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Bronzor

Bronzor in Pokémon Radical Red

#436 · Steel / Psychic · see locations below

SteelPsychic

Abilities

Levitate, Heatproof, Heavy Metal (hidden)

Base stats

HP57
Attack24
Defense86
Sp. Attack24
Sp. Defense86
Speed23
Total300

Other changes in this hack

  • Move tutors: Seed Bomb, Taunt, Giga Drain, Hyper Voice, Icy Wind, Reflect, Flamethrower, Rock Tomb, Steel Wing, Hurricane, Expanding Force, Rising Voltage, Knock Off, Cosmic Power, Dual Wingbeat, Ice Punch, Dazzling Gleam, Scorching Sands, Strength
  • Evolves into Bronzong at Level 33

Where to find Bronzor

AreaMethodLevel
Diglett's Cave 1FGrass (Day)7-95% rare
Diglett's Cave 1FGrass (Night)7-95% rare
Rock Tunnel B1FGrass (Day)30-32

Level-up moves

LvMoveTypeCatPowAccPP
1Confusion
A weak telekinetic attack that may also leave the foe confused.
PsychicSpec5010025
1Tackle
A physical attack in which the user charges, full body, into the foe.
NormalPhys4010035
5Hypnosis
Hypnotic suggestion is used to make the foe fall into a deep sleep.
PsychicStat6020
9Imprison
Prevents foes from using any move that is also known by the user.
PsychicStat10
11Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
GhostStat10010
15Psywave
The foe is attacked with an odd, hot energy wave that varies in intensity.
PsychicSpec110015
19Iron Defense
The user hardens its body's surface to sharply raise its Defense stat.
SteelStat15
21Feint Attack
The user draws up close to the foe disarmingly, then hits without fail.
DarkPhys6020
23Psybeam
A peculiar ray is shot at the foe. It may leave the foe confused.
PsychicSpec6510020
25Safeguard
It protects the user's party from all status problems for five turns.
NormalStat25
29Future Sight
Two turns after this move is used, the foe is attacked psychically.
PsychicSpec12010010
31Metal Sound
A horrible metallic screech is used to sharply lower the foe's Sp. Def.
SteelStat8540
35Gyro Ball
A high-speed spin. The slower the user is than the foe, the greater the damage.
SteelPhys11005
39Extrasensory
The user attacks with an odd power that may make the foe flinch.
PsychicSpec8010020
41Payback
If the user moves after the target, this attack's power will be doubled.
DarkPhys5010010
45Heal Block
The user prevents the opposing team from using any HP recovery for five turns.
PsychicStat10015
49Heavy Slam
The user slams into the target. The greater the weight difference, the greater the damage.
SteelPhys110010

* legal move moved to level-up · ** new to this hack (not in the Legit build)

TMs & HMs (27)

#Move · where to get itTypePow
TM06Toxic
Celadon City Game Corner Exchange — for sale
Poison
TM10Hidden Power
Silph Co. 1F
Normal60
TM16Light Screen
Celadon City Game Corner Exchange — for sale
Psychic
TM17Protect
Celadon City Game Corner Exchange — for sale
Normal
TM26Earthquake
Saffron City Gian's House 1F
Ground100
TM27Return
Route 12 Gatehouse 2F
Normal1
TM29Psychic
Saffron City Mr. Psychic's House
Psychic90
TM30Shadow Ball
Lavender Town Mr. Fuji's House
Ghost80
TM33Reflect
Celadon City Game Corner Exchange — for sale
Psychic
TM34Teleport
Route 3
Psychic
TM39Rock Tomb
Pewter City Gym
Rock60
TM42Facade
Route 10
Normal70
TM44Rest
Diglett's Cave B1F
Psychic
TM55Expanding Force
Safari Zone Area 4
Psychic80
TM66Steel Beam
Two Island
Steel140
TM74Gyro Ball
Celadon City Game Corner Exchange — for sale
Steel1
TM80Rock Slide
Rock Tunnel B1F
Rock75
TM82Sleep Talk
Celadon City Game Corner Exchange — for sale
Normal
TM85Future Sight
Route 13
Psychic120
TM86Grass Knot
Celadon City Gym
Grass1
TM91Flash Cannon
Celadon City Game Corner Exchange — for sale
Steel80
TM96Bulldoze
Route 5
Ground60
TM104Psyshock
Underground Path Horizontal
Psychic80
TM105Psychic Noise
Rocket Hideout B3F
Psychic75
TM116Trick Room
Saffron City Gym
Psychic
TM120Ice Spinner
Viridian City
Ice80
HM05Flash
Route 2 Gatehouse
Electric60

Open in the interactive guide