#809 · Pokémon Exceeded · unchanged from the official games
Melmetal
SteelIron Fist
In Exceeded: Not in the wild: evolve Meltan with a Metal Coat. Its type (Steel) and base stats (total 600) are the same as in the official games.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | ThunderPunch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 1 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 1 | ThunderPunch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | ThunderShock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 9 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 22 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 27 | ThunderShock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 33 | Acid Armor Liquifies the user's body to sharply raise Defense. | Poison | Stat | — | — | 40 |
| 41 | Flash Cannon Releases a blast of light that may lower Sp. Def. | Steel | Spec | 80 | 100 | 10 |
| 49 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 100 | 15 |
| 58 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 64 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 72 | DynamicPunch Powerful and sure to cause confusion, but inaccurate. | Fighting | Phys | 100 | 50 | 5 |
| 80 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 83 | Double Iron Bash The user spins and hits with its arms. May cause flinch. | Steel | Phys | 60 | 100 | 5 |
| 94 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 4
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
Where to find Melmetal
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 2 abilities at once: its one ordinary ability, plus 1 innate always on
- Innates (always active): Magnet Pull
- What the innates do: Magnet Pull — Traps Steel-type Pokémon.
- Ability: Iron Fist — Boosts punching moves.
- How its abilities arrive: Iron Fist, Magnet Pull from the start
- Tutor moves: Body Slam, Endure, Ice Punch, Mega Kick, Mega Punch, Rock Slide, Sleep Talk, Substitute, Thunder Wave, ThunderPunch
- Egg groups: Undiscovered
- Catch rate 3