Zebstrika in Inclement Emerald
Electric — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities gains LightningRod and loses Lightning Rod
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Move tutors: Shock Wave, Swift, Snatch, Mimic, Mud-Slap, Counter, Signal Beam, Low Kick, Magnet Rise, Body Slam, Swagger, Double-Edge, Bounce, Baton Pass, Flare Blitz, Play Rough, Blaze Kick, Electric Terrain, Aurora Beam, Rising Voltage, Agility
In the Rebalanced version
Everything above is the Standard version. In Rebalanced, its abilities are LightningRod, Motor Drive, Sap Sipper; base stats are 85 / 110 / 63 / 80 / 63 / 116.
Zebstrika in other guides
The same Pokémon, as 11 other hacks change it:
UnboundEmerald RogueRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxElite ReduxEmerald ImperiumBlaze Black 2 & Volt White 2Rising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Zebstrika
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Ion Deluge Electrifies Normal-type moves with charged atoms. | Electric | Stat | — | — | 25 |
| 1 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 8 | Shock Wave A fast and unavoidable electric attack. | Electric | Spec | 60 | — | 20 |
| 12 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 15 | Flame Charge Attacks in a cloak of flames. Raises Speed. | Fire | Phys | 50 | 100 | 20 |
| 18 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 21 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 23 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 25 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 40 | Wild Charge An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 46 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 52 | Ion Deluge Electrifies Normal-type moves with charged atoms. | Electric | Stat | — | — | 25 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (18)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Route 113 | Normal | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM50 | Overheat Lavaridge Town Gym — Gym 1F | Fire | 130 |
| TM57 | Charge Beam Slateport City | Electric | 50 |