#436 · HeartGold Generations · unchanged from the official games
Bronzor
SteelPsychicLevitate, Heatproof, Heavy Metal (hidden)
In HeartGold Generations: First found in Ruins of Alph (Grass (Inside, main room, morning / day), Lv 5), and in 15 more areas. Its type (Steel / Psychic), base stats (total 300) and abilities are the same as in the official games. 3 of its 16 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Psywave and Metal Sound.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 7 | Confuse Ray The foe is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 10 | Imprison If the foe knows any move also known by the user, the foe is prevented from using it. | Psychic | Stat | — | — | 10 |
| 13 | Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. | Psychic | Stat | — | 60 | 20 |
| 15 | Psywave The foe is attacked with an odd, hot energy wave. The attack varies in intensity. | Psychic | Spec | — | 100 | 15 |
| 21 | Feint Attack The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | Dark | Phys | 60 | — | 20 |
| 23 | Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Phys | 50 | 100 | 10 |
| 24 | Gyro Ball The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Steel | Phys | — | 100 | 5 |
| 24 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 28 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | Steel | Stat | — | — | 15 |
| 33 | Extrasensory The user attacks with an odd, unseeable power. It may also make the foe flinch. | Psychic | Spec | 80 | 100 | 20 |
| 35 | Metal Sound A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat. | Steel | Stat | — | 85 | 40 |
| 37 | Future Sight Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | Psychic | Spec | 120 | 100 | 10 |
| 39 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | — | 100 | 10 |
| 45 | Heal Block The user prevents the foe from using any HP-recovery moves for five turns. | Psychic | Stat | — | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 40
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM48 | Skill Swap | Psychic | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM66 | Payback | Dark | 50 |
| TM67 | Recycle | Normal | — |
| TM69 | Rock Polish | Rock | — |
| TM70 | Flash | Normal | — |
| TM74 | Gyro Ball | Steel | — |
| TM76 | Stealth Rock | Rock | — |
| TM77 | Psych Up | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM85 | Dream Eater | Psychic | 100 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| TM92 | Trick Room | Psychic | — |
Where to find Bronzor
| Area | Method | Level | |
|---|---|---|---|
| Ruins of Alph | Grass (Inside, main room, morning / day) | 5 | |
| Ruins of Alph | Grass (Inside, main room, morning / day, Hoenn Sound) | 5 | |
| Ruins of Alph | Grass (Inside, main room, morning / day, Sinnoh Sound) | 5 | |
| Union Cave | Grass (1F, morning / day, Sinnoh Sound) | 4-7 | |
| Union Cave | Grass (1F, night, Sinnoh Sound) | 4-7 | |
| Union Cave | Grass (B1F, morning / day, Sinnoh Sound) | 6-9 | |
| Union Cave | Grass (B1F, night, Sinnoh Sound) | 6-9 | |
| Union Cave | Grass (B2F, Sinnoh Sound) | 20-23 | |
| Slowpoke Well | Grass (1F, morning / day, Sinnoh Sound) | 5-8 | |
| Slowpoke Well | Grass (1F, night, Sinnoh Sound) | 5-8 | |
| Slowpoke Well | Grass (B2F, Sinnoh Sound) | 19-23 | |
| Whirl Islands | Grass (1F, Sinnoh Sound) | 22-24 | |
| Whirl Islands | Grass (B3F, above Lugia's room, Sinnoh Sound) | 23-25 | |
| Mt. Mortar | Grass (B1F, Sinnoh Sound) | 15-17 | |
| Mt. Mortar | Grass (Central room, Sinnoh Sound) | 13-15 | |
| Mt. Mortar | Grass (Room above waterfall, Sinnoh Sound) | 28-32 | |
| Mt. Mortar | Grass (Waterfall room, morning / day, Sinnoh Sound) | 13-16 | |
| Mt. Mortar | Grass (Waterfall room, night, Sinnoh Sound) | 13-15 | |
| Ice Path | Grass (1F, Sinnoh Sound) | 21-23 | |
| Ice Path | Grass (B1F, day, Sinnoh Sound) | 21-23 | |
| Ice Path | Grass (B1F, morning / night, Sinnoh Sound) | 21-23 | |
| Ice Path | Grass (B2F, day, Sinnoh Sound) | 22-24 | |
| Ice Path | Grass (B2F, morning / night, Sinnoh Sound) | 22-24 | |
| Dark Cave | Grass (Route 31 entrance, morning / day, Sinnoh Sound) | 2-4 | |
| Dark Cave | Grass (Route 31 entrance, night, Sinnoh Sound) | 2-3 | |
| Dark Cave | Grass (Route 45 entrance, Sinnoh Sound) | 20-25 | |
| Mt. Moon | Grass (Sinnoh Sound) | 6-12 | |
| Seafoam Islands | Grass (1F, Sinnoh Sound) | 26-32 | |
| Seafoam Islands | Grass (B1F, Sinnoh Sound) | 26-34 | |
| Seafoam Islands | Grass (B2F, Sinnoh Sound) | 27-35 | |
| Seafoam Islands | Grass (B3F, Sinnoh Sound) | 31-36 | |
| Seafoam Islands | Grass (B4F, Sinnoh Sound) | 34-40 | |
| Mt. Silver | Grass (1F, Sinnoh Sound) | 15-45 | |
| Mt. Silver | Grass (3F, morning / day, Sinnoh Sound) | 15-50 | |
| Mt. Silver | Grass (3F, night, Sinnoh Sound) | 15-50 | |
| Mt. Silver | Grass (4F, morning / day, Sinnoh Sound) | 15-50 | |
| Mt. Silver | Grass (4F, night, Sinnoh Sound) | 15-50 | |
| Mt. Silver | Grass (Expert Belt room, morning / day, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Expert Belt room, night, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Moltres room, morning / day, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Moltres room, night, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Mountainside, Sinnoh Sound) | 15-51 | |
| Mt. Silver | Grass (Top, snowy area, morning / day, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Top, snowy area, night, Sinnoh Sound) | 15-48 | |
| Cliff Cave | Grass (morning / day, Sinnoh Sound) | 18-23 | |
| Cliff Cave | Grass (night, Sinnoh Sound) | 18-23 | |
| Rock Tunnel | Grass (1F, Sinnoh Sound) | 8-14 | |
| Rock Tunnel | Grass (B1F, Sinnoh Sound) | 10-16 | |
| Victory Road | Grass (Sinnoh Sound) | 32-36 | |
| Tohjo Falls | Grass (Sinnoh Sound) | 20-23 | |
| Diglett's Cave | Grass (Sinnoh Sound) | 13-29 | |
| Cerulean Cave | Grass (1F, morning / day, Sinnoh Sound) | 37-40 | |
| Cerulean Cave | Grass (1F, night, Sinnoh Sound) | 37-40 | |
| Cerulean Cave | Grass (B1F, morning / day, Sinnoh Sound) | 39-42 | |
| Cerulean Cave | Grass (B1F, night, Sinnoh Sound) | 39-42 | |
| Cerulean Cave | Grass (B2F, Sinnoh Sound) | 45-49 |
Other changes in this game
- Evolves into Bronzong — at level 33
- Tutor moves: Rollout, Snore, Ancient Power, Signal Beam, Trick, Gravity