#623 · HeartGold Generations · unchanged from the official games
Golurk
GroundGhostIron Fist, Klutz, No Guard (hidden)
In HeartGold Generations: Not in the wild: evolve Golett at level 35. Its type (Ground / Ghost), base stats (total 483) and abilities are the same as in the official games.
Level-up moves 22
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | High Horsepower The user fiercely attacks the target using its entire body. | Ground | Phys | 95 | 95 | 10 |
| 1 | Focus Punch The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | Fighting | Phys | 150 | 100 | 20 |
| 1 | Mud-Slap The user hurls mud in the foe’s face to inflict damage and lower its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 1 | Astonish The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | Normal | Stat | — | — | 40 |
| 1 | Pound The foe is physically pounded with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | — | 100 | 10 |
| 5 | Mud-Slap The user hurls mud in the foe’s face to inflict damage and lower its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 9 | Rollout The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | Rock | Phys | 30 | 90 | 20 |
| 12 | Shadow Punch The user throws a punch at the foe from the shadows. The punch lands without fail. | Ghost | Phys | 60 | — | 20 |
| 22 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | Steel | Stat | — | — | 15 |
| 28 | Mega Punch The foe is slugged by a punch thrown with muscle-packed power. | Normal | Phys | 80 | 85 | 20 |
| 29 | Night Shade The user makes the foe see a mirage. It inflicts damage matching the user’s level. | Ghost | Spec | — | 100 | 15 |
| 30 | Curse A move that works differently for the Ghost type than for all the other types. | Ghost | Stat | — | — | 10 |
| 30 | Magnitude The user looses a ground-shaking quake affecting everyone in battle. Its power varies. | Ground | Phys | — | 100 | 30 |
| 36 | Shadow Ball The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat. | Ghost | Spec | 80 | 100 | 15 |
| 40 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | — | 100 | 10 |
| 50 | Dynamic Punch The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. | Fighting | Phys | 100 | 50 | 5 |
| 56 | Hammer Arm The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | Fighting | Phys | 100 | 90 | 10 |
| 56 | Earthquake The user sets off an earthquake that hits all the Pokémon in the battle. | Ground | Phys | 100 | 100 | 10 |
| 60 | Phantom Force --- | Ghost | Phys | 90 | 100 | 10 |
| 69 | Focus Punch The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | Fighting | Phys | 150 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 48
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM24 | Thunderbolt | Electric | 90 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM68 | Giga Impact | Normal | 150 |
| TM69 | Rock Polish | Rock | — |
| TM70 | Flash | Normal | — |
| TM71 | Stone Edge | Rock | 100 |
| TM74 | Gyro Ball | Steel | — |
| TM76 | Stealth Rock | Rock | — |
| TM77 | Psych Up | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| HM02 | Fly | Flying | 90 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Golurk
Not found in the wild — evolve or trade for it.