#894 · HeartGold Generations · unchanged from the official games
Regieleki
ElectricTransistor
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Electric), base stats (total 580) and abilities are the same as in the official games.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Thunder Shock A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. | Electric | Spec | 40 | 100 | 30 |
| 1 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 6 | Electroweb The user traps the foe in an electric net. It also lowers the foe’s Speed. | Electric | Spec | 55 | 95 | 15 |
| 12 | Ancient Power The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | Rock | Spec | 60 | 100 | 5 |
| 18 | Shock Wave The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | Electric | Spec | 60 | — | 20 |
| 24 | Thunder Wave A weak electric charge is launched at the foe. It causes paralysis if it hits. | Electric | Stat | — | 90 | 20 |
| 30 | Extreme Speed The user charges the foe at blinding speed. This attack always goes before any other move. | Normal | Phys | 80 | 100 | 5 |
| 36 | Thunder Cage The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns. | Electric | Spec | 80 | 90 | 15 |
| 42 | Thunderbolt A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | Electric | Spec | 90 | 100 | 15 |
| 48 | Magnet Rise The user levitates using electrically generated magnetism for five turns. | Electric | Stat | — | — | 10 |
| 54 | Thrash The user rampages and attacks for two to three turns. It then becomes confused, however. | Normal | Phys | 120 | 100 | 10 |
| 60 | Lock-On The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. | Normal | Stat | — | — | 5 |
| 66 | Zap Cannon The user fires an electric blast like a cannon to inflict damage and cause paralysis. | Electric | Spec | 120 | 50 | 5 |
| 72 | Hyper Beam The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | Normal | Spec | 150 | 90 | 5 |
| 78 | Explosion The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 23
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM64 | Explosion | Normal | 250 |
| TM68 | Giga Impact | Normal | 150 |
| TM73 | Thunder Wave | Electric | — |
| TM82 | Sleep Talk | Normal | — |
| TM90 | Substitute | Normal | — |
Where to find Regieleki
Not found in the wild — evolve or trade for it.