Psyduck in Blaze Black 2 & Volt White 2
#054 · Water · see locations below
Water
Abilities
Swift Swim, Cloud Nine, Swift Swim (hidden)
Base stats
Compared with the official games
- Abilities loses Damp
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Damp, Cloud Nine, Swift Swim.
Where to find Psyduck
| Area | Method | Level | |
|---|---|---|---|
| Floccesy Ranch | Grass | 4-9 | |
| Striation City | Super Rod | 35-55 | 5% rare |
| Striation City | Super Rod Ripple | 50-70 | |
| Nature Preserve | Surf | 1-100 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Hypnosis** New to this hack Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 4 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 8 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 11 | Disable Disables the target’s last used move for 1-8 turns. | Normal | Stat | — | 100 | 20 |
| 15 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 18 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 22 | Fury Swipes Hits 2-5 times in one turn. | Normal | Phys | 18 | 80 | 15 |
| 25 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 29 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 32 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 33 | Petal Dance** New to this hack Hits every turn for 2-3 turns, then confuses the user. | Grass | Spec | 120 | 100 | 10 |
| 36 | Soak Changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 39 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 43 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 46 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
| 50 | Wonder Room All Pokémon’s Defense and Special Defense are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (35)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 23 — given to you | Dark | — |
| TM03 | Psyshock Route 4 — given to you | Psychic | 80 |
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM19 | Telekinesis Same place as Black 2 / White 2 | Psychic | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM31 | Brick Break Route 19 — in an item ball | Fighting | 75 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM55 | Scald Same place as Black 2 / White 2 | Water | 80 |
| TM56 | Fling Same place as Black 2 / White 2 | Dark | — |
| TM65 | Shadow Claw Same place as Black 2 / White 2 | Ghost | 90 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |
| HM05 | Waterfall Undella Town — given to you | Water | 80 |
| HM06 | Dive Victory Road — given to you | Water | 80 |