ROM Hack Guides
HomeEmerald ImperiumPokémon › Darmanitan (Zen)
#555 · Emerald Imperium

Darmanitan (Zen) in Emerald Imperium

Fire / Psychic — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

Against the base species it is built from:

  • Stats Attack 140 → 30, Defense 55 → 105, Sp. Atk 30 → 140, Sp. Def 55 → 105, Speed 95 → 55 (total 480 → 540)
  • Type Fire → Fire / Psychic
  • Abilities loses Sheer Force

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Darmanitan (Zen) in other guides

The same Pokémon, as 3 other hacks change it:

Where to find Darmanitan (Zen)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Hammer Arm On evolution
A swinging fist attack that also lowers Speed.
FightingPhys10010010
1Hammer Arm
A swinging fist attack that also lowers Speed.
FightingPhys10010010
1Incinerate
Burns up Berries and Gems preventing their use.
FireSpec6010015
1Rage
Raises the user's Attack every time it is hit.
NormalPhys2010020
1Rollout
An attack lasting 5 turns with rising intensity.
RockPhys309020
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
3Rollout
An attack lasting 5 turns with rising intensity.
RockPhys309020
6Incinerate
Burns up Berries and Gems preventing their use.
FireSpec6010015
9Rage
Raises the user's Attack every time it is hit.
NormalPhys2010020
11Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys6510015
14Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
17Swagger
Confuses the foe, but also sharply raises Attack.
NormalStat9015
19Facade
Boosts Attack when burned, paralyzed, or poisoned.
NormalPhys7010020
22Fire Punch
A fiery punch that may burn the foe.
FirePhys7510015
25Work Up
The user is roused. Ups Attack and Sp. Atk.
NormalStat30
27Thrash
A rampage of 2 to 3 turns that confuses the user.
NormalPhys12010010
30Belly Drum
Maximizes Attack while sacrificing HP.
NormalStat10
33Flare Blitz
A charge that may burn the foe. Also hurts the user.
FirePhys12010015
39Taunt
Taunts the foe into only using attack moves.
DarkStat10020
47Superpower
A strong attack but lowers Attack and Defense.
FightingPhys1201005
54Overheat
Allows a full-power attack, but sharply lowers Sp. Atk.
FireSpec1301005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (44)

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM05Roar
Normal
TM08Bulk Up
Fighting
TM11Sunny Day
Fire
TM12Taunt
Dark
TM22Solar Beam
Grass120
TM26Earthquake
Ground100
TM28Dig
Ground80
TM29Psychic
Psychic90
TM31Brick Break
Fighting75
TM34Teleport
Psychic
TM35Flamethrower
Fire90
TM38Fire Blast
Fire110
TM39Rock Tomb
Rock60
TM46Thief
Dark60
TM50Overheat
Fire130
TM52Focus Blast
Fighting120
TM55Expanding Force
Psychic80
TM56Power-Up Punch
Fighting40
TM61Will-O-Wisp
Fire
TM71Stone Edge
Rock100
TM74Gyro Ball
Steel1
TM77Flame Charge
Fire50
TM80Rock Slide
Rock75
TM85Future Sight
Psychic120
TM86Grass Knot
Grass1
TM89U-turn
Bug70
TM96Bulldoze
Ground60
TM98Work Up
Normal
TM101Superpower
Fighting120
TM102Scorching Sands
Ground70
TM105Body Press
Fighting80
TM106Trick Room
Psychic
TM111Fire Punch
Fire75
TM114Fire Fang
Fire65
TM119Iron Head
Steel80
TM125Zen Headbutt
Psychic80
TM129Mystical Fire
Fire75
TM140Iron Defense
Steel
TM144Heat Wave
Fire95
TM150Flare Blitz
Fire120
TM158Body Slam
Normal85
HM04Strength
Normal80
HM06Rock Smash
Fighting60