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Zoroark
#571 · Recordkeepers · unchanged from the official games

Zoroark

DarkIllusion

Level-up moves 5

LvMoveTypeCatPowAccPP
100Nasty Plot Phases 1–2 rotation
Thinks bad thoughts to sharply boost Sp. Atk.
DarkStat20
100Flamethrower Phases 1–2 rotation
A powerful fire attack that may inflict a burn.
FireSpec9010015
100Dark Pulse Phases 1–2 rotation
Attacks with a horrible aura. May cause flinching.
DarkSpec8010015
100Grass Knot Phases 1–2 rotation
A snare attack that does more damage to heavier foes.
GrassSpec110020
100Sludge Bomb Phases 1–2 rotation
Sludge is hurled to inflict damage. May also poison.
PoisonSpec9010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Zoroark

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Illusion: Appears as a partner.
  • No innates.
  • Reward for beating it: the move Nasty Plot+ (Thinks bad thoughts to sharply boost Sp. Atk.).