Golurk in Blaze Black & Volt White
#623 · Ground / Ghost · see locations below
GroundGhost
Abilities
Iron Fist, No Guard, No Guard (hidden)
Base stats
Compared with the official games
- Stats HP 89 → 99, Defense 80 → 90, Sp. Def 80 → 90 (total 483 → 513)
- Abilities loses Klutz
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Iron Fist, Klutz, No Guard; base stats are 89 / 124 / 80 / 55 / 80 / 55.
Where to find Golurk
| Area | Method | Level | |
|---|---|---|---|
| Dragonspiral Tower — Inside — Room Two | Tower Floor | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Defense Curl Raises user’s Defense by one stage. | Normal | Stat | — | — | 40 |
| 1 | Fire Punch** New to this hack Has a chance to burn the target. | Fire | Phys | 80 | 100 | 15 |
| 1 | Ice Punch** New to this hack Has a chance to freeze the target. | Ice | Phys | 80 | 100 | 15 |
| 1 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | ThunderPunch** New to this hack Has a chance to paralyze the target. | Electric | Phys | 80 | 100 | 15 |
| 5 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 9 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 13 | Shadow Punch Never misses. | Ghost | Phys | 70 | — | 20 |
| 17 | Iron Defense Raises the user’s Defense by two stages. | Steel | Stat | — | — | 15 |
| 21 | Mega Punch Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 85 | 20 |
| 25 | Magnitude Power varies randomly from 10 to 150. | Ground | Phys | — | 100 | 30 |
| 30 | Dynamic Punch Has a chance to confuse the target. | Fighting | Phys | 100 | 50 | 5 |
| 35 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Spec | — | 100 | 15 |
| 36 | Heavy Slam Learned at a different level in this hack Power is higher when the user weighs more than the target, up to a maximum of 120. | Steel | Phys | — | 100 | 10 |
| 40 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Stat | — | — | 10 |
| 50 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 60 | Hammer Arm Lowers user’s Speed by one stage. | Fighting | Phys | 100 | 90 | 10 |
| 70 | Focus Punch If the user takes damage before attacking, the attack is canceled. | Fighting | Phys | 150 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (40)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM13 | Ice Beam Icirrus City — given to you | Ice | 95 |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM22 | Solar Beam Same place as Black and White | Grass | 120 |
| TM24 | Thunderbolt Same place as Black and White | Electric | 95 |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM31 | Brick Break Same place as Black and White | Fighting | 75 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM39 | Rock Tomb Same place as Black and White | Rock | 50 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM46 | Thief Same place as Black and White | Dark | 40 |
| TM47 | Low Sweep Same place as Black and White | Fighting | 60 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM52 | Focus Blast Same place as Black and White | Fighting | 120 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM57 | Charge Beam Same place as Black and White | Electric | 50 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM69 | Rock Polish Mistralton Cave — in an item ball | Rock | — |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM71 | Stone Edge Tubeline Bridge — given to you | Rock | 100 |
| TM74 | Gyro Ball Same place as Black and White | Steel | — |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM80 | Rock Slide Same place as Black and White | Rock | 80 |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM91 | Flash Cannon Same place as Black and White | Steel | 80 |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM02 | Fly Nimbasa City — given to you | Flying | 100 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |