#523 · Pokémon Exceeded · unchanged from the official games
Zebstrika
ElectricReckless
In Exceeded: Not in the wild: evolve Blitzle at level 27. Its type (Electric) and base stats (total 497) are the same as in the official games.
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Boost next electric move, S.Def and Speed. | Electric | Stat | — | — | 20 |
| 1 | Ion Deluge Electrifies Normal-type moves with charged atoms. | Electric | Stat | — | — | 25 |
| 1 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 4 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 8 | Charge Boost next electric move, S.Def and Speed. | Electric | Stat | — | — | 20 |
| 11 | Shock Wave A fast and unavoidable electric attack. | Electric | Spec | 60 | — | 20 |
| 15 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 18 | Flame Charge Attacks in a cloak of flames. Raises Speed. | Fire | Phys | 50 | 100 | 20 |
| 22 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 25 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 31 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 36 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 42 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 47 | Wild Charge An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 53 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 58 | Ion Deluge Electrifies Normal-type moves with charged atoms. | Electric | Stat | — | — | 25 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 23
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM50 | Overheat Lavaridge Town Gym — Gym 1F | Fire | 140 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM61 | Wild Charge Not handed out, sold or hidden anywhere in this game's own map data | Electric | 90 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Zebstrika
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
- Innates (always active): Plus, Motor Drive, Sap Sipper
- What the innates do: Plus — Syncs moves with Minus. · Motor Drive — Electricity raises Speed. · Sap Sipper — Grass increases offensive stat.
- Ability: Reckless — Boosts moves with high risk.
- How its abilities arrive: Motor Drive, Plus, Reckless, Sap Sipper from the start
- Tutor moves: Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Thunder Wave
- Egg groups: Field
- Catch rate 75