#571 · Pokémon Emerald Blitz · unchanged from the official games
Zoroark
DarkIllusion
In Emerald Blitz: Not in the wild: evolve Zorua at Level 30. Its type (Dark), base stats (total 510) and abilities are the same as in the official games.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | — | 10 |
| 1 | Leer Frightens the foes with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Night Slash On evolution Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 1 | U-turn | Bug | Phys | 70 | 100 | 20 |
| 5 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 9 | Hone Claws Sharpens its claws to raise Attack and Accuracy. | Dark | Stat | — | — | 15 |
| 17 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 21 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 25 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 29 | Foul Play The higher the foe's Attack the more damage caused. | Dark | Phys | 95 | 100 | 15 |
| 49 | Punishment Does more damage the more the foe has powered up. | Dark | Phys | 60 | 100 | 5 |
| 54 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 64 | Night Daze Looses a pitch-black shock wave. May lower accuracy. | Dark | Spec | 90 | 95 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 20
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 114 | Dark | — |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM11 | Sunny Day Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Fire | — |
| TM12 | Taunt Slateport City, from the Outdoor Market's Power TM clerk, once you hold 1 badge | Dark | — |
| TM15 | Hyper Beam Not sold by the Outdoor Market and not found on any map — not placed in the game | Normal | 150 |
| TM17 | Protect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Normal | — |
| TM18 | Rain Dance Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Water | — |
| TM29 | Psychic Not sold by the Outdoor Market and not found on any map — not placed in the game | Psychic | 90 |
| TM30 | Shadow Ball Not sold by the Outdoor Market and not found on any map — not placed in the game | Ghost | 80 |
| TM31 | Brick Break Sootopolis City | Fighting | 75 |
| TM35 | Flamethrower Not sold by the Outdoor Market and not found on any map — not placed in the game | Fire | 90 |
| TM36 | Sludge Bomb Dewford Town | Poison | 90 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Crunch Not sold by the Outdoor Market and not found on any map — not placed in the game | Dark | 80 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM46 | Thief SS Tidal Rooms | Dark | 60 |
| TM54 | Hyper Voice Not sold by the Outdoor Market and not found on any map — not placed in the game | Normal | 90 |
| TM56 | Dark Pulse Not sold by the Outdoor Market and not found on any map — not placed in the game | Dark | 80 |
| TM62 | Shadow Claw Not sold by the Outdoor Market and not found on any map — not placed in the game | Ghost | 70 |
Where to find Zoroark
Not found in the wild — evolve or trade for it.