#894 · Pokémon Exceeded · unchanged from the official games
Regieleki
ElectricTransistor, Sighting System (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Electric) and base stats (total 580) are the same as in the official games.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 1 | ThunderShock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 6 | Electroweb Snares the foe with an electric net. Lowers Speed. | Electric | Spec | 55 | 95 | 15 |
| 12 | AncientPower An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 18 | Shock Wave A fast and unavoidable electric attack. | Electric | Spec | 60 | — | 20 |
| 24 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 30 | ExtremeSpeed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 36 | Thunder Cage Traps the foe in a cage of electricity for 2 to 5 turns. | Electric | Spec | 80 | 90 | 15 |
| 42 | Thunderbolt A strong electrical attack that may paralyze the foe. | Electric | Spec | 95 | 100 | 15 |
| 48 | Magnet Rise Levitates and doubles Speed stat for 5 turns. | Electric | Stat | — | — | 10 |
| 54 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 60 | Lock-On Ensure the next move's hit and doubles the damage. | Normal | Stat | — | — | 5 |
| 66 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 72 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 78 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 15
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM61 | Wild Charge Not handed out, sold or hidden anywhere in this game's own map data | Electric | 90 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM67 | Zap Cannon Mauville City | Electric | 120 |
Where to find Regieleki
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Power Core, Clear Body, Plus
- What the innates do: Power Core — More defensive more damage. · Clear Body — Prevents stat reduction. · Plus — Syncs moves with Minus.
- Abilities you pick one of: Transistor — Ups Electric-type moves. · Sighting System — Trades Accuracy for priority.
- Hidden ability: Sighting System
- How its abilities arrive: Transistor (always on) from the start; Clear Body at Lv 10; Impenetrable (always on) at Lv 20; Power Core (always on) at Lv 30; Sighting System at Lv 50; Infused Core at Lv 65; Animated Construct at Lv 70
- Tutor moves: AncientPower, Body Slam, Endure, Explosion, Sleep Talk, Snore, Substitute, Swift, Thunder Wave
- Egg groups: Undiscovered
- Catch rate 3