corsola, the highest on the team.

Electric Pokémon you can have caught by this point. From this guide’s own encounter tables, by Beat the Elite Four and the Champion:

Open in the interactive guide Build a team for this point