#517 · Pokémon Exceeded · unchanged from the official games
Munna
PsychicForewarn, Synchronize (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Psychic) and base stats (total 292) are the same as in the official games.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 1 | Psywave Damage scales with user base Sp. Attack. | Psychic | Spec | 1 | 90 | 10 |
| 1 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 5 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 30 |
| 10 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 75 | 100 | 10 |
| 12 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 14 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 14 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 16 | Moonlight Restores HP. The amount varies with the weather. | Fairy | Stat | — | — | 5 |
| 20 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | — | 100 | 15 |
| 23 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 25 | Synchronoise Super effective against the same types as user. | Psychic | Spec | 60 | 100 | 10 |
| 29 | Nightmare Inflicts 1/4 damage on a sleeping foe every turn. | Ghost | Stat | — | — | 15 |
| 32 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 36 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 36 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 40 | Moonblast Attacks with the power of the moon. May lower Sp. Atk. | Fairy | Spec | 95 | 100 | 15 |
| 41 | Dream Eater Inflicts double damage on a sleeping foe. Drains HP. | Psychic | Spec | 60 | 100 | 15 |
| 43 | Telekinesis Makes the foe float. It is easier to hit for 3 turns. | Psychic | Stat | — | — | 15 |
| 47 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 52 | Wonder Room Defense and Sp. Def stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 24
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
Where to find Munna
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 2 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 1 innate always on
- Innates (always active): Telepathy
- What the innates do: Telepathy — Can't be damaged by an ally.
- Abilities you pick one of: Forewarn — Determines a foe's move. · Synchronize — Passes on status problems.
- Hidden ability: Synchronize
- How its abilities arrive: Forewarn, Synchronize, Telepathy from the start
- Evolves into Musharna with a Moon Stone
- Tutor moves: Defense Curl, Dream Eater, Psych Up, Rock Slide, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
- Egg moves: Barrier, Baton Pass, Curse, Healing Wish, Helping Hand, Magic Coat, Secret Power, Sleep Talk, SonicBoom, Swift
- Egg groups: Field
- Catch rate 190