Bronzor in Elite Redux
#436 · Steel / Psychic · see locations below
SteelPsychic
Abilities
Battle Armor, Lead Coat, Heatproof (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Levitate, Mirror Armor, Forewarn
- What the innates do: Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x. · Mirror Armor — Bounces back any stat drops inflicted by an enemy. · Forewarn — Casts an 80 BP Future Sight on entry.
- Abilities you pick one of: Battle Armor — Immune to critical hits. Takes 20% less damage from attacks. · Lead Coat — Takes 40% less from Phys. moves. This Pokémon's Speed is 0.9x. · Heatproof — Halves damage taken from Fire-type moves. Takes no burn damage.
- Evolves into Bronzong at level 33
- Tutor moves: Calm Mind, Charge Beam, Confuse Ray, Endure, Energy Wave, Flash, Flash Cannon, Heal Block, Heavy Slam, Helping Hand, Hidden Power, Iron Defense, Iron Head, Light Screen, Metal Sound, Mirror Coat, Mirror Shot, Protect, Psychic, Psychic Terrain, Psyshock, Rapid Spin, Reflect, Rest, Return, Safe Passage, Safeguard, Secret Power, Skill Swap, Sleep Talk, Stealth Rock, Substitute, Thunder, Thunder Wave, Thunderbolt, Trick Room, Weather Ball, Zen Headbutt
- Egg groups: Mineral
- Height 0.5 m, weight 60.5 kg
Where to find Bronzor
| Area | Method | Level | |
|---|---|---|---|
| Granite Cave B1F | Grass | — | |
| Granite Cave B2F | Grass | — | |
| Mirage Tower 1F | Grass | — | |
| Mirage Tower 2F | Grass | — | |
| Mirage Tower 3F | Grass | — | |
| Mirage Tower 4F | Grass | — | |
| Mirage Tower B1F | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 1 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 10 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 1 | Wonder Room Attack and SpAtk stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 17 | Ally Switch Priority +2. The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 17 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 17 | Telekinesis Makes the foe float. It is easier to hit for 3 turns. | Psychic | Stat | — | — | 15 |
| 24 | Rock Polish Polishes the body to sharply raise Speed. | Rock | Stat | — | — | 20 |
| 24 | Spin Out The user spins furiously by straining its legs. Lowers speed | Steel | Phys | 120 | 100 | 5 |
| 24 | Teleport Priority -6. A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 24 | Twin Beam Hits twice. | Psychic | Spec | 45 | 100 | 10 |
| 37 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 46 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 46 | Steel Beam Fires a beam of steel from its body. It hurts the user. | Steel | Spec | 140 | 100 | 5 |
| 51 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 51 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|