#375 · Pokémon Definitive Platinum · unchanged from the official games
Metang
SteelPsychicClear Body, Light Metal (hidden)
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Magnet Rise User is immune to Ground moves and effects for five turns. | Electric | Stat | — | — | 10 |
| 1 | Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 50 | 95 | 35 |
| 1 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 20 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 20 | Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 50 | 95 | 35 |
| 24 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 90 | 10 |
| 28 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 32 | Bullet Punch Inflicts regular damage with no additional effect. | Steel | Phys | 40 | 100 | 30 |
| 36 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 40 | Iron Defense Raises the user’s Defense by two stages. | Steel | Stat | — | — | 15 |
| 44 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 48 | Meteor Mash Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 100 | 85 | 10 |
| 52 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 56 | Hyper Beam User foregoes its next turn to recharge. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 39
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 1 |
| TM11 | Sunny Day | Fire | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM36 | Sludge Bomb | Poison | 90 |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 50 |
| TM40 | Aerial Ace | Flying | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM58 | Endure | Normal | — |
| TM64 | Explosion | Normal | 250 |
| TM69 | Rock Polish | Rock | — |
| TM70 | Flash | Normal | — |
| TM74 | Gyro Ball | Steel | — |
| TM76 | Stealth Rock | Rock | — |
| TM77 | Psych Up | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| HM01 | Cut | Normal | 50 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Metang
| Area | Method | Level | |
|---|---|---|---|
| Mt. Coronet (2) Downstairs Entering from Rt. 211 | Floor | 33-35 | |
| Mt. Coronet (3) Majority of areas | Floor | 37-39 |