#555 · HeartGold Generations · changed in this game
Darmanitan (Zen)
FirePsychicSheer Force, Zen Mode (hidden)
In HeartGold Generations: It is not in any of this guide's encounter tables. Fire / Psychic type, base stats total 540.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Hammer Arm The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | Fighting | Phys | 100 | 90 | 10 |
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Rollout The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | Rock | Phys | 30 | 90 | 20 |
| 1 | Incinerate The user burns the foe completely, rendering a held Berry useless. | Fire | Spec | 60 | 100 | 15 |
| 1 | Rage While this move is in use, it gains attack power each time the user is hit in battle. | Normal | Phys | 20 | 100 | 20 |
| 3 | Rollout The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | Rock | Phys | 30 | 90 | 20 |
| 6 | Incinerate The user burns the foe completely, rendering a held Berry useless. | Fire | Spec | 60 | 100 | 15 |
| 9 | Rage While this move is in use, it gains attack power each time the user is hit in battle. | Normal | Phys | 20 | 100 | 20 |
| 11 | Fire Fang The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | Fire | Phys | 65 | 95 | 15 |
| 14 | Headbutt The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | Normal | Phys | 70 | 100 | 15 |
| 17 | Swagger The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Normal | Stat | — | 85 | 15 |
| 19 | Facade An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | Normal | Phys | 70 | 100 | 20 |
| 22 | Fire Punch The foe is punched with a fiery fist. It may leave the target with a burn. | Fire | Phys | 75 | 100 | 15 |
| 25 | Work Up The user rouses itself to raise its Attack and Sp. Atk stats. | Normal | Stat | — | — | 30 |
| 27 | Thrash The user rampages and attacks for two to three turns. It then becomes confused, however. | Normal | Phys | 120 | 100 | 10 |
| 30 | Belly Drum The user maximizes its Attack stat in exchange for HP equal to half its max HP. | Normal | Stat | — | — | 10 |
| 33 | Flare Blitz The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. | Fire | Phys | 120 | 100 | 15 |
| 39 | Taunt The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Dark | Stat | — | 100 | 20 |
| 47 | Superpower The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. | Fighting | Phys | 120 | 100 | 5 |
| 54 | Overheat The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | Fire | Spec | 130 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 47
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM08 | Bulk Up | Fighting | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM35 | Flamethrower | Fire | 90 |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM41 | Torment | Dark | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM49 | Snatch | Dark | — |
| TM50 | Overheat | Fire | 130 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM61 | Will-O-Wisp | Fire | — |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM71 | Stone Edge | Rock | 100 |
| TM72 | Avalanche | Ice | 60 |
| TM74 | Gyro Ball | Steel | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM89 | U-turn | Bug | 70 |
| TM90 | Substitute | Normal | — |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Darmanitan (Zen)
Not found in the wild — evolve or trade for it.