Psyduck in Blaze Black 2 Redux & Volt White 2 Redux
#054 · Water · see locations below
Water
Abilities
Cloud Nine, Swift Swim, Damp (hidden)
Base stats
Other changes in this hack
- Evolution: Now able to evolve into Golduck at level 25.
Where to find Psyduck
| Area | Method | Level | |
|---|---|---|---|
| Floccesy Ranch | Grass | 7-9 | 5% rare |
| Lostlorn Forest | Super Rod | 18-22 | |
| Lostlorn Forest | Super Rod Ripple | 23-27 | |
| Route 14 | Super Rod | 40-46 | |
| Route 14 | Super Rod Ripple | 40-46 | |
| Striation City | Super Rod | 35-55 | 5% rare |
| Striation City | Super Rod Ripple | 50-70 | |
| The Nature Preserve | Surf | 1-100 | |
| Abundant Shrine - Entrance | Hidden Grotto — common | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 20 |
| 1 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 6 | Disable Disables the target’s last used move for 1-8 turns. | Normal | Stat | — | 100 | 20 |
| 8 | Clear Smog Removes all of the target’s stat modifiers. | Poison | Spec | 50 | — | 15 |
| 10 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 12 | Yawn Target sleeps at the end of the next turn. | Normal | Stat | — | — | 10 |
| 14 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 16 | Mud Bomb Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 65 | 85 | 10 |
| 18 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 10 |
| 20 | Bubble Beam Has a chance to lower the target’s Speed by one stage. | Water | Spec | 70 | 100 | 20 |
| 22 | Soak Changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 24 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 26 | Simple Beam Changes the target’s ability to Simple. | Normal | Stat | — | 100 | 15 |
| 28 | Synchronoise Hits any Pokémon that shares a type with the user. | Psychic | Spec | 120 | 100 | 10 |
| 30 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 100 | 85 | 10 |
| 33 | Future Sight Hits the target two turns later. | Psychic | Spec | 120 | 100 | 10 |
| 36 | Worry Seed Changes the target’s ability to Insomnia. | Grass | Stat | — | 100 | 10 |
| 39 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 42 | Cross Chop Has an increased chance for a critical hit. | Fighting | Phys | 100 | 80 | 5 |
| 46 | Wave Crash | Water | Phys | 110 | 100 | 5 |
| 50 | Wonder Room All Pokémon’s Defense and Special Defense are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 54 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 110 | 80 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (35)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Relic Castle (moved from its original spot) | Dark | — |
| TM03 | Psyshock Desert Resort (moved from its original spot) | Psychic | 80 |
| TM04 | Calm Mind Lacunosa Town (moved from its original spot) | Psychic | — |
| TM06 | Toxic Seaside Cave | Poison | — |
| TM07 | Hail Mistralton City Pokémon Center | Ice | — |
| TM10 | Hidden Power Castelia City (moved from its original spot) | Normal | 1 |
| TM13 | Ice Beam Giant Chasm | Ice | 90 |
| TM14 | Blizzard Relic Passage (moved from its original spot) | Ice | 110 |
| TM16 | Light Screen Nimbasa City Pokémon Center | Psychic | — |
| TM17 | Protect Humilau City (moved from its original spot) | Normal | — |
| TM18 | Rain Dance Mistralton City Pokémon Center | Water | — |
| TM19 | Giga Drain Village Bridge (was Telekinesis in the original game) | Grass | 80 |
| TM21 | Frustration Floccesy Ranch | Normal | — |
| TM27 | Return Reversal Mountain (moved from its original spot) | Normal | — |
| TM28 | Dig Route 4 | Ground | 80 |
| TM29 | Psychic Route 13 | Psychic | 90 |
| TM31 | Brick Break Route 19 (moved from its original spot) | Fighting | 75 |
| TM32 | Dazzling Gleam Route 13 (was Double Team in the original game) | Fairy | 80 |
| TM40 | Aerial Ace Mistralton City | Flying | 60 |
| TM42 | Facade Marine Tube | Normal | 70 |
| TM44 | Rest Castelia City | Psychic | — |
| TM45 | Power-Up Punch Virbank Complex (was Attract in the original game) | Fighting | 50 |
| TM48 | Mystical Fire Route 13 (was Round in the original game) | Fire | 65 |
| TM55 | Scald Undella Town (moved from its original spot) | Water | 80 |
| TM56 | Weather Ball Lacunosa Town (was Fling in the original game) | Normal | 50 |
| TM65 | Shadow Claw Celestial Tower | Ghost | 70 |
| TM70 | Flash Castelia City | Normal | — |
| TM77 | Psych Up Chargestone Cave (moved from its original spot) | Normal | — |
| TM87 | Rock Climb Route 9 (was Swagger in the original game) | Rock | 80 |
| TM90 | Substitute Giants Chasm (moved from its original spot) | Normal | — |
| TM94 | Rock Smash Virbank Complex | Fighting | 55 |
| HM03 | Surf See the hack's item list | Water | 90 |
| HM04 | Strength See the hack's item list | Normal | 85 |
| HM05 | Waterfall See the hack's item list | Water | 80 |
| HM06 | Dive See the hack's item list | Water | 100 |