Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | 0 | 0 | 30 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | 0 | 100 | 30 |
| 1 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 24 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | 0 | 90 | 20 |
| 32 | Acid Armor Liquifies the user's body to sharply raise Defense. | Poison | Stat | 0 | 0 | 20 |
| 40 | Flash Cannon Releases a blast of light that may lower Sp. Def. | Steel | Spec | 80 | 100 | 10 |
| 48 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 85 | 20 |
| 56 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | 0 | 0 | 10 |
| 64 | Discharge Zaps all other Pokemon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 72 | Dynamic Punch Powerful and sure to cause confusion, but inaccurate. | Fighting | Phys | 100 | 50 | 5 |
| 80 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 88 | Double Iron Bash The user spins and hits with its arms. May cause flinch. | Steel | Phys | 60 | 100 | 5 |
| 96 | Hyper Beam Leaves the user immobile if target is not KO'd. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 25
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Lost Woods (item ball) | Poison | — |
| TM10 | Hidden Power Lake of Rage House 1 (gift) | Normal | 60 |
| TM13 | Ice Beam Goldenrod City Game Corner (bought) | Ice | 90 |
| TM15 | Hyper Beam Goldenrod City Department Store 5F (mart) | Normal | 150 |
| TM17 | Protect Goldenrod City Department Store 5F (mart) | Normal | — |
| TM21 | Frustration Gate Route 40 Trainer Hill Courtyard (gift) | Normal | 1 |
| TM22 | Solar Beam Route 27 (item ball) | Grass | 120 |
| TM24 | Thunderbolt Railway Cave 3F (item ball) | Electric | 90 |
| TM25 | Thunder Goldenrod City Game Corner (bought) | Electric | 110 |
| TM26 | Earthquake Victory Road 1F (item ball) | Ground | 100 |
| TM27 | Return Goldenrod City Department Store 5F (gift) | Normal | 1 |
| TM31 | Brick Break Rinto Village Mart (mart) | Fighting | 75 |
| TM39 | Rock Tomb Route 35 (item ball) | Rock | 60 |
| TM42 | Facade Rinto Village Mart (mart) | Normal | 70 |
| TM44 | Rest Rinto Village (gift) | Psychic | — |
| TM48 | Round Goldenrod City Radio Tower 3F (gift) | Normal | 60 |
| TM59 | Brutal Swing Olivine City Mart (mart) | Dark | 60 |
| TM63 | Thunder Punch Goldenrod City Department Store 5F (mart) | Electric | 75 |
| TM68 | Giga Impact Safari Zone Gate (mart) | Normal | 150 |
| TM73 | Thunder Wave Route 41 (item ball) | Electric | — |
| TM74 | Gyro Ball Railway Cave (item ball) | Steel | 1 |
| TM80 | Rock Slide Route 49 (item ball) | Rock | 75 |
| TM90 | Substitute Mahogany Town Shop (after rocket hideout event) | Normal | — |
| TM91 | Flash Cannon Olivine City Gym (gift) | Steel | 80 |
| TM100 | Ice Punch Goldenrod City Department Store 5F (mart) | Ice | 75 |
Where to find Melmetal
Not found in the wild — evolve or trade for it.
Other changes in this game
- Innates (always active, on top of whichever ability it has): Heavy Metal, Stamina, Sturdy