#054 · HeartGold Generations · unchanged from the official games
Psyduck
WaterDamp, Cloud Nine, Swift Swim (hidden)
In HeartGold Generations: First found in Slowpoke Well (Grass (1F, morning / day), Lv 5-8), and in 5 more areas. Its type (Water), base stats (total 320) and abilities are the same as in the official games. 3 of its 16 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Aqua Tail and Soak.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch Hard, pointed, and sharp claws rake the foe to inflict damage. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tail Whip The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | Normal | Stat | — | 100 | 30 |
| 1 | Water Sport The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Water | Stat | — | — | 15 |
| 4 | Water Gun The foe is blasted with a forceful shot of water. | Water | Spec | 40 | 100 | 25 |
| 4 | Tail Whip The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | Normal | Stat | — | 100 | 30 |
| 7 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 10 | Fury Swipes The foe is raked with sharp claws or scythes for two to five times in quick succession. | Normal | Phys | 18 | 80 | 15 |
| 13 | Water Pulse The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 16 | Disable For several turns, this move prevents the foe from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 21 | Zen Headbutt The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 21 | Screech An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. | Normal | Stat | — | 85 | 40 |
| 25 | Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | Water | Phys | 90 | 90 | 10 |
| 28 | Soak The user shoots a torrent of water at the target and changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 31 | Psych Up The user hypnotizes itself into copying any stat change made by the foe. | Normal | Stat | — | — | 10 |
| 35 | Amnesia The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. | Psychic | Stat | — | — | 20 |
| 37 | Hydro Pump The foe is blasted by a huge volume of water launched under great pressure. | Water | Spec | 110 | 80 | 5 |
| 40 | Wonder Room The user creates a bizarre area where Pokémon’s Defense and Sp. Def swap for five turns. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 41
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM03 | Water Pulse | Water | 60 |
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 60 |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM48 | Skill Swap | Psychic | — |
| TM55 | Brine | Water | 65 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM65 | Shadow Claw | Ghost | 70 |
| TM70 | Flash | Normal | — |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
| HM05 | Whirlpool | Water | 35 |
| HM06 | Rock Smash | Fighting | 40 |
| HM07 | Waterfall | Water | 80 |
Where to find Psyduck
| Area | Method | Level | |
|---|---|---|---|
| Slowpoke Well | Grass (1F, morning / day) | 5-8 | |
| Ilex Forest | Surf | 5-20 | |
| Ilex Forest | Surf (swarm) | 10-20 | |
| Route 35 | Surf | 10-31 | |
| Route 35 | Surf (swarm) | 15-25 | |
| Seafoam Islands | Grass (1F) | 26-32 | |
| Seafoam Islands | Grass (1F, Hoenn Sound) | 26-32 | |
| Seafoam Islands | Grass (1F, Sinnoh Sound) | 26-32 | |
| Seafoam Islands | Grass (B1F) | 26-34 | |
| Seafoam Islands | Grass (B1F, Hoenn Sound) | 26-34 | |
| Seafoam Islands | Grass (B1F, Sinnoh Sound) | 26-34 | |
| Seafoam Islands | Grass (B2F) | 27-35 | |
| Seafoam Islands | Grass (B2F, Hoenn Sound) | 27-35 | |
| Seafoam Islands | Grass (B2F, Sinnoh Sound) | 27-35 | |
| Seafoam Islands | Grass (B3F) | 31-36 | |
| Seafoam Islands | Grass (B3F, Hoenn Sound) | 31-36 | 5% rare |
| Seafoam Islands | Grass (B3F, Sinnoh Sound) | 31-36 | 5% rare |
| Seafoam Islands | Grass (B4F) | 34-40 | |
| Seafoam Islands | Good Rod | 20 | |
| Route 6 | Surf | 5-10 | |
| Route 6 | Surf (swarm) | 10 | |
| Cerulean Cave | Surf | 35-40 |
Other changes in this game
- Evolves into Golduck — at level 33
- Egg moves: Hypnosis, Psybeam, Foresight, Light Screen, Future Sight, Psychic, Cross Chop, Refresh, Confuse Ray, Yawn, Mud Bomb, Encore
- Tutor moves: Dive, Mud-Slap, Icy Wind, Ice Punch, Aqua Tail, Snore, Signal Beam, Zen Headbutt, Swift, Worry Seed, Role Play, Headbutt