#571 · Pokémon Exceeded · unchanged from the official games
Zoroark
DarkIllusion, Nocturnal (hidden)
In Exceeded: Not in the wild: evolve Zorua at level 30. Its type (Dark) and base stats (total 510) are the same as in the official games.
Level-up moves 30
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 1 | Hone Claws Sharpens its claws to raise Attack, Accuracy & crit. | Dark | Stat | — | — | 15 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Midnight Beam Absorbs moonlight in one turn, then attacks next turn. | Fairy | Spec | 120 | 100 | 10 |
| 1 | Night Daze Looses a pitch-black shock wave. May lower accuracy. | Dark | Spec | 90 | 95 | 10 |
| 1 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 1 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 1 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | — | 100 | 15 |
| 1 | U-turn Does damage then switches out the user. | Bug | Phys | 70 | 100 | 20 |
| 5 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 9 | Hone Claws Sharpens its claws to raise Attack, Accuracy & crit. | Dark | Stat | — | — | 15 |
| 12 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 15 | 100 | 15 |
| 17 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 19 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 23 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 24 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 26 | Moony Night Summons a gloom moonlight for 5 turns. | Dark | Stat | — | — | 5 |
| 28 | Fake Tears Feigns crying to sharply lower the foe's Sp. Def. | Dark | Stat | — | 100 | 20 |
| 30 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 34 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | — | 100 | 15 |
| 37 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 37 | Foul Play The higher the foe's Attack the more damage caused. | Dark | Phys | 95 | 100 | 15 |
| 44 | Embargo Prevents the foe from using any items. | Dark | Stat | — | 100 | 15 |
| 49 | Punishment Does more damage if the foe has powered up. | Dark | Phys | 60 | 100 | 5 |
| 53 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 53 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 58 | Night Daze Looses a pitch-black shock wave. May lower accuracy. | Dark | Spec | 90 | 95 | 10 |
| 69 | Nightfall Daze Surround in darkness, then attacks on the next turn. | Dark | Spec | 110 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Zoroark
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Prankster, Playful Aggro
- What the innates do: Prankster — Status moves go first. · Playful Aggro — Ups Sp. Attack if suffering.
- Abilities you pick one of: Illusion — Appears as a partner. · Nocturnal — Boosts stats at night.
- Hidden ability: Nocturnal
- How its abilities arrive: Illusion, Nocturnal, Playful Aggro, Prankster from the start
- Tutor moves: Counter, Psych Up, Sleep Talk, Snore, Substitute, Swagger, Swords Dance
- Egg groups: Field
- Catch rate 45