#570 · Pokémon Exceeded · unchanged from the official games
Zorua
DarkIllusion, Nocturnal (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Dark) and base stats (total 330) are the same as in the official games.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 5 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 8 | Hone Claws Sharpens its claws to raise Attack, Accuracy & crit. | Dark | Stat | — | — | 15 |
| 12 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 15 | 100 | 15 |
| 14 | Fake Tears Feigns crying to sharply lower the foe's Sp. Def. | Dark | Stat | — | 100 | 20 |
| 17 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 19 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 23 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 24 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 24 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | — | 100 | 15 |
| 28 | Moony Night Summons a gloom moonlight for 5 turns. | Dark | Stat | — | — | 5 |
| 34 | Foul Play The higher the foe's Attack the more damage caused. | Dark | Phys | 95 | 100 | 15 |
| 35 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 41 | Embargo Prevents the foe from using any items. | Dark | Stat | — | 100 | 15 |
| 45 | Punishment Does more damage if the foe has powered up. | Dark | Phys | 60 | 100 | 5 |
| 47 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 47 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 51 | Night Daze Looses a pitch-black shock wave. May lower accuracy. | Dark | Spec | 90 | 95 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 24
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
Where to find Zorua
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 2 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 1 innate always on
- Innates (always active): Prankster
- What the innates do: Prankster — Status moves go first.
- Abilities you pick one of: Illusion — Appears as a partner. · Nocturnal — Boosts stats at night.
- Hidden ability: Nocturnal
- How its abilities arrive: Illusion, Nocturnal, Prankster from the start
- Evolves into Zoroark at level 30
- Tutor moves: Counter, Psych Up, Sleep Talk, Snore, Substitute, Swagger, Swords Dance
- Egg moves: Captivate, Copycat, Counter, Dark Pulse, Detect, Extrasensory, Memento, Snatch, Sucker Punch
- Egg groups: Field
- Catch rate 75