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Metang
#375 · Pokémon Exceeded · unchanged from the official games

Metang

SteelPsychicClear Body, Light Metal (hidden)

In Exceeded: Not in the wild: evolve Beldum at level 20. Its type (Steel / Psychic) and base stats (total 420) are the same as in the official games. 7 of its 17 level-up moves are new compared with Pokémon Emerald, including Bullet Punch and Magnet Rise.

Level-up moves 24

LvMoveTypeCatPowAccPP
0Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
0Metal Claw
A claw attack that may raise the user's Attack.
SteelPhys759515
1Bullet Punch
Punches as fast as a bul- let. It always hits first.
SteelPhys4010030
1Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
1Magnet Rise
Levitates and doubles Speed stat for 5 turns.
ElectricStat——10
1Metal Claw
A claw attack that may raise the user's Attack.
SteelPhys759515
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1Take Down
A reckless charge attack that also hurts the user.
NormalPhys908520
12Magnet Rise
Levitates and doubles Speed stat for 5 turns.
ElectricStat——10
18Flash Cannon
Releases a blast of light that may lower Sp. Def.
SteelSpec8010010
20Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
20Metal Claw
A claw attack that may raise the user's Attack.
SteelPhys759515
25Pursuit
Inflicts bad damage if used on a foe switching out.
DarkPhys4010020
26Take Down
A reckless charge attack that also hurts the user.
NormalPhys908520
27Miracle Eye
Negates evasion, Dark-type immunity. Ups Sp.Atk & Acc.
PsychicStat——40
29Bullet Punch
Punches as fast as a bul- let. It always hits first.
SteelPhys4010030
30Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
33Scary Face
Frightens with a scary face to sharply reduce Speed.
NormalStat—10010
37Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
46Meteor Mash
Fires a meteor-like punch. May raise Attack.
SteelPhys1008510
47Iron Defense
Hardens the body's surface to sharply raise Defense.
SteelStat——15
48Agility
Relaxes the body to sharply boost Speed.
PsychicStat——30
57Hyper Beam
Powerful, but leaves the user immobile the next turn.
NormalSpec150905
66Brainstorm
A rampage of 2 to 3 turns that confuses the user.
PsychicSpec12010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 28

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM36Sludge Bomb
Dewford Town — Hall
Poison90
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM39Rock Tomb
Rustboro City Gym
Rock60
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
HM01Cut
Rustboro City — Cutter's House
Normal50
HM04Strength
Route 112
Fighting80
HM05Flash
Granite Cave — 1F
Normal—
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Metang

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 2 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 1 innate always on
  • Innates (always active): Levitate
  • What the innates do: Levitate — Not hit by Ground attacks.
  • Abilities you pick one of: Clear Body — Prevents stat reduction. · Light Metal — Halves weight.
  • Hidden ability: Light Metal
  • How its abilities arrive: Levitate (always on) from the start; Clear Body at Lv 9; Light Metal at Lv 12; Heavy Metal at Lv 18
  • Evolves into Metagross at level 45
  • Tutor moves: Body Slam, Defense Curl, Double-Edge, DynamicPunch, Endure, Explosion, Fury Cutter, Ice Punch, Icy Wind, Mimic, Mud-Slap, Psych Up, Rock Slide, Rollout, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, ThunderPunch
  • Egg groups: Mineral
  • Catch rate 3