#571 · Recordkeepers · unchanged from the official games
Zoroark
DarkIllusion
Level-up moves 5
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Nasty Plot Phases 1–2 rotation Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 100 | Flamethrower Phases 1–2 rotation A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 100 | Dark Pulse Phases 1–2 rotation Attacks with a horrible aura. May cause flinching. | Dark | Spec | 80 | 100 | 15 |
| 100 | Grass Knot Phases 1–2 rotation A snare attack that does more damage to heavier foes. | Grass | Spec | 1 | 100 | 20 |
| 100 | Sludge Bomb Phases 1–2 rotation Sludge is hurled to inflict damage. May also poison. | Poison | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Zoroark
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Illusion: Appears as a partner.
- No innates.
- Reward for beating it: the move Nasty Plot+ (Thinks bad thoughts to sharply boost Sp. Atk.).