Psyduck in Elite Redux
#054 · Water · see locations below
Water
Abilities
Cloud Nine, Damp, Drizzle (hidden)
Base stats
Compared with the official games
- Stats Sp. Atk 65 → 75 (total 320 → 330)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Weather Control, Psychic Mind, Insomnia
- What the innates do: Weather Control — Negates all weather based moves from enemies. · Psychic Mind — Boosts Psychic-type moves by 1.2x, or 1.5x when under 1/3 HP. · Insomnia — Cannot fall asleep. Rest fails if used.
- Abilities you pick one of: Cloud Nine — Clears weather and prevents its effects. · Damp — Makes foe Water-type on contact. Also works on offense. · Drizzle — Summons rain on entry. Lasts 8 turns.
- Evolves into Golduck at level 33
- Tutor moves: Agility, Aqua Tail, Attract, Blizzard, Bubble, Calm Mind, Confuse Ray, Disable, Dive, Endure, Flip Turn, Heal Block, Helping Hand, Hidden Power, Hydro Pump, Ice Beam, Ice Punch, Icy Wind, Life Dew, Light Screen, Metronome, Protect, Psybeam, Psychic, Psyshock, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Soak, Substitute, Surf, Water Pulse, Weather Ball, Zen Headbutt
- Egg groups: Water 1 / Field
- Height 0.8 m, weight 19.6 kg
Where to find Psyduck
| Area | Method | Level | |
|---|---|---|---|
| Seaspray Cave | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bubble Beam Forcefully sprays bubbles that hit repeatedly. | Water | Spec | 25 | 100 | 20 |
| 1 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 25 | 100 | 15 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 20 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 20 |
| 1 | Water Sport The user becomes soaked to raise resistance to fire. | Water | Stat | — | 100 | 15 |
| 17 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 17 | Psywave Priority +1. Quick wave of psychic energy. Has +1 priority. | Psychic | Spec | 40 | 100 | 15 |
| 17 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 20 |
| 17 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 24 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 24 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 24 | Twin Beam Hits twice. | Psychic | Spec | 45 | 100 | 10 |
| 24 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 37 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 37 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 37 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 37 | Wonder Room Attack and SpAtk stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 46 | Brine Deals Super Effective damage vs Water. | Water | Spec | 70 | 100 | 10 |
| 46 | Scald Shoots boiling water at the foe. May inflict a burn. | Water | Spec | 75 | 100 | 15 |
| 46 | Simple Beam A beam that changes the foe's ability to Simple. | Normal | Stat | — | 100 | 15 |
| 46 | Wake-Up Slap Powerful against sleeping foes, but also heals them. | Fighting | Phys | 100 | 100 | 10 |
| 51 | Kinesis Priority +1. Animates the foe's item, surprising them. | Psychic | Stat | — | 100 | 10 |
| 51 | Synchronoise An odd shock wave that Matches user's second type. | Psychic | Spec | 95 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|