#893 · HeartGold Generations · unchanged from the official games
Zarude
DarkGrassLeaf Guard
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Dark / Grass), base stats (total 600) and abilities are the same as in the official games.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind A long body or tentacles are used to bind and squeeze the foe for two to five turns. | Normal | Phys | 15 | 85 | 20 |
| 1 | Scratch Hard, pointed, and sharp claws rake the foe to inflict damage. | Normal | Phys | 40 | 100 | 35 |
| 6 | Leer The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 12 | Vine Whip The foe is struck with slender, whiplike vines to inflict damage. | Grass | Phys | 45 | 100 | 25 |
| 18 | Growth The user’s body is forced to grow all at once. It raises the Sp. Atk stat. | Normal | Stat | — | — | 20 |
| 24 | Fury Swipes The foe is raked with sharp claws or scythes for two to five times in quick succession. | Normal | Phys | 18 | 80 | 15 |
| 30 | Scary Face The user frightens the foe with a scary face to sharply reduce its Speed stat. | Normal | Stat | — | 100 | 10 |
| 36 | Grass Knot The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Grass | Spec | — | 100 | 20 |
| 42 | Bite The foe is bitten with viciously sharp fangs. It may make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 48 | U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Bug | Phys | 70 | 100 | 20 |
| 54 | Swagger The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Normal | Stat | — | 85 | 15 |
| 60 | Energy Ball The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | Grass | Spec | 90 | 100 | 10 |
| 66 | Synthesis The user restores its own HP. The amount of HP regained varies with the weather. | Grass | Stat | — | — | 5 |
| 72 | Hammer Arm The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | Fighting | Phys | 100 | 90 | 10 |
| 78 | Thrash The user rampages and attacks for two to three turns. It then becomes confused, however. | Normal | Phys | 120 | 100 | 10 |
| 84 | Power Whip The user violently whirls its vines or tentacles to harshly lash the foe. | Grass | Phys | 120 | 85 | 10 |
| 90 | Jungle Healing --- | Grass | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 36
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM08 | Bulk Up | Fighting | — |
| TM09 | Bullet Seed | Grass | 25 |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM19 | Giga Drain | Grass | 75 |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM23 | Iron Tail | Steel | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM46 | Thief | Dark | 60 |
| TM53 | Energy Ball | Grass | 90 |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM75 | Swords Dance | Normal | — |
| TM79 | Dark Pulse | Dark | 80 |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM89 | U-turn | Bug | 70 |
| TM90 | Substitute | Normal | — |
Where to find Zarude
Not found in the wild — evolve or trade for it.