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Melmetal
#809 · HeartGold Generations · unchanged from the official games

Melmetal

SteelIron Fist

In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Steel), base stats (total 600) and abilities are the same as in the official games.

Level-up moves 14

LvMoveTypeCatPowAccPP
1Thunder Punch
The foe is punched with an electrified fist. It may leave the target with paralysis.
ElectricPhys7510015
1Thunder Shock
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
ElectricSpec4010030
1Harden
The user stiffens all the muscles in its body to raise its Defense stat.
NormalStat——30
1Tail Whip
The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.
NormalStat—10030
1Headbutt
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
NormalPhys7010015
24Thunder Wave
A weak electric charge is launched at the foe. It causes paralysis if it hits.
ElectricStat—9020
32Acid Armor
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
PoisonStat——20
40Flash Cannon
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.
SteelSpec8010010
48Mega Punch
The foe is slugged by a punch thrown with muscle-packed power.
NormalPhys808520
56Protect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
NormalStat——10
64Discharge
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
ElectricSpec8010015
72Dynamic Punch
The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.
FightingPhys100505
80Superpower
The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.
FightingPhys1201005
96Hyper Beam
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
NormalSpec150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 26

#Move · where to get itTypePow
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM13Ice Beam
Ice90
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM21Frustration
Normal—
TM22Solar Beam
Grass120
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM26Earthquake
Ground100
TM27Return
Normal—
TM31Brick Break
Fighting75
TM32Double Team
Normal—
TM39Rock Tomb
Rock60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM58Endure
Normal—
TM68Giga Impact
Normal150
TM73Thunder Wave
Electric—
TM74Gyro Ball
Steel—
TM80Rock Slide
Rock75
TM82Sleep Talk
Normal—
TM87Swagger
Normal—
TM90Substitute
Normal—
TM91Flash Cannon
Steel80

Where to find Melmetal

Not found in the wild — evolve or trade for it.